diff --git a/source/cd_dos.c b/source/cd_dos.c index 4902386..179b3f6 100644 --- a/source/cd_dos.c +++ b/source/cd_dos.c @@ -842,19 +842,19 @@ CDAudio_Init (void) enabled = false; } - Cmd_AddCommand ("cd", CD_f, "Control the CD player. -Commands: -eject - Eject the CD. -info - Reports information on the CD. -loop (track number) - Loops the specified track. -remap (track1) (track2) ... - Remap the current track order. -reset - Causes the CD audio to re-initialize. -resume - Will resume playback after pause. -off - Shuts down the CD audio system.. -on - Re-enables the CD audio system after a cd off command. -pause - Pause the CD playback. -play (track number) - Plays the specified track one time. -stop - Stops the currently playing track."); + Cmd_AddCommand ("cd", CD_f, "Control the CD player.\n" + "Commands:\n" + "eject - Eject the CD.\n" + "info - Reports information on the CD.\n" + "loop (track number) - Loops the specified track.\n" + "remap (track1) (track2) ... - Remap the current track order.\n" + "reset - Causes the CD audio to re-initialize.\n" + "resume - Will resume playback after pause.\n" + "off - Shuts down the CD audio system..\n" + "on - Re-enables the CD audio system after a cd off command.\n" + "pause - Pause the CD playback.\n" + "play (track number) - Plays the specified track one time.\n" + "stop - Stops the currently playing track."); Con_Printf ("CD Audio Initialized\n"); diff --git a/source/cd_linux.c b/source/cd_linux.c index b480463..6427401 100644 --- a/source/cd_linux.c +++ b/source/cd_linux.c @@ -426,7 +426,19 @@ CDAudio_Init (void) cdValid = false; } - Cmd_AddCommand ("cd", CD_f, "No Description"); + Cmd_AddCommand ("cd", CD_f, "Control the CD player.\n" + "Commands:\n" + "eject - Eject the CD.\n" + "info - Reports information on the CD.\n" + "loop (track number) - Loops the specified track.\n" + "remap (track1) (track2) ... - Remap the current track order.\n" + "reset - Causes the CD audio to re-initialize.\n" + "resume - Will resume playback after pause.\n" + "off - Shuts down the CD audio system..\n" + "on - Re-enables the CD audio system after a cd off command.\n" + "pause - Pause the CD playback.\n" + "play (track number) - Plays the specified track one time.\n" + "stop - Stops the currently playing track."); Con_Printf ("CD Audio Initialized\n"); diff --git a/source/cd_sdl.c b/source/cd_sdl.c index 8b3485e..16758f3 100644 --- a/source/cd_sdl.c +++ b/source/cd_sdl.c @@ -198,7 +198,21 @@ CDAudio_Init (void) Con_Printf ("CDAudio_Init: CD contains no audio tracks.\n"); cdValid = false; } - Cmd_AddCommand ("cd", CD_f, "No Description"); + + Cmd_AddCommand ("cd", CD_f, "Control the CD player.\n" + "Commands:\n" + "eject - Eject the CD.\n" + "info - Reports information on the CD.\n" + "loop (track number) - Loops the specified track.\n" + "remap (track1) (track2) ... - Remap the current track order.\n" + "reset - Causes the CD audio to re-initialize.\n" + "resume - Will resume playback after pause.\n" + "off - Shuts down the CD audio system..\n" + "on - Re-enables the CD audio system after a cd off command.\n" + "pause - Pause the CD playback.\n" + "play (track number) - Plays the specified track one time.\n" + "stop - Stops the currently playing track."); + Con_Printf ("CD Audio Initialized.\n"); return 0; } diff --git a/source/cd_sgi.c b/source/cd_sgi.c index 71226bc..3147206 100644 --- a/source/cd_sgi.c +++ b/source/cd_sgi.c @@ -324,7 +324,19 @@ CDAudio_Init (void) initialized = true; enabled = true; - Cmd_AddCommand ("cd", CD_f, "No Description"); + Cmd_AddCommand ("cd", CD_f, "Control the CD player.\n" + "Commands:\n" + "eject - Eject the CD.\n" + "info - Reports information on the CD.\n" + "loop (track number) - Loops the specified track.\n" + "remap (track1) (track2) ... - Remap the current track order.\n" + "reset - Causes the CD audio to re-initialize.\n" + "resume - Will resume playback after pause.\n" + "off - Shuts down the CD audio system..\n" + "on - Re-enables the CD audio system after a cd off command.\n" + "pause - Pause the CD playback.\n" + "play (track number) - Plays the specified track one time.\n" + "stop - Stops the currently playing track."); Con_Printf ("CD Audio Initialized\n"); diff --git a/source/cd_win.c b/source/cd_win.c index a00959d..e25b776 100644 --- a/source/cd_win.c +++ b/source/cd_win.c @@ -482,7 +482,19 @@ CDAudio_Init (void) enabled = false; } - Cmd_AddCommand ("cd", CD_f, "No Description"); + Cmd_AddCommand ("cd", CD_f, "Control the CD player.\n" + "Commands:\n" + "eject - Eject the CD.\n" + "info - Reports information on the CD.\n" + "loop (track number) - Loops the specified track.\n" + "remap (track1) (track2) ... - Remap the current track order.\n" + "reset - Causes the CD audio to re-initialize.\n" + "resume - Will resume playback after pause.\n" + "off - Shuts down the CD audio system..\n" + "on - Re-enables the CD audio system after a cd off command.\n" + "pause - Pause the CD playback.\n" + "play (track number) - Plays the specified track one time.\n" + "stop - Stops the currently playing track."); // Con_Printf("CD Audio Initialized\n"); diff --git a/source/cl_cmd.c b/source/cl_cmd.c index a07f5d5..79cffae 100644 --- a/source/cl_cmd.c +++ b/source/cl_cmd.c @@ -123,5 +123,13 @@ cl_Cmd_Init (void) // // register our commands // - Cmd_AddCommand ("cmd", Cmd_ForwardToServer_f, "No Description"); + Cmd_AddCommand ("cmd", Cmd_ForwardToServer_f, "Send a command to the server.\n" + "Commands:\n" + "download - Same as the command.\n" + "kill - Same as the command.\n" + "msg (value) - Same as the command.\n" + "prespawn (entity) (spot) - Find a spawn spot for the player entity.\n" + "spawn (entity) - Spawn the player entity.\n" + "setinfo - Same as the command.\n" + "serverinfo - Same as the command."); } diff --git a/source/cl_input.c b/source/cl_input.c index d451d9a..49f49e9 100644 --- a/source/cl_input.c +++ b/source/cl_input.c @@ -707,41 +707,41 @@ CL_InitInput void CL_Input_Init (void) { - Cmd_AddCommand ("+moveup", IN_UpDown, "No Description"); - Cmd_AddCommand ("-moveup", IN_UpUp, "No Description"); - Cmd_AddCommand ("+movedown", IN_DownDown, "No Description"); - Cmd_AddCommand ("-movedown", IN_DownUp, "No Description"); - Cmd_AddCommand ("+left", IN_LeftDown, "No Description"); - Cmd_AddCommand ("-left", IN_LeftUp, "No Description"); - Cmd_AddCommand ("+right", IN_RightDown, "No Description"); - Cmd_AddCommand ("-right", IN_RightUp, "No Description"); - Cmd_AddCommand ("+forward", IN_ForwardDown, "No Description"); - Cmd_AddCommand ("-forward", IN_ForwardUp, "No Description"); - Cmd_AddCommand ("+back", IN_BackDown, "No Description"); - Cmd_AddCommand ("-back", IN_BackUp, "No Description"); - Cmd_AddCommand ("+lookup", IN_LookupDown, "No Description"); - Cmd_AddCommand ("-lookup", IN_LookupUp, "No Description"); - Cmd_AddCommand ("+lookdown", IN_LookdownDown, "No Description"); - Cmd_AddCommand ("-lookdown", IN_LookdownUp, "No Description"); - Cmd_AddCommand ("+strafe", IN_StrafeDown, "No Description"); - Cmd_AddCommand ("-strafe", IN_StrafeUp, "No Description"); - Cmd_AddCommand ("+moveleft", IN_MoveleftDown, "No Description"); - Cmd_AddCommand ("-moveleft", IN_MoveleftUp, "No Description"); - Cmd_AddCommand ("+moveright", IN_MoverightDown, "No Description"); - Cmd_AddCommand ("-moveright", IN_MoverightUp, "No Description"); - Cmd_AddCommand ("+speed", IN_SpeedDown, "No Description"); - Cmd_AddCommand ("-speed", IN_SpeedUp, "No Description"); - Cmd_AddCommand ("+attack", IN_AttackDown, "No Description"); - Cmd_AddCommand ("-attack", IN_AttackUp, "No Description"); - Cmd_AddCommand ("+use", IN_UseDown, "No Description"); - Cmd_AddCommand ("-use", IN_UseUp, "No Description"); - Cmd_AddCommand ("+jump", IN_JumpDown, "No Description"); - Cmd_AddCommand ("-jump", IN_JumpUp, "No Description"); - Cmd_AddCommand ("impulse", IN_Impulse, "No Description"); - Cmd_AddCommand ("+klook", IN_KLookDown, "No Description"); - Cmd_AddCommand ("-klook", IN_KLookUp, "No Description"); - Cmd_AddCommand ("+mlook", IN_MLookDown, "No Description"); - Cmd_AddCommand ("-mlook", IN_MLookUp, "No Description"); + Cmd_AddCommand ("+moveup", IN_UpDown, "When active the player is swimming up in a liquid"); + Cmd_AddCommand ("-moveup", IN_UpUp, "When active the player is not swimming up in a liquid"); + Cmd_AddCommand ("+movedown", IN_DownDown, "When active the player is swimming down in a liquid"); + Cmd_AddCommand ("-movedown", IN_DownUp, "When active the player is not swimming down in a liquid"); + Cmd_AddCommand ("+left", IN_LeftDown, "When active the player is turning left"); + Cmd_AddCommand ("-left", IN_LeftUp, "When active the player is not turning left"); + Cmd_AddCommand ("+right", IN_RightDown, "When active the player is turning right"); + Cmd_AddCommand ("-right", IN_RightUp, "When active the player is not turning right"); + Cmd_AddCommand ("+forward", IN_ForwardDown, "When active the player is moving forward"); + Cmd_AddCommand ("-forward", IN_ForwardUp, "When active the player is not moving forward"); + Cmd_AddCommand ("+back", IN_BackDown, "When active the player is moving backwards"); + Cmd_AddCommand ("-back", IN_BackUp, "When active the player is not moving backwards"); + Cmd_AddCommand ("+lookup", IN_LookupDown, "When active the player's view is looking up"); + Cmd_AddCommand ("-lookup", IN_LookupUp, "When active the player's view is not looking up"); + Cmd_AddCommand ("+lookdown", IN_LookdownDown, "When active the player's view is looking down"); + Cmd_AddCommand ("-lookdown", IN_LookdownUp, "When active the player's view is not looking up"); + Cmd_AddCommand ("+strafe", IN_StrafeDown, "When active, +left and +right function like +moveleft and +moveright"); + Cmd_AddCommand ("-strafe", IN_StrafeUp, "When active, +left and +right stop functioning like +moveleft and +moveright"); + Cmd_AddCommand ("+moveleft", IN_MoveleftDown, "When active the player is strafing left"); + Cmd_AddCommand ("-moveleft", IN_MoveleftUp, "When active the player is not strafing left"); + Cmd_AddCommand ("+moveright", IN_MoverightDown, "When active the player is strafing right"); + Cmd_AddCommand ("-moveright", IN_MoverightUp, "When active the player is not strafing right"); + Cmd_AddCommand ("+speed", IN_SpeedDown, "When active the player is running"); + Cmd_AddCommand ("-speed", IN_SpeedUp, "When active the player is not running"); + Cmd_AddCommand ("+attack", IN_AttackDown, "When active player is firing/using current weapon"); + Cmd_AddCommand ("-attack", IN_AttackUp, "When active player is not firing/using current weapon"); + Cmd_AddCommand ("+use", IN_UseDown, "Non-functional. Left over command for opening doors and triggering switches"); + Cmd_AddCommand ("-use", IN_UseUp, "Non-functional. Left over command for opening doors and triggering switches"); + Cmd_AddCommand ("+jump", IN_JumpDown, "When active the player is jumping"); + Cmd_AddCommand ("-jump", IN_JumpUp, "When active the player is not jumping"); + Cmd_AddCommand ("impulse", IN_Impulse, "Call a game function or QuakeC function."); + Cmd_AddCommand ("+klook", IN_KLookDown, "When active, +forward and +back perform +lookup and +lookdown"); + Cmd_AddCommand ("-klook", IN_KLookUp, "When active, +forward and +back don't perform +lookup and +lookdown"); + Cmd_AddCommand ("+mlook", IN_MLookDown, "When active moving the mouse or joystick forwards and backwards performs +lookup and +lookdown"); + Cmd_AddCommand ("-mlook", IN_MLookUp, "When active moving the mouse or joystick forwards and backwards doesn't perform +lookup and +lookdown"); } void diff --git a/source/cl_main.c b/source/cl_main.c index fc393ab..645e8cc 100644 --- a/source/cl_main.c +++ b/source/cl_main.c @@ -1139,48 +1139,56 @@ CL_Init (void) // register our commands // - Cmd_AddCommand ("version", CL_Version_f, "No Description"); + Cmd_AddCommand ("version", CL_Version_f, "Report version information"); - Cmd_AddCommand ("changing", CL_Changing_f, "No Description"); - Cmd_AddCommand ("disconnect", CL_Disconnect_f, "No Description"); - Cmd_AddCommand ("record", CL_Record_f, "No Description"); - Cmd_AddCommand ("rerecord", CL_ReRecord_f, "No Description"); - Cmd_AddCommand ("stop", CL_Stop_f, "No Description"); - Cmd_AddCommand ("playdemo", CL_PlayDemo_f, "No Description"); - Cmd_AddCommand ("timedemo", CL_TimeDemo_f, "No Description"); + Cmd_AddCommand ("changing", CL_Changing_f, "Used when maps are changing"); + Cmd_AddCommand ("disconnect", CL_Disconnect_f, "Disconnect from server"); + Cmd_AddCommand ("record", CL_Record_f, "Record a demo 'record filename server'"); + Cmd_AddCommand ("rerecord", CL_ReRecord_f, "Rerecord a demo on the same server"); + Cmd_AddCommand ("stop", CL_Stop_f, "Stop recording a demo"); + Cmd_AddCommand ("playdemo", CL_PlayDemo_f, "Play a recorded demo"); + Cmd_AddCommand ("timedemo", CL_TimeDemo_f, "Play a demo as fast as your hardware can. Useful for benchmarking."); - Cmd_AddCommand ("maplist", COM_Maplist_f, "No Description"); + Cmd_AddCommand ("maplist", COM_Maplist_f, "List maps available"); - Cmd_AddCommand ("quit", CL_Quit_f, "No Description"); + Cmd_AddCommand ("quit", CL_Quit_f, "Exit the program"); - Cmd_AddCommand ("connect", CL_Connect_f, "No Description"); - Cmd_AddCommand ("reconnect", CL_Reconnect_f, "No Description"); + Cmd_AddCommand ("connect", CL_Connect_f, "Connect to a server 'connect hostname:port'"); + Cmd_AddCommand ("reconnect", CL_Reconnect_f, "Reconnect to the last server"); - Cmd_AddCommand ("rcon", CL_Rcon_f, "No Description"); - Cmd_AddCommand ("packet", CL_Packet_f, "No Description"); - Cmd_AddCommand ("user", CL_User_f, "No Description"); - Cmd_AddCommand ("users", CL_Users_f, "No Description"); + Cmd_AddCommand ("rcon", CL_Rcon_f, "Issue the set of commands to the server you are currently connected to or have set in rcon_address"); + Cmd_AddCommand ("packet", CL_Packet_f, "Send a packet with specified contents to the destination"); + Cmd_AddCommand ("user", CL_User_f, "Queries the user for his setinfo information"); + Cmd_AddCommand ("users", CL_Users_f, "Report information on connected players and retrieve user ids"); + Cmd_AddCommand ("setinfo", CL_SetInfo_f, "Sets information about your QuakeWorld user.\n" + "Used without a key it will list all of your current settings.\n" + "Specifying a non-existent key and a value will create the new key.\n" - Cmd_AddCommand ("setinfo", CL_SetInfo_f, "No Description"); - Cmd_AddCommand ("fullinfo", CL_FullInfo_f, "No Description"); - Cmd_AddCommand ("fullserverinfo", CL_FullServerinfo_f, "No Description"); + "Special Keys:\n" + "b_switch - Determines the highest weapon that Quake should switch to upon a backpack pickup.\n" + "w_switch - Determines the highest weapon that Quake should switch to upon a weapon pickup."); + + Cmd_AddCommand ("fullinfo", CL_FullInfo_f, "Used by QuakeSpy and Qlist to set setinfo variables"); + Cmd_AddCommand ("fullserverinfo", CL_FullServerinfo_f, "Used by QuakeSpy and Qlist to obtain server variables"); - Cmd_AddCommand ("download", CL_Download_f, "No Description"); + Cmd_AddCommand ("download", CL_Download_f, "Manually download a quake file from the server"); - Cmd_AddCommand ("nextul", CL_NextUpload, "No Description"); - Cmd_AddCommand ("stopul", CL_StopUpload, "No Description"); + Cmd_AddCommand ("nextul", CL_NextUpload, "Tells the client to send the next upload"); + Cmd_AddCommand ("stopul", CL_StopUpload, "Tells the client to stop uploading"); // // forward to server commands // - Cmd_AddCommand ("kill", NULL, "No Description"); - Cmd_AddCommand ("pause", NULL, "No Description"); - Cmd_AddCommand ("say", NULL, "No Description"); - Cmd_AddCommand ("say_team", NULL, "No Description"); - Cmd_AddCommand ("serverinfo", NULL, "No Description"); + Cmd_AddCommand ("kill", NULL, "Suicide :)"); + Cmd_AddCommand ("pause", NULL, "Pause the game"); + Cmd_AddCommand ("say", NULL, "Say something to all other players"); + Cmd_AddCommand ("say_team", NULL, "Say something only to people on your team"); + Cmd_AddCommand ("serverinfo", NULL, "Report the current server info"); + } + void CL_Init_Cvars (void) { @@ -1262,10 +1270,8 @@ CL_Init_Cvars (void) cl_solid_players = Cvar_Get ("cl_solid_players", "1", CVAR_NONE, "Are players solid? If off, you can walk through them with difficulty"); - /* Misty: FIXME: Nobody knows exactly what this does. Someone has to find - out, proboably me. */ localid = Cvar_Get ("localid", "", CVAR_NONE, - "FIXME: nobody knows what this does."); + "FIXME: This has something to do with client authentication. No Description"); // // info mirrors diff --git a/source/cmd.c b/source/cmd.c index 5bc23fd..4928c16 100644 --- a/source/cmd.c +++ b/source/cmd.c @@ -915,13 +915,15 @@ Cmd_Init (void) // // register our commands // - Cmd_AddCommand ("stuffcmds", Cmd_StuffCmds_f, "No Description"); - Cmd_AddCommand ("exec", Cmd_Exec_f, "No Description"); - Cmd_AddCommand ("echo", Cmd_Echo_f, "No Description"); - Cmd_AddCommand ("alias", Cmd_Alias_f, "No Description"); - Cmd_AddCommand ("unalias", Cmd_UnAlias_f, "No Description"); - Cmd_AddCommand ("wait", Cmd_Wait_f, "No Description"); - Cmd_AddCommand ("cmdlist", Cmd_CmdList_f, "No Description"); + Cmd_AddCommand ("stuffcmds", Cmd_StuffCmds_f, "Execute the commands given at startup again"); + Cmd_AddCommand ("exec", Cmd_Exec_f, "Execute a script file"); + Cmd_AddCommand ("echo", Cmd_Echo_f, "Print text to console"); + Cmd_AddCommand ("alias", Cmd_Alias_f, "Used to create a reference to a command or list of commands.\n" + "When used without parameters, displays all current aliases.\n" + "Note: Enclose multiple commands within quotes and seperate each command with a semi-colon."); + Cmd_AddCommand ("unalias", Cmd_UnAlias_f, "Remove the selected alias"); + Cmd_AddCommand ("wait", Cmd_Wait_f, "Wait a game tic"); + Cmd_AddCommand ("cmdlist", Cmd_CmdList_f, "List all commands"); } diff --git a/source/com.c b/source/com.c index 3192406..854e164 100644 --- a/source/com.c +++ b/source/com.c @@ -108,7 +108,7 @@ COM_Init (void) LittleFloat = FloatSwap; #endif - Cmd_AddCommand ("path", COM_Path_f, "No Description"); + Cmd_AddCommand ("path", COM_Path_f, "Show what paths Quake is using"); COM_Filesystem_Init (); COM_CheckRegistered (); diff --git a/source/console.c b/source/console.c index 5f1eb8a..3996e0c 100644 --- a/source/console.c +++ b/source/console.c @@ -276,11 +276,11 @@ Con_Init (void) // // register our commands // - Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f, "No Description"); - Cmd_AddCommand ("togglechat", Con_ToggleChat_f, "No Description"); - Cmd_AddCommand ("messagemode", Con_MessageMode_f, "No Description"); - Cmd_AddCommand ("messagemode2", Con_MessageMode2_f, "No Description"); - Cmd_AddCommand ("clear", Con_Clear_f, "No Description"); + Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f, "Toggle the console up and down"); + Cmd_AddCommand ("togglechat", Con_ToggleChat_f, "Toggle the console up and down"); + Cmd_AddCommand ("messagemode", Con_MessageMode_f, "Prompt to send a message to everyone"); + Cmd_AddCommand ("messagemode2", Con_MessageMode2_f, "Prompt to send a message to only people on your team"); + Cmd_AddCommand ("clear", Con_Clear_f, "Clear the console"); con_initialized = true; } diff --git a/source/cvar.c b/source/cvar.c index 2cff27d..864cdc9 100644 --- a/source/cvar.c +++ b/source/cvar.c @@ -471,11 +471,12 @@ Cvar_Init (void) { developer = Cvar_Get ("developer", "0", 0, "set to enable extra debugging information"); - Cmd_AddCommand ("set", Cvar_Set_f, "No Description"); - Cmd_AddCommand ("setrom", Cvar_Setrom_f, "No Description"); - Cmd_AddCommand ("toggle", Cvar_Toggle_f, "No Description"); - Cmd_AddCommand ("help", Cvar_Help_f, "No Description"); - Cmd_AddCommand ("cvarlist", Cvar_CvarList_f, "No Description"); + Cmd_AddCommand ("set", Cvar_Set_f, "Set the selected variable, useful on the command line (+set variablename setting)"); + Cmd_AddCommand ("setrom", Cvar_Setrom_f, "Set the selected variable and make it read only, useful on the command line. +(+setrom variablename setting)"); + Cmd_AddCommand ("toggle", Cvar_Toggle_f, "Toggle a cvar on or off"); + Cmd_AddCommand ("help", Cvar_Help_f, "Display quake help"); + Cmd_AddCommand ("cvarlist", Cvar_CvarList_f, "List all cvars"); } void diff --git a/source/gl_rmisc.c b/source/gl_rmisc.c index 44ae02e..e7f0d43 100644 --- a/source/gl_rmisc.c +++ b/source/gl_rmisc.c @@ -188,10 +188,10 @@ R_Init (void) allowskybox = false; // server will decide if this is // allowed --KB - Cmd_AddCommand ("timerefresh", R_TimeRefresh_f, "No Description"); - Cmd_AddCommand ("envmap", R_Envmap_f, "No Description"); - Cmd_AddCommand ("pointfile", R_ReadPointFile_f, "No Description"); - Cmd_AddCommand ("loadsky", R_LoadSky_f, "No Description"); + Cmd_AddCommand ("timerefresh", R_TimeRefresh_f, "Tests the current refresh rate for the current location"); + Cmd_AddCommand ("envmap", R_Envmap_f, "FIXME: What on earth does this do? No Description"); + Cmd_AddCommand ("pointfile", R_ReadPointFile_f, "Load a pointfile to determine map leaks"); + Cmd_AddCommand ("loadsky", R_LoadSky_f, "Load a skybox"); R_InitBubble (); diff --git a/source/gl_screen.c b/source/gl_screen.c index 75dfc1a..ef5427e 100644 --- a/source/gl_screen.c +++ b/source/gl_screen.c @@ -411,10 +411,10 @@ SCR_Init (void) // // register our commands // - Cmd_AddCommand ("screenshot", SCR_ScreenShot_f, "No Description"); - Cmd_AddCommand ("snap", SCR_RSShot_f, "No Description"); - Cmd_AddCommand ("sizeup", SCR_SizeUp_f, "No Description"); - Cmd_AddCommand ("sizedown", SCR_SizeDown_f, "No Description"); + Cmd_AddCommand ("screenshot", SCR_ScreenShot_f, "Take a screenshot, saves as qfxxx.tga in the current directory"); + Cmd_AddCommand ("snap", SCR_RSShot_f, "Send a screenshot to someone"); + Cmd_AddCommand ("sizeup", SCR_SizeUp_f, "Increases the screen size"); + Cmd_AddCommand ("sizedown", SCR_SizeDown_f, "Decreases the screen size"); scr_ram = Draw_PicFromWad ("ram"); scr_net = Draw_PicFromWad ("net"); diff --git a/source/in_svgalib.c b/source/in_svgalib.c index 32e1fe7..5ea6339 100644 --- a/source/in_svgalib.c +++ b/source/in_svgalib.c @@ -265,7 +265,7 @@ IN_InitMouse (void) char *mousedev; int mouserate = MOUSE_DEFAULTSAMPLERATE; - Cmd_AddCommand ("force_centerview", Force_CenterView_f, "No Description"); + Cmd_AddCommand ("force_centerview", Force_CenterView_f, "Force viewpoint of player to center"); mouse_buttons = 3; diff --git a/source/in_win.c b/source/in_win.c index eb725bc..dec5319 100644 --- a/source/in_win.c +++ b/source/in_win.c @@ -433,7 +433,7 @@ IN_Init void IN_Init (void) { - Cmd_AddCommand ("force_centerview", Force_CenterView_f, "No Description"); + Cmd_AddCommand ("force_centerview", Force_CenterView_f, "Force view of player to center"); uiWheelMessage = RegisterWindowMessage ("MSWHEEL_ROLLMSG"); diff --git a/source/in_x11.c b/source/in_x11.c index 735827c..08f2c0f 100644 --- a/source/in_x11.c +++ b/source/in_x11.c @@ -535,7 +535,7 @@ IN_Init (void) x11_add_event (ButtonRelease, &event_button); x11_add_event (MotionNotify, &event_motion); - Cmd_AddCommand ("force_centerview", Force_CenterView_f, "No Description"); + Cmd_AddCommand ("force_centerview", Force_CenterView_f, "Force view of player to center"); } void diff --git a/source/joy_win.c b/source/joy_win.c index 632e554..4076abe 100644 --- a/source/joy_win.c +++ b/source/joy_win.c @@ -388,7 +388,7 @@ void JOY_Init (void) { JOY_StartupJoystick(); - Cmd_AddCommand ("joyadvancedupdate", JOY_AdvancedUpdate_f, "No Description"); + Cmd_AddCommand ("joyadvancedupdate", JOY_AdvancedUpdate_f, "FIXME: This appears to update the joystick poll? No Description"); // Con_DPrintf ("This system does not have joystick support.\n"); } @@ -571,45 +571,44 @@ JOY_Init_Cvars(void) "Joystick sensitivity"); // joystick variables - /* FIXME: Someone who has windows please document these cvars.*/ in_joystick = - Cvar_Get ("joystick", "0", CVAR_ARCHIVE, "FIXME: Please document"); + Cvar_Get ("joystick", "0", CVAR_ARCHIVE, "FIXME: No Description"); joy_name = - Cvar_Get ("joyname", "joystick", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joyname", "joystick", CVAR_NONE, "FIXME: No Description"); joy_advanced = - Cvar_Get ("joyadvanced", "0", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joyadvanced", "0", CVAR_NONE, "FIXME: No Description"); joy_advaxisx = - Cvar_Get ("joyadvaxisx", "0", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joyadvaxisx", "0", CVAR_NONE, "FIXME: No Description"); joy_advaxisy = - Cvar_Get ("joyadvaxisy", "0", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joyadvaxisy", "0", CVAR_NONE, "FIXME: No Description"); joy_advaxisz = - Cvar_Get ("joyadvaxisz", "0", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joyadvaxisz", "0", CVAR_NONE, "FIXME: No Description"); joy_advaxisr = - Cvar_Get ("joyadvaxisr", "0", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joyadvaxisr", "0", CVAR_NONE, "FIXME: No Description"); joy_advaxisu = - Cvar_Get ("joyadvaxisu", "0", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joyadvaxisu", "0", CVAR_NONE, "FIXME: No Description"); joy_advaxisv = - Cvar_Get ("joyadvaxisv", "0", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joyadvaxisv", "0", CVAR_NONE, "FIXME: No Description"); joy_forwardthreshold = - Cvar_Get ("joyforwardthreshold", "0.15", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joyforwardthreshold", "0.15", CVAR_NONE, "FIXME: No Description"); joy_sidethreshold = - Cvar_Get ("joysidethreshold", "0.15", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joysidethreshold", "0.15", CVAR_NONE, "FIXME: No Description"); joy_pitchthreshold = - Cvar_Get ("joypitchthreshold", "0.15", CVAR_NONE, "FIXME: Please document"); - joy_yawthreshold = Cvar_Get ("joyyawthreshold", "0.15", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joypitchthreshold", "0.15", CVAR_NONE, "FIXME: No Description"); + joy_yawthreshold = Cvar_Get ("joyyawthreshold", "0.15", CVAR_NONE, "FIXME: No Description"); joy_forwardsensitivity = - Cvar_Get ("joyforwardsensitivity", "-1.0", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joyforwardsensitivity", "-1.0", CVAR_NONE, "FIXME: No Description"); joy_sidesensitivity = - Cvar_Get ("joysidesensitivity", "-1.0", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joysidesensitivity", "-1.0", CVAR_NONE, "FIXME: No Description"); joy_pitchsensitivity = - Cvar_Get ("joypitchsensitivity", "1.0", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joypitchsensitivity", "1.0", CVAR_NONE, "FIXME: No Description"); joy_yawsensitivity = - Cvar_Get ("joyyawsensitivity", "-1.0", CVAR_NONE, "FIXME: Please document"); - joy_wwhack1 = Cvar_Get ("joywwhack1", "0.0", CVAR_NONE, "FIXME: Please document"); - joy_wwhack2 = Cvar_Get ("joywwhack2", "0.0", CVAR_NONE, "FIXME: Please document"); + Cvar_Get ("joyyawsensitivity", "-1.0", CVAR_NONE, "FIXME: No Description"); + joy_wwhack1 = Cvar_Get ("joywwhack1", "0.0", CVAR_NONE, "FIXME: No Description"); + joy_wwhack2 = Cvar_Get ("joywwhack2", "0.0", CVAR_NONE, "FIXME: No Description"); - joy_debug = Cvar_Get ("joy_debug", "0.0", CVAR_NONE, "FIXME: Please document"); + joy_debug = Cvar_Get ("joy_debug", "0.0", CVAR_NONE, "FIXME: No Description"); return; } diff --git a/source/keys.c b/source/keys.c index c5eb53e..27f00f5 100644 --- a/source/keys.c +++ b/source/keys.c @@ -752,9 +752,16 @@ Key_Init (void) // // register our functions // - Cmd_AddCommand ("bind", Key_Bind_f, "No Description"); - Cmd_AddCommand ("unbind", Key_Unbind_f, "No Description"); - Cmd_AddCommand ("unbindall", Key_Unbindall_f, "No Description"); + Cmd_AddCommand ("bind", Key_Bind_f, "Assign a command or a set of commands to a key.\n" + "Note: To bind multiple commands to a key, enclose the commands in quotes and separate with semi-colons. \n" + "To bind to non-printable keys, use the key name.\n" + "Key Name List: Escape, F1-F12, pause, backspace, tab, semicolon, enter, shift, ctrl, alt, space, ins,\n" + "home, pgup, del, end, pgdn, uparrow, downarrow, leftarrow, rightarrow, mouse1-mouse3, aux1-aux9, joy1-joy4,\n" + "mwheelup, mwheeldown\n" + "Special: The escape, and ~ (tilde) keys can only be bound from an external configuration file."); + + Cmd_AddCommand ("unbind", Key_Unbind_f, "Remove the bind from the the selected key"); + Cmd_AddCommand ("unbindall", Key_Unbindall_f, "Remove all binds (USE CAUTIOUSLY!!!)"); } void diff --git a/source/menu.c b/source/menu.c index 74b9249..691d5da 100644 --- a/source/menu.c +++ b/source/menu.c @@ -1541,14 +1541,14 @@ M_Quit_Draw (void) void M_Init (void) { - Cmd_AddCommand ("togglemenu", M_ToggleMenu_f, "No Description"); + Cmd_AddCommand ("togglemenu", M_ToggleMenu_f, "Toggle the menu"); - Cmd_AddCommand ("menu_main", M_Menu_Main_f, "No Description"); - Cmd_AddCommand ("menu_options", M_Menu_Options_f, "No Description"); - Cmd_AddCommand ("menu_keys", M_Menu_Keys_f, "No Description"); - Cmd_AddCommand ("menu_video", M_Menu_Video_f, "No Description"); - Cmd_AddCommand ("menu_help", M_Menu_Help_f, "No Description"); - Cmd_AddCommand ("menu_quit", M_Menu_Quit_f, "No Description"); + Cmd_AddCommand ("menu_main", M_Menu_Main_f, "Show main menu"); + Cmd_AddCommand ("menu_options", M_Menu_Options_f, "Show options menu"); + Cmd_AddCommand ("menu_keys", M_Menu_Keys_f, "Show key selection menu"); + Cmd_AddCommand ("menu_video", M_Menu_Video_f, "Show video selection menu"); + Cmd_AddCommand ("menu_help", M_Menu_Help_f, "Show help menu"); + Cmd_AddCommand ("menu_quit", M_Menu_Quit_f, "Show quit question"); } diff --git a/source/quakefs.c b/source/quakefs.c index d06cf7d..5a97973 100644 --- a/source/quakefs.c +++ b/source/quakefs.c @@ -1058,7 +1058,7 @@ COM_Filesystem_Init (void) { int i; - Cmd_AddCommand ("gamedir", COM_Gamedir_f, "No Description"); + Cmd_AddCommand ("gamedir", COM_Gamedir_f, "Specifies the directory to be used while playing."); // start up with basegame->string by default COM_CreateGameDirectory (fs_basegame->string); diff --git a/source/r_main.c b/source/r_main.c index b1f2b86..06b84cd 100644 --- a/source/r_main.c +++ b/source/r_main.c @@ -238,9 +238,9 @@ R_Init (void) R_InitTurb (); - Cmd_AddCommand ("timerefresh", R_TimeRefresh_f, "No Description"); - Cmd_AddCommand ("pointfile", R_ReadPointFile_f, "No Description"); - Cmd_AddCommand ("loadsky", R_LoadSky_f, "No Description"); + Cmd_AddCommand ("timerefresh", R_TimeRefresh_f, "Tests the current refresh rate for the current location"); + Cmd_AddCommand ("pointfile", R_ReadPointFile_f, "Load a pointfile to determine map leaks"); + Cmd_AddCommand ("loadsky", R_LoadSky_f, "Load a skybox"); Cvar_SetValue (r_maxedges, (float) NUMSTACKEDGES); Cvar_SetValue (r_maxsurfs, (float) NUMSTACKSURFACES); diff --git a/source/r_view.c b/source/r_view.c index 9a2f901..99d9867 100644 --- a/source/r_view.c +++ b/source/r_view.c @@ -774,9 +774,12 @@ V_Init void V_Init (void) { - Cmd_AddCommand ("v_cshift", V_cshift_f, "No Description"); - Cmd_AddCommand ("bf", V_BonusFlash_f, "No Description"); - Cmd_AddCommand ("centerview", V_StartPitchDrift, "No Description"); + Cmd_AddCommand ("v_cshift", V_cshift_f, "This adjusts all of the colors currently being displayed.\n" + "Used when you are underwater, hit, have the Ring of Shadows, or Quad Damage. (v_cshift r g b intensity)"); + + Cmd_AddCommand ("bf", V_BonusFlash_f, "Background flash, used when you pick up an item"); + Cmd_AddCommand ("centerview", V_StartPitchDrift, "Centers the player's view ahead after +lookup or +lookdown \n" + "Will not work while mlook is active or freelook is 1."); BuildGammaTable (1.0, 1.0); // no gamma yet } diff --git a/source/sbar.c b/source/sbar.c index 9f9dc8e..93a9000 100644 --- a/source/sbar.c +++ b/source/sbar.c @@ -246,11 +246,11 @@ Sbar_Init (void) sb_face_invis_invuln = Draw_PicFromWad ("face_inv2"); sb_face_quad = Draw_PicFromWad ("face_quad"); - Cmd_AddCommand ("+showscores", Sbar_ShowScores, "No Description"); - Cmd_AddCommand ("-showscores", Sbar_DontShowScores, "No Description"); + Cmd_AddCommand ("+showscores", Sbar_ShowScores, "Display information on everyone playing"); + Cmd_AddCommand ("-showscores", Sbar_DontShowScores, "Stop displaying information on everyone playing"); - Cmd_AddCommand ("+showteamscores", Sbar_ShowTeamScores, "No Description"); - Cmd_AddCommand ("-showteamscores", Sbar_DontShowTeamScores, "No Description"); + Cmd_AddCommand ("+showteamscores", Sbar_ShowTeamScores, "Display information for your team"); + Cmd_AddCommand ("-showteamscores", Sbar_DontShowTeamScores, "Stop displaying information for your team"); sb_sbar = Draw_PicFromWad ("sbar"); sb_ibar = Draw_PicFromWad ("ibar"); diff --git a/source/screen.c b/source/screen.c index 7ff688e..3922451 100644 --- a/source/screen.c +++ b/source/screen.c @@ -428,10 +428,10 @@ SCR_Init (void) // // register our commands // - Cmd_AddCommand ("screenshot", SCR_ScreenShot_f, "No Description"); - Cmd_AddCommand ("snap", SCR_RSShot_f, "No Description"); - Cmd_AddCommand ("sizeup", SCR_SizeUp_f, "No Description"); - Cmd_AddCommand ("sizedown", SCR_SizeDown_f, "No Description"); + Cmd_AddCommand ("screenshot", SCR_ScreenShot_f, "Take a screenshot and write it as qfxxx.tga in the current directory"); + Cmd_AddCommand ("snap", SCR_RSShot_f, "Take a screenshot and upload it to the server"); + Cmd_AddCommand ("sizeup", SCR_SizeUp_f, "Increase the size of the screen"); + Cmd_AddCommand ("sizedown", SCR_SizeDown_f, "Decrease the size of the screen"); scr_ram = Draw_PicFromWad ("ram"); scr_net = Draw_PicFromWad ("net"); diff --git a/source/skin.c b/source/skin.c index 56b5d73..0330872 100644 --- a/source/skin.c +++ b/source/skin.c @@ -302,9 +302,9 @@ CL_Color_f (void) void Skin_Init (void) { - Cmd_AddCommand ("skins", Skin_Skins_f, "No Description"); - Cmd_AddCommand ("allskins", Skin_AllSkins_f, "No Description"); - Cmd_AddCommand ("color", CL_Color_f, "No Description"); + Cmd_AddCommand ("skins", Skin_Skins_f, "Download all skins that are currently in use"); + Cmd_AddCommand ("allskins", Skin_AllSkins_f, "Download all skins that are currently in use"); + Cmd_AddCommand ("color", CL_Color_f, "The pant and shirt color (color shirt pants) Note that if only shirt color is given, pants will match"); Skin_Init_Translation (); } diff --git a/source/snd_dma.c b/source/snd_dma.c index 98192bd..ff9f70d 100644 --- a/source/snd_dma.c +++ b/source/snd_dma.c @@ -203,11 +203,11 @@ S_Init (void) Con_Printf("\nSound Initialization\n"); - Cmd_AddCommand ("play", S_Play, "No Description"); - Cmd_AddCommand ("playvol", S_PlayVol, "No Description"); - Cmd_AddCommand ("stopsound", S_StopAllSoundsC, "No Description"); - Cmd_AddCommand ("soundlist", S_SoundList, "No Description"); - Cmd_AddCommand ("soundinfo", S_SoundInfo_f, "No Description"); + Cmd_AddCommand ("play", S_Play, "Play selected sound effect (play pathto/sound.wav)"); + Cmd_AddCommand ("playvol", S_PlayVol, "Play selected sound effect at selected volume (playvol pathto/sound.wav num"); + Cmd_AddCommand ("stopsound", S_StopAllSoundsC, "Stops all sounds currently being played"); + Cmd_AddCommand ("soundlist", S_SoundList, "Reports a list of sounds in the cache"); + Cmd_AddCommand ("soundinfo", S_SoundInfo_f, "Report information on the sound system"); if (COM_CheckParm ("-nosound")) return; diff --git a/source/sv_ccmds.c b/source/sv_ccmds.c index 39a2a6c..419e2a3 100644 --- a/source/sv_ccmds.c +++ b/source/sv_ccmds.c @@ -851,30 +851,72 @@ SV_InitOperatorCommands (void) MAX_SERVERINFO_STRING); } - Cmd_AddCommand ("logfile", SV_Logfile_f, "No Description"); - Cmd_AddCommand ("fraglogfile", SV_Fraglogfile_f, "No Description"); + Cmd_AddCommand ("logfile", SV_Logfile_f, "Toggles logging of console text to qconsole.log"); + Cmd_AddCommand ("fraglogfile", SV_Fraglogfile_f, "Enables logging of kills to frag_##.log"); - Cmd_AddCommand ("snap", SV_Snap_f, "No Description"); - Cmd_AddCommand ("snapall", SV_SnapAll_f, "No Description"); - Cmd_AddCommand ("kick", SV_Kick_f, "No Description"); - Cmd_AddCommand ("status", SV_Status_f, "No Description"); + Cmd_AddCommand ("snap", SV_Snap_f, "FIXME: Take a screenshot of userid? No Description"); + Cmd_AddCommand ("snapall", SV_SnapAll_f, "FIXME: No Description"); + Cmd_AddCommand ("kick", SV_Kick_f, "Remove a user from the server (kick userid)"); + Cmd_AddCommand ("status", SV_Status_f, "Report information on the current connected clients and the server - displays userids"); - Cmd_AddCommand ("map", SV_Map_f, "No Description"); - Cmd_AddCommand ("setmaster", SV_SetMaster_f, "No Description"); + Cmd_AddCommand ("map", SV_Map_f, "Change to a new map (map mapname)"); + Cmd_AddCommand ("setmaster", SV_SetMaster_f, "Lists the server with up to eight masters.\n" + "When a server is listed with a master, the master is aware of the server's IP address and port and it is added to the\n" + "list of current servers connected to a master. A heartbeat is sent to the master from the server to indicated that the\n" + "server is still running and alive.\n" + "\n" + "Examples:\n" + "setmaster 192.246.40.12:27002\n" + "setmaster 192.246.40.12:27002 192.246.40.12:27004"); - Cmd_AddCommand ("say", SV_ConSay_f, "No Description"); - Cmd_AddCommand ("heartbeat", SV_Heartbeat_f, "No Description"); - Cmd_AddCommand ("quit", SV_Quit_f, "No Description"); - Cmd_AddCommand ("god", SV_God_f, "No Description"); - Cmd_AddCommand ("give", SV_Give_f, "No Description"); - Cmd_AddCommand ("noclip", SV_Noclip_f, "No Description"); - Cmd_AddCommand ("serverinfo", SV_Serverinfo_f, "No Description"); - Cmd_AddCommand ("localinfo", SV_Localinfo_f, "No Description"); - Cmd_AddCommand ("user", SV_User_f, "No Description"); - Cmd_AddCommand ("sv_gamedir", SV_Gamedir, "No Description"); - Cmd_AddCommand ("floodprot", SV_Floodprot_f, "No Description"); - Cmd_AddCommand ("floodprotmsg", SV_Floodprotmsg_f, "No Description"); - Cmd_AddCommand ("maplist", COM_Maplist_f, "No Description"); + Cmd_AddCommand ("say", SV_ConSay_f, "Say something to everyone on the server, will show up as the name 'console' in game"); + Cmd_AddCommand ("heartbeat", SV_Heartbeat_f, "Force a heartbeat to be sent to the master server.\n" + "A heartbeat tells the Master the server's IP address and that it is still alive."); + Cmd_AddCommand ("quit", SV_Quit_f, "Shut down the server"); + Cmd_AddCommand ("god", SV_God_f, "Toggle god cheat to userid (god userid) Requires cheats are enabled"); + Cmd_AddCommand ("give", SV_Give_f, "Give userid items, or health.\n" + "Items: 1 Axe, 2 Shotgun, 3 Double-Barrelled Shotgun, 4 Nailgun, 5 Super Nailgun, 6 Grenade Launcher, 7 Rocket Launcher,\n" + "8 ThunderBolt, C Cells, H Health, N Nails, R Rockets, S Shells. Requires cheats are enabled. (give userid item amount)"); + Cmd_AddCommand ("noclip", SV_Noclip_f, "Toggle no clipping cheat for userid. Requires cheats are enabled. (noclip userid)"); + Cmd_AddCommand ("serverinfo", SV_Serverinfo_f, "Reports or sets information about server.\n" + "The information stored in this space is broadcast on the network to all players.\n" + "Values:\n" + "dq - Drop Quad Damage when a player dies.\n" + "dr - Drop Ring of Shadows when a player dies.\n" + "rj - Sets the multiplier rate for splash damage kick.\n" + "needpass - Displays the passwords enabled on the server.\n" + "watervis - Toggle the use of r_watervis by OpenGL clients.\n" + "Note: Keys with (*) in front cannot be changed. Maximum key size cannot exceed 64-bytes.\n" + "Maximum size for all keys cannot exceed 512-bytes.\n" + "(serverinfo key value)"); + + Cmd_AddCommand ("localinfo", SV_Localinfo_f, "Shows or sets localinfo variables.\n" + "Useful for mod programmers who need to allow the admin to change settings.\n" + "This is an alternative storage space to the serverinfo space for mod variables.\n" + "The variables stored in this space are not broadcast on the network.\n" + "This space also has a 32-kilobyte limit which is much greater then the 512-byte limit on the serverinfo space.\n" + "Special Keys: (current map) (next map) - Using this combination will allow the creation of a custom map cycle without editing code.\n" + "\n" + "Example:\n" + "localinfo dm2 dm4\n" + "localinfo dm4 dm6\n" + "localinfo dm6 dm2\n" + "(localinfo key value)"); + + Cmd_AddCommand ("user", SV_User_f, "Report information about the user (user userid)"); + Cmd_AddCommand ("sv_gamedir", SV_Gamedir, "Displays or determines the value of the serverinfo *gamedir variable.\n" + "Note: Useful when the physical gamedir directory has a different name than the widely accepted gamedir directory.\n" + "Example:\n" + "gamedir tf2_5; sv_gamedir fortress\n" + "gamedir ctf4_2; sv_gamedir ctf\n" + "(sv_gamedir dirname)"); + + Cmd_AddCommand ("floodprot", SV_Floodprot_f, "Sets the options for flood protection.\n" + "Default: 4 4 10\n" + "(floodprot (number of messages) (number of seconds) (silence time in seconds))"); + + Cmd_AddCommand ("floodprotmsg", SV_Floodprotmsg_f, "Sets the message displayed after flood protection is invoked (floodprotmsg message)"); + Cmd_AddCommand ("maplist", COM_Maplist_f, "List all maps on the server"); cl_warncmd = Cvar_Get ("cl_warncmd", "1", CVAR_NONE, "Toggles the display of error messages for unknown commands"); diff --git a/source/sv_main.c b/source/sv_main.c index 5b89119..1580fc8 100644 --- a/source/sv_main.c +++ b/source/sv_main.c @@ -1603,13 +1603,14 @@ SV_InitLocal (void) pausable = Cvar_Get ("pausable", "1", CVAR_NONE, "Toggle if server can be paused 1 is on, 0 is off"); // DoS protection - Cmd_AddCommand ("netdosexpire", SV_netDoSexpire_f, "No Description"); - Cmd_AddCommand ("netdosvalues", SV_netDoSvalues_f, "No Description"); + Cmd_AddCommand ("netdosexpire", SV_netDoSexpire_f, "FIXME: part of DoS protection obviously, but I don't know what it does. No Description"); + Cmd_AddCommand ("netdosvalues", SV_netDoSvalues_f, "FIXME: part of DoS protection obviously, but I don't know what it does. No Description"); - Cmd_AddCommand ("addip", SV_AddIP_f, "No Description"); - Cmd_AddCommand ("removeip", SV_RemoveIP_f, "No Description"); - Cmd_AddCommand ("listip", SV_ListIP_f, "No Description"); - Cmd_AddCommand ("writeip", SV_WriteIP_f, "No Description"); + Cmd_AddCommand ("addip", SV_AddIP_f, "Add a single IP or a domain of IPs to the IP list of the server.\n" + "Useful for banning people. (addip (ipnumber))"); + Cmd_AddCommand ("removeip", SV_RemoveIP_f, "Remove an IP address from the server IP list. (removeip (ipnumber))"); + Cmd_AddCommand ("listip", SV_ListIP_f, "Print out the current list of IPs on the server list."); + Cmd_AddCommand ("writeip", SV_WriteIP_f, "Record all IP addresses on the server IP list. The file name is listip.cfg"); for (i = 0; i < MAX_MODELS; i++) snprintf (localmodels[i], sizeof (localmodels[i]), "*%i", i); diff --git a/source/sv_progs.c b/source/sv_progs.c index 3ae50b4..e71a997 100644 --- a/source/sv_progs.c +++ b/source/sv_progs.c @@ -150,10 +150,10 @@ SV_Progs_Init (void) sv_pr_state.unlink = SV_UnlinkEdict; sv_pr_state.flush = SV_FlushSignon; - Cmd_AddCommand ("edict", ED_PrintEdict_f, "No Description"); - Cmd_AddCommand ("edicts", ED_PrintEdicts_f, "No Description"); - Cmd_AddCommand ("edictcount", ED_Count_f, "No Description"); - Cmd_AddCommand ("profile", PR_Profile_f, "No Description"); + Cmd_AddCommand ("edict", ED_PrintEdict_f, "Report information on a given edict in the game. (edict (edict number))"); + Cmd_AddCommand ("edicts", ED_PrintEdicts_f, "Display information on all edicts in the game."); + Cmd_AddCommand ("edictcount", ED_Count_f, "Display summary information on the edicts in the game."); + Cmd_AddCommand ("profile", PR_Profile_f, "FIXME: Report information about QuakeC Stuff (???) No Description"); } void diff --git a/source/vid_mgl.c b/source/vid_mgl.c index a82f6cb..ab77c8e 100644 --- a/source/vid_mgl.c +++ b/source/vid_mgl.c @@ -2014,15 +2014,17 @@ VID_Init (unsigned char *palette) int basenummodes; byte *ptmp; - Cmd_AddCommand ("vid_testmode", VID_TestMode_f, "No Description"); - Cmd_AddCommand ("vid_nummodes", VID_NumModes_f, "No Description"); - Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f, "No Description"); - Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f, "No Description"); - Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f, "No Description"); - Cmd_AddCommand ("vid_forcemode", VID_ForceMode_f, "No Description"); - Cmd_AddCommand ("vid_windowed", VID_Windowed_f, "No Description"); - Cmd_AddCommand ("vid_fullscreen", VID_Fullscreen_f, "No Description"); - Cmd_AddCommand ("vid_minimize", VID_Minimize_f, "No Description"); + Cmd_AddCommand ("vid_testmode", VID_TestMode_f, "Switch to another video mode temporarily for 5-seconds to test it. +(vid_testmode (mode))"); + Cmd_AddCommand ("vid_nummodes", VID_NumModes_f, "Reports the total number of video modes available"); + Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f, "Report current video mode."); + Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f, "Report information on specified video mode, default is current. +(vid_describemode (mode))"); + Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f, "Report information on all video modes."); + Cmd_AddCommand ("vid_forcemode", VID_ForceMode_f, "Force QuakeWorld to use a certain video mode. (vid_forcemode (mode))"); + Cmd_AddCommand ("vid_windowed", VID_Windowed_f, "Switch to windowed mode"); + Cmd_AddCommand ("vid_fullscreen", VID_Fullscreen_f, "Switch to full screen mode"); + Cmd_AddCommand ("vid_minimize", VID_Minimize_f, "Minimize windowed Quake"); if (COM_CheckParm ("-dibonly")) dibonly = true; diff --git a/source/vid_svgalib.c b/source/vid_svgalib.c index a7fe7c4..b3446d1 100644 --- a/source/vid_svgalib.c +++ b/source/vid_svgalib.c @@ -552,7 +552,7 @@ VID_Init (unsigned char *palette) return; #if 0 - Cmd_AddCommand ("gamma", VID_Gamma_f, "No Description"); + Cmd_AddCommand ("gamma", VID_Gamma_f, "Brightness level"); #endif if (UseDisplay) { @@ -571,10 +571,11 @@ VID_Init (unsigned char *palette) VID_InitModes (); - Cmd_AddCommand ("vid_nummodes", VID_NumModes_f, "No Description"); - Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f, "No Description"); - Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f, "No Description"); - Cmd_AddCommand ("vid_debug", VID_Debug_f, "No Description"); + Cmd_AddCommand ("vid_nummodes", VID_NumModes_f, "Reports the total number of video modes available."); + Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f, "Report information on specified video mode, default is current. +(vid_describemode (mode))"); + Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f, "Report information on all video modes."); + Cmd_AddCommand ("vid_debug", VID_Debug_f, "FIXME: No Description"); /* Interpret command-line params */ w = h = d = 0; diff --git a/source/vid_wgl.c b/source/vid_wgl.c index f66e25f..9fdaece 100644 --- a/source/vid_wgl.c +++ b/source/vid_wgl.c @@ -1471,10 +1471,11 @@ VID_Init (unsigned char *palette) memset (&devmode, 0, sizeof (devmode)); - Cmd_AddCommand ("vid_nummodes", VID_NumModes_f, "No Description"); - Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f, "No Description"); - Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f, "No Description"); - Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f, "No Description"); + Cmd_AddCommand ("vid_nummodes", VID_NumModes_f, "Reports the total number of video modes available"); + Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f, "Report current video mode."); + Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f, "Report information on specified video mode, default is current. +(vid_describemode (mode))"); + Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f, "Report information on all video modes."); hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1)); diff --git a/source/vid_x11.c b/source/vid_x11.c index bca66c6..615e5f1 100644 --- a/source/vid_x11.c +++ b/source/vid_x11.c @@ -506,7 +506,7 @@ VID_Init (unsigned char *palette) VID_GetWindowSize (320, 200); // plugin_load ("in_x11.so"); -// Cmd_AddCommand ("gamma", VID_Gamma_f, "No Description"); +// Cmd_AddCommand ("gamma", VID_Gamma_f, "Change brightness level"); for (i = 0; i < 256; i++) vid_gamma[i] = i; diff --git a/source/zone.c b/source/zone.c index a8b6785..187138a 100644 --- a/source/zone.c +++ b/source/zone.c @@ -618,7 +618,7 @@ Cache_Init (void) cache_head.next = cache_head.prev = &cache_head; cache_head.lru_next = cache_head.lru_prev = &cache_head; - Cmd_AddCommand ("flush", Cache_Flush, "No Description"); + Cmd_AddCommand ("flush", Cache_Flush, "Clears the current game cache"); } /*