Commit Graph

567 Commits

Author SHA1 Message Date
Forest Hale 177652d724 Fix for white particles bug. (cleanup after Endy) 2000-06-29 23:06:08 +00:00
Forest Hale 244ea57e1a Fixed .lit file (colored lighting) support. 2000-06-29 22:18:13 +00:00
Bill Currie 98c7aeb439 we were drawing the sky layer twice (0-360 horiz, 0-360 vert). Change the vert
to 0-180.
2000-06-29 22:07:40 +00:00
Joseph Carter a9f17c7b6c Fix polyblend - This is the (SINGLE) thing Endy did that is easy to fix,
and the only thing he realized he broke.
2000-06-29 19:25:00 +00:00
Joseph Carter ae5b1b624b Well, Endy's changes seriously broke stuff. Lots of stuff. If you're not
pointed the right direction, entities don't get drawn correctly (no
texture) and the view model doesn't get drawn at all.  Blending gets
turned off some of the time. so particles are drawn wrong.

In other words, Endy's changes fucked stuff up, badly.  Someone get the
guy a box so he can actually test this stuff, eh?
2000-06-29 14:46:56 +00:00
James Brown f27365af54 Test THIS :) 2000-06-29 14:34:09 +00:00
James Brown 68ae22b1ac More changes, rendering effects like alpha and colormod SHOULD work :) 2000-06-29 14:32:27 +00:00
Joseph Carter 0802498b8b Llama requested a few things.. 2000-06-29 13:25:00 +00:00
Bill Currie 94680040b0 update to reflect my gl changes 2000-06-29 09:23:41 +00:00
Bill Currie b25d03c602 source/vid_glx.c:
#if 0 the signal code. wouldn't compile otherwise, but not game to
	nuke it just yet
include/win32/version.h:
	buggered if I know. fscking configure/cvs :)
include/glquake.h:
	remove size declarations from bubble_sintable and bubble_costable
source/gl_part.c source/gl_rlight.c:
	32 segments in a circle now instead of 16 and change the pointer
	math to cope
source/gl_warp.c:
	nothing much. just almost double my fps. (hint: the above tables)
2000-06-29 09:21:23 +00:00
Zephaniah E. Hull 29ef95a9b5 The end of Z_*!!
This after the Z_* stuff hit my profiling list as a top user..
2000-06-29 05:46:15 +00:00
Bill Currie d5ea4bc9bf Revamp the software particle rendering loop. Seems to work well. 2000-06-28 23:20:57 +00:00
Zephaniah E. Hull 66e9bfd98c Fixed the GL water texture problem.. 2000-06-28 23:11:52 +00:00
Bill Currie 72ef6959b9 add a legend 2000-06-28 22:17:00 +00:00
Joseph Carter 97c4129be1 This is the list of stuff to do before we consider QW to be done. 2000-06-28 16:01:50 +00:00
Jeff Teunissen b41f21f7eb Argh...looks like I fucked it up. All fixed. 2000-06-28 15:37:16 +00:00
Dabb 686a09b81f Some BC++ changes. 2000-06-27 06:09:49 +00:00
Zephaniah E. Hull 016f682389 R_RecursiveWorldNode from DP, speed improvement.. 2000-06-26 19:56:09 +00:00
Zephaniah E. Hull 8e64d0d3cc Fixed the signal handling for x11 targets, specificly -x11..
(Yes, this required a change in the glx target, don't ask)
2000-06-26 17:20:38 +00:00
Forest Hale f17ed670d5 Fixed min and max redefinition complaint on win32. 2000-06-26 12:31:47 +00:00
Forest Hale cbd8135196 Minor win32 cleanup, now compiles in MSVC 4. 2000-06-26 12:27:03 +00:00
Bill Currie d75f6944c1 make XRaiseWindow happen unconditionally. Should help with qf not always
getting focus on v3.
2000-06-26 10:38:41 +00:00
Bill Currie 09af993795 source/gl_rsurf.c:
removed commented out line
source/in_x11.c:
	re-enable the mouse warpage.
2000-06-26 10:09:13 +00:00
Forest Hale 7e4def70af Fix for bmodel relative lighting in R_AddDynamicLights. 2000-06-26 07:47:43 +00:00
Forest Hale 4698dc0d7d Readability improvements and minor speedup in R_AddDynamicLights. 2000-06-26 07:42:29 +00:00
Bill Currie 9bd5bd4ffb include/modelgen.h include/spritegn.h:
remove the INCLUDELIBS blocks
include/win32/version.h:
	ws changes. don't know why it's there in the first place (or generated
	by configure, but too bad)
2000-06-26 03:25:31 +00:00
Joseph Carter 39dcc9fdf3 The "Save Endy's Life" commit
Um, %d is not for floats, use %f
2000-06-26 02:35:40 +00:00
James Brown 3a43cea3b7 Again, patched for colormod and other extend bits. 2000-06-25 20:53:26 +00:00
James Brown 089a0a35d0 Patched for QSG Standard 2 (Extend Protocol).
Unfinished, renderer effects are only half implimented at this point.
2000-06-25 13:00:19 +00:00
Jeff Teunissen f6ec000127 configure.in: Fix typo preventing detection of vga.h.
source/r_part.c: Clarity fix.
2000-06-24 22:28:06 +00:00
Bill Currie f67e48fb95 put MAX_LIGHTMAPS back to 64 as I found the bug that was causing them to be exhausted 2000-06-24 08:31:38 +00:00
James Brown 244b7d0859 Byebye, evil makefiles. 2000-06-24 08:20:59 +00:00
Bill Currie ee44cd05e6 source/gl_rsurf.c:
put lightmaps back to 256
configure.in:
	give us a --enable-profile
2000-06-24 06:19:24 +00:00
James Brown 3a77f62a33 Fixing the console build enviroment. 2000-06-24 05:57:11 +00:00
Joseph Carter d182c83842 When you change gamedirs, cachepics (such as your conback) will be reloaded
in GL..  Please test this extensively, I _think_ the tempfile loader is
smart enough to handle what I'm doing properly.  If it's not, we'll have
to fix a slight memory leak.
2000-06-23 18:36:59 +00:00
Dabb 13ce6fc2b8 Removed gl_test.c. 2000-06-23 09:56:38 +00:00
Joseph Carter 957068392d It is now possible to use 32bpp textures. It's not currently possible to
load them.  That comes later.
2000-06-23 08:43:32 +00:00
Joseph Carter 8a40786b66 Removed gl_test.c 2000-06-22 13:02:23 +00:00
Bill Currie 381891e7e4 bring knghtbrd's 1000 screenshot patch over from oldtree. 2000-06-22 11:56:08 +00:00
Bill Currie abbe2c19f3 seems I keep forgetting to update this :( 2000-06-22 11:15:50 +00:00
Bill Currie 5c0eb38c1b alpha doesn't do anything useful for flames, so remove it. 2000-06-22 08:02:36 +00:00
Zephaniah E. Hull 4f8cabf049 Small syntax cleanup in cmd.h.
Reworking of extension handling in -3dfx..
Support for changing the 3dfx dithering mode, if the extension is supported.
(Extension is /not/ in upstream mesa yet.)
2000-06-21 16:24:17 +00:00
Joseph Carter 2693901bd1 gl_particles added - disable it to make particles not happen 2000-06-20 15:31:29 +00:00
Bill Currie f703748ee7 fix GL_BLEND issues. servers me right for blind code copying :/ 2000-06-20 11:04:54 +00:00
Bill Currie 2530186c5e make r_firecolor more forgiving for old config files. prints a warning if the
old second alpha parameter is given, but accepts the other args.
2000-06-19 23:12:55 +00:00
Bill Currie 8d67ac3784 oops :/ 2000-06-19 23:02:33 +00:00
Bill Currie 70b3327d77 gl client now builds again (thanks knghtbrd;) 2000-06-19 22:56:28 +00:00
Bill Currie 1246b26046 gl_fires/r_firecolor patch. Software client still builds and runs correctly,
but as I don't have GL at work, I have no idea if gl client still works, or if
rocket trails work (default to off). This is mostly a blind patch taking the
code from oldtree to newtree.
2000-06-19 22:15:18 +00:00
Anton E. Gavrilov 6024c0ce7f Solution for stufftext problem 2000-06-18 14:24:19 +00:00
Anton E. Gavrilov 02e48af08f Nothing really important 2000-06-18 12:38:37 +00:00