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https://git.code.sf.net/p/quake/newtree
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holy water has been sprinkled on the dancing corpses. they dance no more
also a little whitespace
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0c662b0e6a
commit
c765120903
3 changed files with 29 additions and 12 deletions
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@ -483,15 +483,25 @@ CL_LinkPacketEntities (void)
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// spawn light flashes, even ones coming from invisible objects
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if ((s1->effects & (EF_BLUE | EF_RED)) == (EF_BLUE | EF_RED))
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CL_NewDlight (s1->number, s1->origin[0], s1->origin[1], s1->origin[2], 200 + (rand () & 31), 0.1, 3);
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CL_NewDlight (s1->number,
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s1->origin[0], s1->origin[1], s1->origin[2],
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200 + (rand () & 31), 0.1, 3);
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else if (s1->effects & EF_BLUE)
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CL_NewDlight (s1->number, s1->origin[0], s1->origin[1], s1->origin[2], 200 + (rand () & 31), 0.1, 1);
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CL_NewDlight (s1->number,
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s1->origin[0], s1->origin[1], s1->origin[2],
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200 + (rand () & 31), 0.1, 1);
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else if (s1->effects & EF_RED)
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CL_NewDlight (s1->number, s1->origin[0], s1->origin[1], s1->origin[2], 200 + (rand () & 31), 0.1, 2);
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CL_NewDlight (s1->number,
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s1->origin[0], s1->origin[1], s1->origin[2],
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200 + (rand () & 31), 0.1, 2);
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else if (s1->effects & EF_BRIGHTLIGHT)
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CL_NewDlight (s1->number, s1->origin[0], s1->origin[1], s1->origin[2] + 16, 400 + (rand () & 31), 0.1, 0);
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CL_NewDlight (s1->number,
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s1->origin[0], s1->origin[1], s1->origin[2] + 16,
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400 + (rand () & 31), 0.1, 0);
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else if (s1->effects & EF_DIMLIGHT)
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CL_NewDlight (s1->number, s1->origin[0], s1->origin[1], s1->origin[2], 200 + (rand () & 31), 0.1, 0);
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CL_NewDlight (s1->number,
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s1->origin[0], s1->origin[1], s1->origin[2],
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200 + (rand () & 31), 0.1, 0);
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// if set to invisible, skip
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if (!s1->modelindex)
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@ -573,10 +583,6 @@ CL_LinkPacketEntities (void)
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for (i = 0; i < 3; i++)
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ent->origin[i] = s2->origin[i] + f * (s1->origin[i] - s2->origin[i]);
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// add automatic particle trails
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if (!model->flags)
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continue;
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// scan the old entity display list for a matching
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for (i = 0; i < cl_oldnumvisedicts; i++) {
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if (cl_oldvisedicts[i].keynum == ent->keynum) {
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@ -589,7 +595,14 @@ CL_LinkPacketEntities (void)
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}
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}
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if (i == cl_oldnumvisedicts) // not in last message
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if (i == cl_oldnumvisedicts) {
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// not in last message
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ent->pose1 = ent->pose2 = -1; // don't lerp
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continue;
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}
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// add automatic particle trails
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if (!model->flags)
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continue;
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for (i = 0; i < 3; i++)
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@ -259,7 +259,7 @@ main (int c, char **v)
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oldtime = Sys_DoubleTime ();
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while (1) {
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// find time spent rendering last frame
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// find time spent rendering last frame
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newtime = Sys_DoubleTime ();
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time = newtime - oldtime;
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@ -668,7 +668,11 @@ R_SetupAliasBlendedFrame (int frame, aliashdr_t *paliashdr, entity_t *e, qboolea
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if (e->pose2 != pose) {
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e->frame_start_time = realtime;
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e->pose1 = e->pose2;
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if (e->pose2 == -1) {
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e->pose1 = pose;
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} else {
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e->pose1 = e->pose2;
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}
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e->pose2 = pose;
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blend = 0;
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} else {
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