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Fix of a bug with fullbright models..
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1 changed files with 2 additions and 1 deletions
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@ -668,7 +668,8 @@ static void R_DrawAliasModel (entity_t *e)
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R_SetupAliasFrame (currententity->frame, paliashdr, false);
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// This block is GL fullbright support for objects...
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if (clmodel->hasfullbrights && gl_fb_models->value) {
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if (clmodel->hasfullbrights && gl_fb_models->value &&
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paliashdr->gl_fb_texturenum[currententity->skinnum][anim]) {
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/*
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glEnable (GL_BLEND);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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