diff --git a/source/gl_dyn_textures.c b/source/gl_dyn_textures.c index b4fb718..48a3b7f 100644 --- a/source/gl_dyn_textures.c +++ b/source/gl_dyn_textures.c @@ -48,29 +48,10 @@ GDT_Init (void) GDT_InitSmokeParticleTexture (); } -byte dottexture[16][16] = { - {0, 0, 0, 0, 56, 151, 217, 250, 250, 217, 151, 56, 0, 0, 0, 0}, - {0, 0, 0, 151, 255, 255, 255, 255, 255, 255, 255, 255, 151, 0, 0, 0}, - {0, 0, 184, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 184, 0, 0}, - {0, 151, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 151, 0}, - {56, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 56}, - {151, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 151}, - {217, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 217}, - {250, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 250}, - {250, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 250}, - {217, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 217}, - {151, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 151}, - {56, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 56}, - {0, 151, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 151, 0}, - {0, 0, 184, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 184, 0, 0}, - {0, 0, 0, 151, 255, 255, 255, 255, 255, 255, 255, 255, 151, 0, 0, 0}, - {0, 0, 0, 0, 56, 151, 217, 250, 250, 217, 151, 56, 0, 0, 0, 0}, -}; - static void GDT_InitDotParticleTexture (void) { - int x, y; + int x, y, dx, dy, d; byte data[16][16][4]; // @@ -84,7 +65,12 @@ GDT_InitDotParticleTexture (void) data[y][x][0] = 244; data[y][x][1] = 244; data[y][x][2] = 244; - data[y][x][3] = dottexture[x][y]; + dx = x - 8; + dy = y - 8; + d = 255 - 4 * (dx * dx + dy * dy); + if (d<0) d = 0; + if (d>255) d = 255; + data[y][x][3] = (byte) d; } } glTexImage2D (GL_TEXTURE_2D, 0, gl_alpha_format, 16, 16, 0, GL_RGBA,