fix GL_BLEND issues. servers me right for blind code copying :/

This commit is contained in:
Bill Currie 2000-06-20 11:04:54 +00:00
parent 2530186c5e
commit f703748ee7

View file

@ -785,7 +785,6 @@ R_UpdateFires (void)
glDepthMask (0);
glDisable (GL_TEXTURE_2D);
glShadeModel (GL_SMOOTH);
glEnable (GL_BLEND);
glBlendFunc (GL_ONE, GL_ONE);
f = r_fires;
@ -799,7 +798,6 @@ R_UpdateFires (void)
}
glColor3f (1.0, 1.0, 1.0);
glDisable (GL_BLEND);
glEnable (GL_TEXTURE_2D);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthMask (1);