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#ifdef out the 8 bit support functions
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@ -983,6 +983,7 @@ static void GL_ResampleTexture (unsigned int *in, int inwidth, int inheight, uns
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GL_Resample8BitTexture -- JACK
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================
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*/
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#if defined(GL_SHARED_TEXTURE_PALETTE_EXT) && defined(HAVE_GL_COLOR_INDEX8_EXT)
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static void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight, unsigned char *out, int outwidth, int outheight)
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{
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int i, j;
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@ -1007,6 +1008,7 @@ static void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight
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}
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}
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}
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#endif
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/*
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================
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@ -1042,6 +1044,7 @@ GL_MipMap8Bit
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Mipping for 8 bit textures
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================
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*/
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#if defined(GL_SHARED_TEXTURE_PALETTE_EXT) && defined(HAVE_GL_COLOR_INDEX8_EXT)
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static void GL_MipMap8Bit (byte *in, int width, int height)
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{
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int i, j;
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@ -1066,6 +1069,7 @@ static void GL_MipMap8Bit (byte *in, int width, int height)
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out[0] = d_15to8table[(r<<0) + (g<<5) + (b<<10)];
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}
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}
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#endif
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/*
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===============
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