diff --git a/source/qw_client.dsp b/source/qw_client.dsp index 762431c..cc3e52a 100644 --- a/source/qw_client.dsp +++ b/source/qw_client.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Application" 0x0101 -CFG=qw_client - Win32 Debug +CFG=qw_client - Win32 GLDebug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,12 +13,14 @@ CFG=qw_client - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "qw_client.mak" CFG="qw_client - Win32 Debug" +!MESSAGE NMAKE /f "qw_client.mak" CFG="qw_client - Win32 GLDebug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "qw_client - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "qw_client - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE "qw_client - Win32 GLDebug" (based on "Win32 (x86) Application") +!MESSAGE "qw_client - Win32 GLRelease" (based on "Win32 (x86) Application") !MESSAGE # Begin Project @@ -53,7 +55,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 dxguid.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib mglfx.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"Release/qw-client-win.exe" !ELSEIF "$(CFG)" == "qw_client - Win32 Debug" @@ -79,7 +81,61 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept -# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /out:"Debug/qw-client-win.exe" /pdbtype:sept + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "qw_client___Win32_GLDebug" +# PROP BASE Intermediate_Dir "qw_client___Win32_GLDebug" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "../scitech/include" /I "../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "id386" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../scitech/include" /I "../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "id386" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x419 /d "_DEBUG" +# ADD RSC /l 0x419 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 comctl32.lib opengl32.lib glu32.lib dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /out:"Debug/qw-client-wgl.exe" /pdbtype:sept + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "qw_client___Win32_GLRelease" +# PROP BASE Intermediate_Dir "qw_client___Win32_GLRelease" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /I "../scitech/include" /I "../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "id386" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../scitech/include" /I "../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "id386" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x419 /d "NDEBUG" +# ADD RSC /l 0x419 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 comctl32.lib opengl32.lib glu32.lib dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"Release/qw-client-wgl.exe" !ENDIF @@ -87,6 +143,8 @@ LINK32=link.exe # Name "qw_client - Win32 Release" # Name "qw_client - Win32 Debug" +# Name "qw_client - Win32 GLDebug" +# Name "qw_client - Win32 GLRelease" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" @@ -129,10 +187,40 @@ SOURCE=.\cl_misc.c # Begin Source File SOURCE=.\cl_model.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\cl_parse.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File @@ -169,54 +257,553 @@ SOURCE=.\cvar.c # Begin Source File SOURCE=.\d_edge.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\d_fill.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\d_init.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\d_modech.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\d_part.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\d_polyse.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\d_scan.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\d_sky.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\d_sprite.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\d_surf.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\d_vars.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\d_zpoint.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\draw.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_draw.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_mesh.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_model.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_ngraph.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_parse.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_part.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_refrag.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_rlight.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_rmain.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_rmisc.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_rsurf.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_screen.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_test.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_vidnt.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_view.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\gl_warp.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +!ENDIF + # End Source File # Begin Source File @@ -265,62 +852,287 @@ SOURCE=.\pmovetst.c # Begin Source File SOURCE=.\r_aclip.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_alias.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_bsp.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_draw.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_edge.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_efrag.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_light.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_main.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_misc.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_part.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_sky.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_sprite.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_surf.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_vars.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File SOURCE=.\r_view.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File @@ -329,6 +1141,21 @@ SOURCE=.\sbar.c # Begin Source File SOURCE=.\screen.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File @@ -357,6 +1184,21 @@ SOURCE=.\sys_win.c # Begin Source File SOURCE=.\vid_win.c + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + # End Source File # Begin Source File @@ -380,6 +1222,38 @@ SOURCE=.\zone.c # PROP Default_Filter "s" # Begin Source File +SOURCE=.\cl_math.S + +!IF "$(CFG)" == "qw_client - Win32 Release" + +!ELSEIF "$(CFG)" == "qw_client - Win32 Debug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=.\cl_math.S +InputName=cl_math + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /D "id386" /I "..\source" /I "..\include" /I "..\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm + del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=.\d_copy.S !IF "$(CFG)" == "qw_client - Win32 Release" @@ -388,6 +1262,15 @@ SOURCE=.\d_copy.S # PROP Exclude_From_Build 1 +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP BASE Exclude_From_Build 1 +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -425,6 +1308,14 @@ InputName=d_draw # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -462,6 +1353,14 @@ InputName=d_draw16 # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -499,6 +1398,14 @@ InputName=d_parta # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -536,6 +1443,14 @@ InputName=d_polysa # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -573,6 +1488,14 @@ InputName=d_scana # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -610,6 +1533,14 @@ InputName=d_spr8 # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -647,6 +1578,14 @@ InputName=d_varsa # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -684,6 +1623,36 @@ InputName=math # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=.\math.S +InputName=math + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /D "id386" /I "..\source" /I "..\include" /I "..\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm + del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# Begin Custom Build +OutDir=.\Release +InputPath=.\math.S +InputName=math + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /D "id386" /I "..\source" /I "..\include" /I "..\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm + del $(OUTDIR)\$(InputName).spp + +# End Custom Build + !ENDIF # End Source File @@ -721,6 +1690,14 @@ InputName=r_aclipa # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -758,6 +1735,14 @@ InputName=r_aliasa # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -795,6 +1780,14 @@ InputName=r_drawa # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -832,6 +1825,14 @@ InputName=r_edgea # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -869,6 +1870,14 @@ InputName=r_varsa # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -906,6 +1915,36 @@ InputName=snd_mixa # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=.\snd_mixa.S +InputName=snd_mixa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /D "id386" /I "..\source" /I "..\include" /I "..\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm + del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# Begin Custom Build +OutDir=.\Release +InputPath=.\snd_mixa.S +InputName=snd_mixa + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /D "id386" /I "..\source" /I "..\include" /I "..\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm + del $(OUTDIR)\$(InputName).spp + +# End Custom Build + !ENDIF # End Source File @@ -943,6 +1982,14 @@ InputName=surf16 # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File @@ -980,19 +2027,27 @@ InputName=surf8 # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# PROP Exclude_From_Build 1 + !ENDIF # End Source File # Begin Source File -SOURCE=.\sys_dosa.S +SOURCE=.\sys_wina.S !IF "$(CFG)" == "qw_client - Win32 Release" # Begin Custom Build OutDir=.\Release -InputPath=.\sys_dosa.S -InputName=sys_dosa +InputPath=.\sys_wina.S +InputName=sys_wina "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" cl /D "id386" /I "..\source" /I "..\include" /I "..\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath) @@ -1006,8 +2061,38 @@ InputName=sys_dosa # Begin Custom Build OutDir=.\Debug -InputPath=.\sys_dosa.S -InputName=sys_dosa +InputPath=.\sys_wina.S +InputName=sys_wina + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /D "id386" /I "..\source" /I "..\include" /I "..\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm + del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=.\sys_wina.S +InputName=sys_wina + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /D "id386" /I "..\source" /I "..\include" /I "..\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm + del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# Begin Custom Build +OutDir=.\Release +InputPath=.\sys_wina.S +InputName=sys_wina "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" cl /D "id386" /I "..\source" /I "..\include" /I "..\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath) @@ -1054,6 +2139,36 @@ InputName=worlda # End Custom Build +!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug" + +# Begin Custom Build +OutDir=.\Debug +InputPath=.\worlda.S +InputName=worlda + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /D "id386" /I "..\source" /I "..\include" /I "..\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm + del $(OUTDIR)\$(InputName).spp + +# End Custom Build + +!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease" + +# Begin Custom Build +OutDir=.\Release +InputPath=.\worlda.S +InputName=worlda + +"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + cl /D "id386" /I "..\source" /I "..\include" /I "..\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath) + ..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm + ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm + del $(OUTDIR)\$(InputName).spp + +# End Custom Build + !ENDIF # End Source File