Bill Currie
|
1e9779f1ca
|
die, borland, die
|
2000-12-30 05:40:39 +00:00 |
|
Bill Currie
|
886c1d10bc
|
too early to do that :/
|
2000-12-30 05:21:56 +00:00 |
|
Bill Currie
|
ee47b4d568
|
a start on a #include audit for the header files and misc fixups for win32
|
2000-12-30 05:18:48 +00:00 |
|
Bill Currie
|
e245db2d12
|
shouldn't have taken out the sound headers
|
2000-12-30 05:15:00 +00:00 |
|
Bill Currie
|
8eacd803fe
|
should compile now
|
2000-12-30 04:52:12 +00:00 |
|
Bill Currie
|
5f21837c33
|
cleanup the includes in host.h
|
2000-12-30 03:23:31 +00:00 |
|
Bill Currie
|
5197a6443d
|
every single system header file we currently include is now checked for
|
2000-12-30 03:07:57 +00:00 |
|
Bill Currie
|
f29ea7f1d3
|
fix up <> vs "" in #includes
|
2000-12-30 03:07:15 +00:00 |
|
Bill Currie
|
60fe4aea40
|
forgot these
|
2000-12-30 02:25:58 +00:00 |
|
Bill Currie
|
ccba39666b
|
#include audit
|
2000-12-30 02:16:36 +00:00 |
|
Dabb
|
a9ffb0002f
|
Joystick code for win32. Mostly contains code moved from in_win.c.
NOT FINISHED YET.
|
2000-12-29 20:08:43 +00:00 |
|
Dabb
|
1532c66198
|
Replaced #ifndef WIN32 with #ifdef HAVE_UNISTD_H and
HAVE_SYS_TIME_H
|
2000-12-29 18:52:52 +00:00 |
|
Dabb
|
cc0e3dfbb5
|
Are these uninst.h, timeb.h really needed here?
|
2000-12-29 16:26:35 +00:00 |
|
Dabb
|
1d2e83bb66
|
Brought back evil DirectSound hack for SDL/SGL
|
2000-12-29 16:20:38 +00:00 |
|
Dabb
|
2d4ced491e
|
Put back #include <stdarg.h> or compile fails.
|
2000-12-29 16:19:23 +00:00 |
|
Dabb
|
3601dd5532
|
Bringing back Direct-X sounds for SDL/SGL.
I guess we let SDL sound support mature bit more.
|
2000-12-29 15:52:25 +00:00 |
|
Dabb
|
477bcf51b0
|
Win32 sound cleanups - phase1
|
2000-12-29 15:20:12 +00:00 |
|
Bill Currie
|
48f6a02a38
|
make the `dead sleep' optional (sys_dead_sleep: defaults to on)
|
2000-12-29 07:15:50 +00:00 |
|
Bill Currie
|
2695ec4990
|
helps if one groks select semantics :/
|
2000-12-29 06:19:44 +00:00 |
|
Bill Currie
|
73980fe852
|
make qf-server REALY sleep when there are no clients currently connected
|
2000-12-29 05:32:24 +00:00 |
|
Bill Currie
|
c71fc78360
|
it was decided the menu code should return until release. here it is with the
gettimeofday -> Sys_DoubleTime change (though I'm having some operational
issues (non-critial) with the server list).
|
2000-12-29 03:14:53 +00:00 |
|
Bill Currie
|
005dbaa83f
|
white space
|
2000-12-29 01:28:22 +00:00 |
|
Jeff Teunissen
|
977c10c2f2
|
Change format of --with-clients= parameters. Used to be
[example] --with-clients="3dfx glx svga", it's now
--with-clients=3dfx,glx,svga
|
2000-12-28 23:26:45 +00:00 |
|
Jeff Teunissen
|
f9fcd66129
|
voids
|
2000-12-28 09:33:49 +00:00 |
|
Jeff Teunissen
|
d3d32986bb
|
shrink the heap back down to 8MB on Win32 -s*l
|
2000-12-28 09:33:16 +00:00 |
|
Jeff Teunissen
|
300910698c
|
more void cleanup
|
2000-12-28 09:32:02 +00:00 |
|
Jeff Teunissen
|
fe2f79c5ef
|
Whitespace
|
2000-12-28 09:31:22 +00:00 |
|
Jeff Teunissen
|
6081ed15a7
|
more () -> (void) for function defs
|
2000-12-28 09:30:32 +00:00 |
|
Jeff Teunissen
|
8c9e535247
|
s/()/(void)/g
|
2000-12-28 09:29:38 +00:00 |
|
Jeff Teunissen
|
bc9518c9a5
|
whitespace
|
2000-12-28 09:27:30 +00:00 |
|
Jeff Teunissen
|
52cc1fa218
|
Whitespace, some optimizations
|
2000-12-28 09:26:00 +00:00 |
|
Jeff Teunissen
|
893a8ba827
|
The GL version of the clock rewrite -- also some whitespace
|
2000-12-28 07:49:42 +00:00 |
|
Jeff Teunissen
|
37304217c1
|
Whitespace, some function name changes
|
2000-12-28 07:46:40 +00:00 |
|
Jeff Teunissen
|
c6a22c8a88
|
whitespace
|
2000-12-28 07:44:45 +00:00 |
|
Jeff Teunissen
|
66bd913f7d
|
Whitespace
|
2000-12-28 07:28:23 +00:00 |
|
Bill Currie
|
80db620524
|
What's GameSpy?
|
2000-12-28 07:18:11 +00:00 |
|
Jeff Teunissen
|
3783f9b562
|
Rewrite of the clock code.
|
2000-12-28 07:09:04 +00:00 |
|
Jeff Teunissen
|
f9022537ee
|
Whitespace.
|
2000-12-28 06:58:56 +00:00 |
|
Jeff Teunissen
|
579434b6df
|
Add 22050 to the list of sound rates to attempt
|
2000-12-28 06:54:16 +00:00 |
|
Jeff Teunissen
|
2fdeaf7aaa
|
whitespace.
|
2000-12-28 06:49:26 +00:00 |
|
Jeff Teunissen
|
c1e0cf7b8e
|
Use RGB palettes for shared palette extension instead of RGBA.
|
2000-12-28 06:45:19 +00:00 |
|
Bill Currie
|
f453d2f1b8
|
clean up the #includes of the progs files
|
2000-12-28 05:18:38 +00:00 |
|
Dabb
|
e52100982b
|
Merc ripped off bit too much - in-game keys stopped working. Fixed.
|
2000-12-27 17:01:25 +00:00 |
|
Dabb
|
0e3072728f
|
Mingw support for ppl without configure :-)
|
2000-12-27 15:18:27 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
d173f0f9dd
|
More menu.c cruft chasing.
|
2000-12-26 21:29:56 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
23560a26be
|
Remove cruft leftover from menu removal.
|
2000-12-26 21:00:09 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
ccb1bfd3c4
|
remove obsolete menu cruft.
|
2000-12-26 20:58:18 +00:00 |
|
Dabb
|
41d03f34b0
|
Added some mingw stuffs
|
2000-12-26 17:58:06 +00:00 |
|
Zephaniah E. Hull
|
01238243c1
|
Due to snax's ping stuff not compiling under windows, I did a little
cleaning.
Specificly, the entire menu system has been completely and utterly
removed.
Flame me AFTER writing a replacement. <=:]
|
2000-12-26 17:41:26 +00:00 |
|
Bill Currie
|
9f6b0bf758
|
put my sky alpha trick into a safe place. currently disabled because while it
works, it's not the right place.
|
2000-12-25 03:38:48 +00:00 |
|