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Added some compile instructions for mingw users.
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43
README.WIN
43
README.WIN
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@ -9,8 +9,6 @@ compilers:
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- Borland C++ Builder 5 (commercial)
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- Borland C++ Builder 5 (commercial)
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- Mingw (free, GPL), (GCC 2.95.2, http://www.mingw.org)
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- Mingw (free, GPL), (GCC 2.95.2, http://www.mingw.org)
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* Mingw compiling instructions will be added shortly.
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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Steps to compile standalone on win32 platforms with VC++.
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Steps to compile standalone on win32 platforms with VC++.
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@ -147,9 +145,44 @@ qf-client-sdl.mak Makefile for QuakeWorld client, software SDL renderer
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qf-client-sgl.mak Makefile for QuakeWorld client, SDL opengl wrapper
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qf-client-sgl.mak Makefile for QuakeWorld client, SDL opengl wrapper
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Requires SDL SDK (www.libsdl.org)
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Requires SDL SDK (www.libsdl.org)
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-----------------------------------------------------------------------
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For FREE IDE for your BC 5.5:
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For FREE IDE for your BC 5.5:
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http://www.objectcentral.com/vide.htm
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http://www.objectcentral.com/vide.htm
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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COMPILING NEWTREE WITH MINGW (http://www.mingw.org)
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These are MINGW compile instructions for users without cygwin or self-hosting
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mingw. If you've cygwin or self-hosting mingw, you can soon use standard
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./configure process. You can also build WIN32 binaries under Linux using
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cross-compiling mingw.
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1) Get and install fully working MINGW system. See mingw home page
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for closer details. Make sure your MINGW\BIN directory is in your PATH.
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(if you want easy way in, get http://www.libsdl.org/Xmingw32/mingw32.zip and extract it)
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2) Get and install LATEST WIN32API for mingw
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(http://sourceforge.net/project/showfiles.php?group_id=2435)
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Latest one at the time of the writing is
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http://download.sourceforge.net/mingw/w32api-0.4-20001122.tar.gz
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3) Get and install ZLIB
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You can either download ZLIB source code from http://www.info-zip.org/pub/infozip/zlib/
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and compile it or
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4) If you want to compile SDL/SGL targets, you also need to get SDL
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Source Code and Win32 Binary Runtime (http://www.libsdl.org.)
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Extract the runtime (sdl.dll) into the lib subdirectory of the SDL
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Source Code. If you don't know what SDL means, you don't need this.
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Look libsdl page for closer details how to get mingw working with sdl.
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5) Go to source directory and check paths in makefile.mgw and change them to suit your system.
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Then just type:
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make -fmakefile.mgw
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And hope for best. You will see lot of "warnings" but they're ok as long
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as you manage to get working .EXE files.
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-----------------------------------------------------------------------
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