Joseph Carter
2f811fc65b
Poly list system beginnings - Depth polys are done but currently have zero
...
effects. Will need to do wall poly implementation before it matters.
2000-06-19 10:14:00 +00:00
Anton E. Gavrilov
6024c0ce7f
Solution for stufftext problem
2000-06-18 14:24:19 +00:00
Anton E. Gavrilov
02e48af08f
Nothing really important
2000-06-18 12:38:37 +00:00
Anton E. Gavrilov
a006a341cb
Swapped the meaning of cl_chatmode 1 and cl_chatmode 2 for consistency reasons
2000-06-17 23:24:53 +00:00
Dabb
88389e4076
Borland C++ makefile for win32 server.
2000-06-17 13:53:19 +00:00
Joseph Carter
32b13fb303
gl_finish - it's done
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gl_ztrick - here's the hat, but no rabbit
considering that a buggy driver can make gl_ztrick into a sort of cheat if
you can stand the flicker, it's gone. gl_finish was already a zombie Cvar
so I just removed its definition.
2000-06-17 13:30:39 +00:00
Joseph Carter
6d62a506b2
Dabb, try this...
2000-06-17 12:37:28 +00:00
Bill Currie
ee3f88d57d
add format checking to our printf style functions and correct the consequences
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of this.
2000-06-17 12:27:59 +00:00
Dabb
811744c473
Makefiles for Borland C++.
2000-06-17 11:58:11 +00:00
Dabb
ff6194f6d5
Added instructions to compile under Borland C++.
2000-06-17 11:56:47 +00:00
Bill Currie
18a9900b21
merge in knghtbrd's work, minus his over-bright stuff (it causes textures to
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not be drawn when multitexture is not available (or at least I think that's
the condition)). More specificly, his altered blend states.
2000-06-17 10:39:28 +00:00
Bill Currie
acb5f4b21a
revert Endy's HL changes. Sorry endy but what would you rather have: HL
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support in quakeforge, or knghtbrd using your guts for violin strings? :)
2000-06-16 09:41:42 +00:00
Loring Holden
26c36382db
client.h - add needed define of CL_ParseEntityLump()
2000-06-12 06:14:34 +00:00
Loring Holden
d2a2fbf6cb
cmd.c - use (var = Cvar_FindVar(buf)) != 0 instead of (var = Cvar_FindVar(buf))
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cvar.c - include strings.h for AIX
gl_warp.c - remove unneeded skytexturenum variable
2000-06-12 06:14:00 +00:00
Bill Currie
0ebebb9bdb
fix a gcc warning. I hope this is what the original coder intended (looks like
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it).
2000-06-12 02:50:59 +00:00
Dabb
c5c51a2839
fullsbar defaults true now, so changing command line option (win32) -fullsbar -> -nofullsbar
2000-06-11 08:55:40 +00:00
Dabb
3cc97ab304
Added extern.
2000-06-11 08:10:46 +00:00
James Brown
1d1529cb4b
Sky & warning fixes.
2000-06-11 04:44:19 +00:00
Thad Ward
dd81394eb0
turned on -Werror for VC++
2000-06-11 04:19:50 +00:00
Anton E. Gavrilov
b9acf19025
stricmp, strnicmp ---> strcasecmp, strncasecmp
2000-06-11 03:47:11 +00:00
Anton E. Gavrilov
092e377dc1
Add $-expansion code.
2000-06-11 02:57:08 +00:00
Anton E. Gavrilov
b5a2d30444
CVAR_FIXME cleanup
2000-06-11 00:23:13 +00:00
Anton E. Gavrilov
7f5c4e4148
Make command and cvar completion case-insensitive.
2000-06-11 00:05:45 +00:00
Zephaniah E. Hull
d3dbe394ce
Woops, frogot to cvs add this one on the HL fix..
2000-06-10 21:48:01 +00:00
Zephaniah E. Hull
b8a92f28dc
Newtree compiles again, no promices that it will work though..
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I'm tempted to pull Endy's CVS write abilitys until he promices
to make sure major changes at least COMPILE before he commits them.
(=:]
2000-06-10 21:40:31 +00:00
Thad Ward
ac8d74e741
added hl_wad.c and hl_bsp.c to the gl project
2000-06-10 16:40:04 +00:00
James Brown
3b337ab41d
Fixed 'skybug'
2000-06-10 09:40:12 +00:00
James Brown
a495278595
Fixed automake makefile for hl_*.c
2000-06-10 03:48:25 +00:00
James Brown
125dc1252b
Fixed server. Whoot. :)
2000-06-10 03:46:40 +00:00
James Brown
1501c63997
Um. Fixed the server so it won't bomb loading Half-Life maps.
2000-06-10 03:43:18 +00:00
James Brown
957873f3bb
Half-Life BSP support, and fixed that idiotic WGL multitexture crash. I don't know and don't care if other targets are also screwed this way :)
2000-06-10 03:36:28 +00:00
James Brown
646dd87153
Testing.
2000-06-10 02:13:57 +00:00
Anton E. Gavrilov
9ad4192af2
ooops
2000-06-10 00:26:21 +00:00
Anton E. Gavrilov
a1982a0f75
CVAR_FIXME cleanup.
2000-06-10 00:23:56 +00:00
Anton E. Gavrilov
df980b44a1
CVAR_FIXME cleanup
2000-06-09 23:37:39 +00:00
Joseph Carter
6168fcebcc
Proper cache checking for textures - thanks to LordHavoc for the fast and
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cheap crc (which isn't a real crc, but does the job)
2000-06-09 22:28:08 +00:00
Joseph Carter
a4243ac120
added -3dfx
2000-06-09 21:36:53 +00:00
Joseph Carter
3287c0e38b
ARB multitexture for glx, wgl, and 3dfx targets
2000-06-09 21:34:21 +00:00
Zephaniah E. Hull
53b2cafae8
We have -3dfx again, took me a hour or two to do it..
2000-06-09 20:15:08 +00:00
Anton E. Gavrilov
3644a3056e
host_frametime --> sv_frametime for server;
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CVAR_FIXME cleanup.
2000-06-09 19:22:30 +00:00
Anton E. Gavrilov
5096ce59c3
Rename V_CalcRoll to SV_CalcRoll;
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CVAR_FIXME cleanup.
2000-06-09 19:06:50 +00:00
Anton E. Gavrilov
538e021faf
Remove the stupid CVAR_NONE & CVAR_USERINFO's;
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CVAR_FIXME cleanup.
2000-06-09 18:58:19 +00:00
Anton E. Gavrilov
39b83b626b
Rename client_state_t to sv_client_state_t;
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client_state_t cls ---> client_static_t cls;
2000-06-09 18:47:12 +00:00
Anton E. Gavrilov
1139c87959
Remove master_adr;
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Kill the stupid CVAR_SERVERINFO's.
2000-06-09 18:27:20 +00:00
Jeff Teunissen
d7d581e546
Fix inverted lightmap problem.
2000-06-07 07:23:23 +00:00
Joseph Carter
0b893de220
Doh!
2000-06-06 11:34:50 +00:00
Thad Ward
f0953267ed
remove model.c from the gl builds
2000-06-05 19:51:36 +00:00
Joseph Carter
c1f7cef497
GLX now supports EXT_multitexture if you've got it, one more step
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toward real ARB_multitexture.
2000-06-05 12:22:22 +00:00
Joseph Carter
a3e32e213e
Draw_Character -> Draw_Character8
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Draw_String -> Draw_String8
Draw_Alt_String -> Draw_AltString8
You know what this means right? Draw_*16 is coming soon. Very soon.
2000-06-05 01:05:25 +00:00
Joseph Carter
9a348350df
Multitexture for GLX, sortof. It's useless to you unless you've got
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SGIS_multitexture (I assure you, unless you're on IRIX, you don't have
it!) Added a Sbar_Changed () to fix the sbar overbright for a few people
and the very beginnings of ARB_multitexture are now in glquake.h
2000-06-04 13:53:29 +00:00