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correct the description of zombie time
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@ -1524,7 +1524,7 @@ SV_InitLocal (void)
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timeout = Cvar_Get ("timeout", "65", CVAR_NONE,
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"Sets the amount of time in seconds before a client is considered disconnected if the server does not receive a packet");
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zombietime = Cvar_Get ("zombietime", "2", CVAR_NONE,
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"The number of minutes that the server will keep the character of a player on the map who seems to have disconnected");
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"The number of seconds that the server will keep the character of a player on the map who seems to have disconnected");
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sv_maxvelocity = Cvar_Get ("sv_maxvelocity", "2000", CVAR_NONE, "Sets the maximum velocity an object can travel");
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sv_gravity = Cvar_Get ("sv_gravity", "800", CVAR_NONE, "Sets the global value for the amount of gravity");
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