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https://git.code.sf.net/p/quake/newtree
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Added gl_model_xx and model_xx files to makefile. Compiles and works again.
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parent
6307c488f2
commit
f6cdc275f0
1 changed files with 57 additions and 7 deletions
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@ -132,6 +132,14 @@ EXT2=.obj
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#EXT2=.asm
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#EXT2=.asm
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DEPEND = \
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DEPEND = \
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$(OBJS)\model.obj\
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$(OBJS)\model_brush.obj\
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$(OBJS)\model_alias.obj\
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$(OBJS)\model_sprite.obj\
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$(OBJS)\gl_model_alias.obj\
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$(OBJS)\gl_model_fullbright.obj\
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$(OBJS)\gl_model_brush.obj\
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$(OBJS)\gl_model_sprite.obj\
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$(OBJS)\teamplay.obj\
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$(OBJS)\teamplay.obj\
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$(OBJS)\r_view.obj\
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$(OBJS)\r_view.obj\
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$(OBJS)\gl_view.obj\
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$(OBJS)\gl_view.obj\
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@ -147,7 +155,6 @@ DEPEND = \
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$(OBJS)\gl_refrag.obj\
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$(OBJS)\gl_refrag.obj\
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$(OBJS)\gl_part.obj\
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$(OBJS)\gl_part.obj\
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$(OBJS)\gl_ngraph.obj\
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$(OBJS)\gl_ngraph.obj\
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$(OBJS)\gl_model.obj\
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$(OBJS)\gl_mesh.obj\
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$(OBJS)\gl_mesh.obj\
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$(OBJS)\gl_warp.obj\
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$(OBJS)\gl_warp.obj\
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$(OBJS)\worlda.obj\
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$(OBJS)\worlda.obj\
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@ -211,6 +218,14 @@ $(EXE)\qf-client-wgl.exe : $(DEPEND)
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$(TLINK32) @&&|
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$(TLINK32) @&&|
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/v $(LINKOPTS) +
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/v $(LINKOPTS) +
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$(CROOT)\LIB\c0w32.obj+
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$(CROOT)\LIB\c0w32.obj+
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$(OBJS)\model.obj+
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$(OBJS)\model_brush.obj+
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$(OBJS)\model_alias.obj+
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$(OBJS)\model_sprite.obj+
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$(OBJS)\gl_model_alias.obj+
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$(OBJS)\gl_model_fullbright.obj+
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$(OBJS)\gl_model_brush.obj+
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$(OBJS)\gl_model_sprite.obj+
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$(OBJS)\teamplay.obj+
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$(OBJS)\teamplay.obj+
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$(OBJS)\r_view.obj+
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$(OBJS)\r_view.obj+
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$(OBJS)\gl_view.obj+
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$(OBJS)\gl_view.obj+
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@ -225,7 +240,6 @@ $(OBJS)\gl_rlight.obj+
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$(OBJS)\gl_refrag.obj+
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$(OBJS)\gl_refrag.obj+
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$(OBJS)\gl_part.obj+
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$(OBJS)\gl_part.obj+
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$(OBJS)\gl_ngraph.obj+
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$(OBJS)\gl_ngraph.obj+
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$(OBJS)\gl_model.obj+
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$(OBJS)\gl_mesh.obj+
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$(OBJS)\gl_mesh.obj+
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$(OBJS)\gl_warp.obj+
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$(OBJS)\gl_warp.obj+
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$(OBJS)\worlda.obj+
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$(OBJS)\worlda.obj+
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@ -289,6 +303,47 @@ $(DIRECTXSDK)\lib\borland\dxguid.lib+
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$(CROOT)\LIB\import32.lib+
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$(CROOT)\LIB\import32.lib+
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$(CROOT)\LIB\cw32.lib
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$(CROOT)\LIB\cw32.lib
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$(OBJS)\model.obj : $(QFROOT)\source\model.c
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$(BCC32) -P- -c @&&|
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\model.c
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$(OBJS)\model_brush.obj : $(QFROOT)\source\model_brush.c
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$(BCC32) -P- -c @&&|
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\model_brush.c
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$(OBJS)\model_alias.obj : $(QFROOT)\source\model_alias.c
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$(BCC32) -P- -c @&&|
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\model_alias.c
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$(OBJS)\model_sprite.obj : $(QFROOT)\source\model_sprite.c
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$(BCC32) -P- -c @&&|
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\model_sprite.c
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$(OBJS)\gl_model_brush.obj : $(QFROOT)\source\gl_model_brush.c
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$(BCC32) -P- -c @&&|
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\gl_model_brush.c
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$(OBJS)\gl_model_alias.obj : $(QFROOT)\source\gl_model_alias.c
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$(BCC32) -P- -c @&&|
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\gl_model_alias.c
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$(OBJS)\gl_model_fullbright.obj : $(QFROOT)\source\gl_model_fullbright.c
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$(BCC32) -P- -c @&&|
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\gl_model_fullbright.c
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$(OBJS)\gl_model_sprite.obj : $(QFROOT)\source\gl_model_sprite.c
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$(BCC32) -P- -c @&&|
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\gl_model_sprite.c
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$(OBJS)\teamplay.obj : $(QFROOT)\source\teamplay.c
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$(OBJS)\teamplay.obj : $(QFROOT)\source\teamplay.c
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$(BCC32) -P- -c @&&|
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$(BCC32) -P- -c @&&|
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@ -360,11 +415,6 @@ $(OBJS)\gl_ngraph.obj : $(QFROOT)\source\gl_ngraph.c
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\gl_ngraph.c
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\gl_ngraph.c
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$(OBJS)\gl_model.obj : $(QFROOT)\source\gl_model.c
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$(BCC32) -P- -c @&&|
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\gl_model.c
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$(OBJS)\gl_mesh.obj : $(QFROOT)\source\gl_mesh.c
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$(OBJS)\gl_mesh.obj : $(QFROOT)\source\gl_mesh.c
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$(BCC32) -P- -c @&&|
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$(BCC32) -P- -c @&&|
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\gl_mesh.c
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$(COMPOPTS) -I$(INCLUDES) -D$(DEFINES) -o$@ $(QFROOT)\source\gl_mesh.c
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