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Server 'crash on disconnect' bugfix
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1 changed files with 1 additions and 1 deletions
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@ -1595,7 +1595,7 @@ void SV_ExecuteClientMessage (client_t *cl)
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c = MSG_ReadByte ();
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c = MSG_ReadByte ();
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if (c == -1)
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if (c == -1)
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break;
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return; // Ender: Patched :)
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switch (c)
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switch (c)
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{
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{
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