From e5b8b1430352bdf6aac2971d4115ec884833d6df Mon Sep 17 00:00:00 2001 From: Ragnvald Maartmann-Moe IV Date: Thu, 1 Feb 2001 21:06:41 +0000 Subject: [PATCH] Fix default for dynamic lightmap updates. --- source/gl_rmisc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/gl_rmisc.c b/source/gl_rmisc.c index b4a7bed..35a7695 100644 --- a/source/gl_rmisc.c +++ b/source/gl_rmisc.c @@ -228,7 +228,7 @@ R_Init_Cvars (void) gl_affinemodels = Cvar_Get ("gl_affinemodels", "0", CVAR_ARCHIVE, "Makes texture rendering quality better if set to 1"); gl_clear = Cvar_Get ("gl_clear", "0", CVAR_NONE, "Set to 1 to make background black. Useful for removing HOM effect"); gl_cull = Cvar_Get ("gl_cull", "1", CVAR_ARCHIVE, "If set to 1, does not render things that do not need to be"); - gl_dlight_lightmap = Cvar_Get ("gl_dlight_lightmap", "0", CVAR_ARCHIVE, "Set to 1 for high quality dynamic lighting."); + gl_dlight_lightmap = Cvar_Get ("gl_dlight_lightmap", "1", CVAR_ARCHIVE, "Set to 1 for high quality dynamic lighting."); gl_dlight_polyblend = Cvar_Get ("gl_dlight_polyblend", "0", CVAR_ARCHIVE, "Set to 1 to use a dynamic light effect faster on GL"); gl_dlight_smooth = Cvar_Get ("gl_dlight_smooth", "1", CVAR_ARCHIVE, "Smooth dynamic vertex lighting"); gl_fb_bmodels = Cvar_Get ("gl_fb_bmodels", "1", CVAR_ARCHIVE, "Toggles fullbright color support for bmodels");