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https://git.code.sf.net/p/quake/newtree
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Don't test for alpha death on particles that aren't alpha fading over time.
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commit
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1 changed files with 26 additions and 20 deletions
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@ -637,66 +637,72 @@ R_DrawParticles (void)
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switch (part->type) {
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case pt_static:
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break;
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case pt_blob:
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for (i = 0; i < 3; i++)
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part->vel[i] += part->vel[i] * dvel;
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part->vel[2] -= grav;
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break;
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case pt_blob2:
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for (i = 0; i < 2; i++)
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part->vel[i] -= part->vel[i] * dvel;
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part->vel[2] -= grav;
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break;
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case pt_grav:
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part->vel[2] -= grav;
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break;
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case pt_smoke:
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if ((part->alpha -= host_frametime * 128) < 1)
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part->die = -1;
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part->scale += host_frametime * 6;
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part->alpha -= host_frametime * 128;
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break;
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case pt_smokecloud:
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if ((part->alpha -= host_frametime * 128) < 1)
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part->die = -1;
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part->scale += host_frametime * 60;
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part->alpha -= host_frametime * 128;
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break;
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case pt_bloodcloud:
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/*
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if (Mod_PointInLeaf(part->org, cl.worldmodel)->contents !=
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CONTENTS_EMPTY) { part->die = -1; break; } */
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/*
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if (Mod_PointInLeaf(part->org, cl.worldmodel)->contents != CONTENTS_EMPTY)
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{
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part->die = -1;
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break;
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}
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*/
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if ((part->alpha -= host_frametime * 64) < 1)
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{
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part->die = -1;
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// extra break only helps here
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break;
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}
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part->scale += host_frametime * 4;
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part->alpha -= host_frametime * 64;
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part->vel[2] -= grav;
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break;
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case pt_fadespark:
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part->alpha -= host_frametime * 256;
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if ((part->alpha -= host_frametime * 256) < 1)
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part->die = -1;
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part->vel[2] -= grav;
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break;
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case pt_fadespark2:
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part->alpha -= host_frametime * 512;
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if ((part->alpha -= host_frametime * 512) < 1)
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part->die = -1;
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part->vel[2] -= grav;
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break;
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case pt_fallfadespark:
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part->alpha -= host_frametime * 256;
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if ((part->alpha -= host_frametime * 256) < 1)
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part->die = -1;
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part->vel[2] -= fast_grav;
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break;
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}
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// LordHavoc: most particles already did this, consistency...
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if (part->alpha < 1)
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part->die = -1;
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// LordHavoc: immediate removal of unnecessary particles (must be done to ensure compactor below operates properly in all cases)
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if (part->die < cl.time)
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if (part->die <= cl.time)
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freeparticles[j++] = part;
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}
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k = 0;
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while (maxparticle >= activeparticles) {
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*freeparticles[k++] = particles[maxparticle--];
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while (maxparticle >= activeparticles
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&& particles[maxparticle].die < cl.time) maxparticle--;
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&& particles[maxparticle].die <= cl.time)
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maxparticle--;
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}
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numparticles = activeparticles;
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