#ifdef out the 8 bit support functions

This commit is contained in:
Bill Currie 2000-12-01 04:44:05 +00:00
parent c67a1b37e5
commit fbf23b9597

View file

@ -983,6 +983,7 @@ static void GL_ResampleTexture (unsigned int *in, int inwidth, int inheight, uns
GL_Resample8BitTexture -- JACK
================
*/
#if defined(GL_SHARED_TEXTURE_PALETTE_EXT) && defined(HAVE_GL_COLOR_INDEX8_EXT)
static void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight, unsigned char *out, int outwidth, int outheight)
{
int i, j;
@ -1007,6 +1008,7 @@ static void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight
}
}
}
#endif
/*
================
@ -1042,6 +1044,7 @@ GL_MipMap8Bit
Mipping for 8 bit textures
================
*/
#if defined(GL_SHARED_TEXTURE_PALETTE_EXT) && defined(HAVE_GL_COLOR_INDEX8_EXT)
static void GL_MipMap8Bit (byte *in, int width, int height)
{
int i, j;
@ -1066,6 +1069,7 @@ static void GL_MipMap8Bit (byte *in, int width, int height)
out[0] = d_15to8table[(r<<0) + (g<<5) + (b<<10)];
}
}
#endif
/*
===============