vid_sdl.c: Removed some stupid includes, some whitespace

vid_sgl.c: Added freelook and joystick support.
This commit is contained in:
Jeff Teunissen 2000-10-13 06:16:27 +00:00
parent 8903d650d2
commit fd81937dd9
2 changed files with 62 additions and 56 deletions

View file

@ -30,34 +30,23 @@
#include "config.h"
#endif
#include "SDL.h"
#include <SDL.h>
#include "bothdefs.h" // needed by: common.h, net.h, client.
#include "quakedef.h"
#include "menu.h"
#include "vid.h"
#include "sys.h"
#include "mathlib.h" // needed by: protocol.h, render.h, client.h,
// modelgen.h, glmodel.h
#include "wad.h"
#include "draw.h"
#include "cvar.h"
#include "net.h" // needed by: client.h
#include "protocol.h" // needed by: client.h
#include "cmd.h"
#include "keys.h"
#include "sbar.h"
#include "sound.h"
#include "render.h" // needed by: client.h, gl_model.h, glquake.h
#include "client.h" // need cls in this file
#include "client.h"
#include "console.h"
#include "qendian.h"
#include "qargs.h"
#include "compat.h"
#include "cvar.h"
#include "draw.h"
#include "d_iface.h"
#include "d_local.h"
#include "input.h"
#include "joystick.h"
#include "keys.h"
#include "menu.h"
#include "sys.h"
#include "qargs.h"
#include "qendian.h"
#include "qtypes.h"
#include "quakedef.h"
cvar_t *_windowed_mouse;
@ -443,12 +432,15 @@ IN_Commands (void)
JOY_Command ();
if (old_windowed_mouse != _windowed_mouse->int_val) {
old_windowed_mouse = _windowed_mouse->value;
old_windowed_mouse = _windowed_mouse->int_val;
if (_windowed_mouse->int_val)
if (_windowed_mouse->int_val) { // grab the pointer
SDL_ShowCursor (0);
SDL_WM_GrabInput (SDL_GRAB_ON);
else
} else { // ungrab the pointer
SDL_WM_GrabInput (SDL_GRAB_OFF);
SDL_ShowCursor (1);
}
}
}

View file

@ -36,19 +36,21 @@
#include <signal.h>
#include <values.h>
#include "SDL.h"
#include <SDL.h>
#include "qtypes.h"
#include "quakedef.h"
#include "qendian.h"
#include "glquake.h"
#include "cvar.h"
#include "qargs.h"
#include "console.h"
#include "cvar.h"
#include "draw.h"
#include "glquake.h"
#include "input.h"
#include "joystick.h"
#include "keys.h"
#include "menu.h"
#include "sys.h"
#include "draw.h"
#include "qargs.h"
#include "qendian.h"
#include "qtypes.h"
#include "quakedef.h"
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
@ -92,7 +94,7 @@ int modestate;
static qboolean mouse_avail;
static float mouse_x, mouse_y;
static float old_mouse_x, old_mouse_y;
static float old__windowed_mouse;
static float old_windowed_mouse;
void
D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
@ -116,7 +118,7 @@ VID_Shutdown (void)
}
#ifndef WIN32
static void
signal_handler(int sig)
signal_handler (int sig)
{
printf("Received signal %d, exiting...\n", sig);
Sys_Quit();
@ -124,7 +126,7 @@ signal_handler(int sig)
}
static void
InitSig(void)
InitSig (void)
{
signal(SIGHUP, signal_handler);
signal(SIGINT, signal_handler);
@ -282,7 +284,7 @@ GL_EndRendering (void)
}
qboolean
VID_Is8bit(void)
VID_Is8bit (void)
{
return is8bit;
}
@ -316,7 +318,7 @@ VID_Init8bitPalette (void)
#else
void
VID_Init8bitPalette(void)
VID_Init8bitPalette (void)
{
}
@ -404,7 +406,7 @@ VID_Init (unsigned char *palette)
InitSig (); // trap evil signals
#endif
GL_Init();
GL_Init ();
snprintf(gldir, sizeof(gldir), "%s/glquake", com_gamedir);
Sys_mkdir (gldir);
@ -428,7 +430,8 @@ VID_Init (unsigned char *palette)
vid.recalc_refdef = 1; // force a surface cache flush
}
void VID_InitCvars()
void
VID_InitCvars ()
{
}
@ -619,6 +622,8 @@ IN_SendKeyEvents (void)
void
IN_Init (void)
{
JOY_Init ();
_windowed_mouse = Cvar_Get ("_windowed_mouse", "0", CVAR_ARCHIVE, "Grab mouse and keyboard input");
m_filter = Cvar_Get ("m_filter", "0", CVAR_ARCHIVE, "None");
@ -635,16 +640,21 @@ IN_Init (void)
void
IN_Shutdown (void)
{
JOY_Shutdown ();
Con_Printf ("IN_Shutdown\n");
mouse_avail = 0;
}
void
IN_Commands(void)
IN_Commands (void)
{
if (old__windowed_mouse != _windowed_mouse->value) {
old__windowed_mouse = _windowed_mouse->value;
JOY_Command ();
if (_windowed_mouse->value) { // grab the pointer
if (old_windowed_mouse != _windowed_mouse->int_val) {
old_windowed_mouse = _windowed_mouse->int_val;
if (_windowed_mouse->int_val) { // grab the pointer
SDL_ShowCursor (0);
SDL_WM_GrabInput (SDL_GRAB_ON);
} else { // ungrab the pointer
@ -655,8 +665,10 @@ IN_Commands(void)
}
void
IN_Move(usercmd_t *cmd)
IN_Move (usercmd_t *cmd)
{
JOY_Move (cmd);
if (!mouse_avail)
return;
@ -671,15 +683,17 @@ IN_Move(usercmd_t *cmd)
mouse_x *= sensitivity->value;
mouse_y *= sensitivity->value;
if ( (in_strafe.state & 1) || (lookstrafe->value && (in_mlook.state & 1) ))
if ((in_strafe.state & 1) || (lookstrafe->value && freelook))
cmd->sidemove += m_side->value * mouse_x;
else
cl.viewangles[YAW] -= m_yaw->value * mouse_x;
if (in_mlook.state & 1)
if (freelook)
V_StopPitchDrift ();
if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) {
cl.viewangles[PITCH] = bound (-70, cl.viewangles[PITCH] + (m_pitch->value * mouse_y), 80);
if (freelook && !(in_strafe.state & 1)) {
cl.viewangles[PITCH] += m_pitch->value * mouse_y;
cl.viewangles[PITCH] = bound (-70, cl.viewangles[PITCH], 80);
} else {
if ((in_strafe.state & 1) && noclip_anglehack)
cmd->upmove -= m_forward->value * mouse_y;
@ -690,12 +704,12 @@ IN_Move(usercmd_t *cmd)
}
void
VID_LockBuffer ( void )
VID_LockBuffer (void)
{
}
void
VID_UnlockBuffer ( void )
VID_UnlockBuffer (void)
{
}