Commit graph

1379 commits

Author SHA1 Message Date
Joseph Carter
01eceda77e Removed the string QuakeWorld from places to help avoid stepping on Id's
tues (not that they care to be honest..)  VERSION is gone, use the strings
QW_VERSION and QF_VERSION.  I'd like QW_VERSION to go away but I don't
think we're ready to screw with that just yet.  Note, those are strings,
not floats.

Also defined QSG_STANDARD and set all the star keys the current qw-server
does.

qw-* -> qf-*, unlike the main tree this one is not planned to be just QW.
2000-05-13 20:51:02 +00:00
Dan Olson
497ba1a82f buh bye gl_model.h 2000-05-13 20:47:01 +00:00
Dan Olson
884b19f02d Fix some segs 2000-05-13 20:25:02 +00:00
Joseph Carter
21c1991853 cl_verstring makes its first appearance 2000-05-13 20:10:50 +00:00
Dan Olson
ee500c9b0b added extern viddef_t vid; to each of the vid_* files upon request 2000-05-13 17:37:19 +00:00
James Brown
8042011eb9 *** empty log message *** 2000-05-13 11:06:43 +00:00
James Brown
6bfed8848a Ender's Win32 Server + SW Client stuff :) 2000-05-13 11:04:27 +00:00
James Brown
0ba1b5a805 whoopsie.. Needed to #include <windows.h> 2000-05-13 10:45:29 +00:00
James Brown
f33375e439 ANOTHER serveronly ifdef.. evil! 2000-05-13 10:43:05 +00:00
James Brown
5caa2de451 Removal of nasty #ifdefs :) 2000-05-13 10:42:36 +00:00
James Brown
bfa92f1fae Removed include for winquake.h, not used and caused use of #ifndef SERVERONLY 2000-05-13 10:39:07 +00:00
James Brown
7630423d40 Done a pathetic attempt at cleaning some code up. :P 2000-05-13 10:32:45 +00:00
James Brown
afd8217d2d Added a few windows-specific (and my development enviroment :) ignores. 2000-05-13 10:29:00 +00:00
Bill Currie
565e135571 GLQUAKE has ben eliminated from all but winquake.h 2000-05-13 09:53:25 +00:00
Bill Currie
0cce8322b1 GLQUAKE has been erradicated from the .c files (unfortunatly not the .h files) 2000-05-13 09:23:01 +00:00
Bill Currie
05bb1f14b1 remove unneeded include 2000-05-13 08:15:28 +00:00
Yan Sweitzer
670a264470 putch needs <conio.h> -- Yanster 2000-05-13 05:32:48 +00:00
Bill Currie
ca29015853 add qw-client-glx 2000-05-13 05:31:11 +00:00
Bill Currie
c0a1d28981 woohoo, it links 2000-05-13 05:29:57 +00:00
Bill Currie
2dae2509c4 almost there, just one more symbol 2000-05-13 05:24:54 +00:00
Bill Currie
680fc4af16 /almost links/ 2000-05-13 05:20:33 +00:00
Joseph Carter
f1b6385ea4 fixed netgraph 2000-05-13 04:59:05 +00:00
Thad Ward
d8a45153e0 commented out some "unreferenced local variables" 2000-05-13 04:44:12 +00:00
James Brown
134a94cd8a Fixed some BAD coding (was redeclaring errno). 2000-05-13 04:03:04 +00:00
Bill Currie
19571d83d5 remove lonely gcc line 2000-05-13 03:00:08 +00:00
Joseph Carter
88dbd85049 DAMMIT! 2000-05-13 02:59:24 +00:00
Bill Currie
b6374867c1 remove #(CL_GLX_name) on clean and include all dependencies 2000-05-13 02:56:00 +00:00
Bill Currie
5928058c00 hehe, qw-client-glx compiles (probably with lots of stuff missing) but doesn't link 2000-05-13 02:52:36 +00:00
Joseph Carter
64c8e8000d bleh! 2000-05-13 02:42:42 +00:00
Joseph Carter
8236ef7594 this fixes software for the moment 2000-05-13 02:16:41 +00:00
Joseph Carter
05fd12e05f GPL thingy 2000-05-13 01:57:48 +00:00
Bill Currie
aec72be85e /SW/ clients almost build (don't link). gl_flashblend needs to be hacked in to allow them to link 2000-05-13 00:27:23 +00:00
Bill Currie
7682aedaf7 server compiles again
no clients yet, though
2000-05-13 00:21:24 +00:00
Bill Currie
951dbfb9a8 a (hopefully) better merge of model.h and gl_model.h and a NL and the end of r_local.h 2000-05-13 00:16:00 +00:00
Joseph Carter
63f4292b71 IMPORTANT checklist update ! 2000-05-13 00:11:12 +00:00
Bill Currie
3f0635e210 remove sys_win.c.client. if it's still needed, it's in cvs
remove some GLQUAKEs from tho others. no client builds atm :(, but then neither does the server :/
2000-05-12 23:45:09 +00:00
Joseph Carter
9adb98d87e A little more progress 2000-05-12 23:19:23 +00:00
Bill Currie
2464548ffd fix this bug before it bites anyone :) 2000-05-12 23:10:39 +00:00
Dan Olson
74c19068e5 gl_* now compiles... need to change around the Makefile before it will link 2000-05-12 19:17:02 +00:00
Joseph Carter
7d67cc2e7c quakedef.h removed 2000-05-12 16:16:29 +00:00
Bill Currie
47f93d8d41 trying to get gl going. make accepts the list, but the GL files don't want to play 2000-05-12 08:13:08 +00:00
Anton E. Gavrilov
0cb1548d34 *** empty log message *** 2000-05-12 04:01:20 +00:00
Anton E. Gavrilov
bb8b80ea0a sys_win.c: win32-specific stuff, common between client and server; moved Sys_mkdir() here
cl_sys_win.c: win32-specific client stuff.  Added qboolean is_server = false; renamed filelength() to wfilelength()
sv_sys_win.c: win32-specific server stuff.  Added qboolean is_server = true;
2000-05-12 03:44:21 +00:00
Anton E. Gavrilov
a931568d6b Added MSVC project files (no GL yet) 2000-05-12 01:49:43 +00:00
Bill Currie
d94abb7f29 add the client binaries 2000-05-12 00:23:08 +00:00
Bill Currie
0ae1fc6f3f SERVERONLY? what SERVERONLY? :) the only files left with it are windows specific 2000-05-12 00:21:53 +00:00
Dan Olson
74d4cd2399 no more #ifdef SERVERONLY in net_chan.c 2000-05-12 00:11:41 +00:00
Bill Currie
5879669155 no more SERVERONLY in model.c :) 2000-05-12 00:09:16 +00:00
Bill Currie
da7fc52b3e forgot to call cl_Cmd_Init :) 2000-05-11 23:49:03 +00:00
Bill Currie
d6e0069c69 almost done. only net_chan.c left to fix before client links, but still need to sort out two SERVERONLYs in model.c. All functions are split out, but two code snippets remain to be sorted. 2000-05-11 23:06:57 +00:00