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https://git.code.sf.net/p/quake/newtree
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Change a bunch of Sys_Error()'s to Host_EndGame()
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parent
8bcf348265
commit
bbb594019b
6 changed files with 14 additions and 7 deletions
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@ -246,7 +246,8 @@ qboolean CL_GetDemoMessage (void)
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net_message.cursize = LittleLong (net_message.cursize);
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net_message.cursize = LittleLong (net_message.cursize);
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//Con_Printf("read: %ld bytes\n", net_message.cursize);
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//Con_Printf("read: %ld bytes\n", net_message.cursize);
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if (net_message.cursize > MAX_MSGLEN)
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if (net_message.cursize > MAX_MSGLEN)
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Sys_Error ("Demo message > MAX_MSGLEN");
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// Sys_Error ("Demo message > MAX_MSGLEN");
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Host_EndGame ("Demo message > MAX_MSGLEN");
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r = fread (net_message.data, net_message.cursize, 1, cls.demofile);
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r = fread (net_message.data, net_message.cursize, 1, cls.demofile);
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if (r != 1)
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if (r != 1)
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{
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{
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@ -773,7 +773,8 @@ void CL_ParsePlayerinfo (void)
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num = MSG_ReadByte ();
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num = MSG_ReadByte ();
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if (num > MAX_CLIENTS)
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if (num > MAX_CLIENTS)
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Sys_Error ("CL_ParsePlayerinfo: bad num");
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// Sys_Error ("CL_ParsePlayerinfo: bad num");
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Host_EndGame ("CL_ParsePlayerinfo: bad num");
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info = &cl.players[num];
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info = &cl.players[num];
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@ -1039,7 +1039,8 @@ void CL_SetStat (int stat, int value)
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{
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{
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int j;
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int j;
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if (stat < 0 || stat >= MAX_CL_STATS)
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if (stat < 0 || stat >= MAX_CL_STATS)
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Sys_Error ("CL_SetStat: %i is invalid", stat);
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// Sys_Error ("CL_SetStat: %i is invalid", stat);
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Host_EndGame ("CL_SetStat: %i is invalid", stat);
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Sbar_Changed ();
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Sbar_Changed ();
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@ -1200,7 +1201,8 @@ void CL_ParseServerMessage (void)
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case svc_lightstyle:
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case svc_lightstyle:
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i = MSG_ReadByte ();
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i = MSG_ReadByte ();
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if (i >= MAX_LIGHTSTYLES)
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if (i >= MAX_LIGHTSTYLES)
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Sys_Error ("svc_lightstyle > MAX_LIGHTSTYLES");
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// Sys_Error ("svc_lightstyle > MAX_LIGHTSTYLES");
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Host_EndGame ("svc_lightstyle > MAX_LIGHTSTYLES");
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strcpy (cl_lightstyle[i].map, MSG_ReadString());
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strcpy (cl_lightstyle[i].map, MSG_ReadString());
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cl_lightstyle[i].length = strlen(cl_lightstyle[i].map);
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cl_lightstyle[i].length = strlen(cl_lightstyle[i].map);
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break;
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break;
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@ -335,7 +335,8 @@ void CL_ParseTEnt (void)
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break;
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break;
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default:
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default:
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Sys_Error ("CL_ParseTEnt: bad type");
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// Sys_Error ("CL_ParseTEnt: bad type");
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Host_EndGame ("CL_ParseTEnt: bad type");
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}
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}
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}
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}
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@ -52,7 +52,8 @@ void CL_NewTranslation (int slot)
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char s[512];
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char s[512];
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if (slot > MAX_CLIENTS)
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if (slot > MAX_CLIENTS)
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Sys_Error ("CL_NewTranslation: slot > MAX_CLIENTS");
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// Sys_Error ("CL_NewTranslation: slot > MAX_CLIENTS");
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Host_EndGame ("CL_NewTranslation: slot > MAX_CLIENTS");
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player = &cl.players[slot];
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player = &cl.players[slot];
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@ -42,7 +42,8 @@ CL_NewTranslation
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void CL_NewTranslation (int slot)
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void CL_NewTranslation (int slot)
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{
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{
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if (slot > MAX_CLIENTS)
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if (slot > MAX_CLIENTS)
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Sys_Error ("CL_NewTranslation: slot > MAX_CLIENTS");
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// Sys_Error ("CL_NewTranslation: slot > MAX_CLIENTS");
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Host_EndGame ("CL_NewTranslation: slot > MAX_CLIENTS");
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R_TranslatePlayerSkin(slot);
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R_TranslatePlayerSkin(slot);
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}
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}
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