make XRaiseWindow happen unconditionally. Should help with qf not always

getting focus on v3.
This commit is contained in:
Bill Currie 2000-06-26 10:38:41 +00:00
parent 09af993795
commit d75f6944c1
2 changed files with 2 additions and 2 deletions

View file

@ -622,9 +622,9 @@ void VID_Init(unsigned char *palette)
0, visinfo->depth, InputOutput, 0, visinfo->depth, InputOutput,
visinfo->visual, mask, &attr); visinfo->visual, mask, &attr);
XMapWindow(x_disp, x_win); XMapWindow(x_disp, x_win);
XRaiseWindow(x_disp, x_win);
#ifdef HAVE_VIDMODE #ifdef HAVE_VIDMODE
if (hasvidmode && vid_fullscreen->value) { if (hasvidmode && vid_fullscreen->value) {
XRaiseWindow(x_disp, x_win);
XGrabKeyboard(x_disp, x_win, 1, GrabModeAsync, GrabModeAsync, XGrabKeyboard(x_disp, x_win, 1, GrabModeAsync, GrabModeAsync,
CurrentTime); CurrentTime);
} }

View file

@ -659,9 +659,9 @@ void VID_Init (unsigned char *palette)
// map the window // map the window
XMapWindow(x_disp, x_win); XMapWindow(x_disp, x_win);
XRaiseWindow(x_disp, x_win);
#ifdef HAVE_VIDMODE #ifdef HAVE_VIDMODE
if (hasvidmode && vid_fullscreen->value) { if (hasvidmode && vid_fullscreen->value) {
XRaiseWindow(x_disp, x_win);
XGrabKeyboard(x_disp, x_win, 1, GrabModeAsync, GrabModeAsync, XGrabKeyboard(x_disp, x_win, 1, GrabModeAsync, GrabModeAsync,
CurrentTime); CurrentTime);
} }