mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-22 04:01:17 +00:00
update some entries
This commit is contained in:
parent
9698c439dc
commit
d716829478
1 changed files with 2 additions and 2 deletions
4
ROADMAP
4
ROADMAP
|
@ -13,7 +13,7 @@ M Scitech MGL used in win32 is screwed - dump it and use SDL
|
|||
o It's possible to stick on some obtuse-angled corners qwsv 2.3x didn't
|
||||
X fullbrights on models (yeah, we have to..)
|
||||
? Draw_Pic and friends need a cleanup in GL at least
|
||||
? software PCXs don't work in X11 at least if you're using 24/32 color
|
||||
? software PCXs don't work in X11 at least if you're using 16/24/32 color
|
||||
? console commands to see a user, ignore talk from them, etc
|
||||
? more direct inter-team comms (ie, talk to offense or defense directly)
|
||||
? improved crosshairs (custom file, 32 bit for GL, etc)
|
||||
|
@ -23,5 +23,5 @@ X fullbrights on models (yeah, we have to..)
|
|||
? better control over client console logging
|
||||
? ban reasons and expire times
|
||||
o "proxy" cvars (cl_muzzleflash, v_bonusflash)
|
||||
o teamplay messages ($location, $health; %L, %h?; cl_parsesay)
|
||||
X teamplay messages ($location, $health; %L, %h?; cl_parsesay)
|
||||
o triggers (f_respawn, f_death, f_took; cl_triggers)
|
||||
|
|
Loading…
Reference in a new issue