SDL support in configure.in... it isn't turned into a target yet, but it

will be soon.
This commit is contained in:
Jeff Teunissen 2000-07-11 05:05:27 +00:00
parent bca0df7abc
commit ba47dca3aa
4 changed files with 213 additions and 83 deletions

View File

@ -462,6 +462,9 @@ fi
AC_SUBST(GLX_CFLAGS) AC_SUBST(GLX_CFLAGS)
AC_SUBST(GLX_LIBS) AC_SUBST(GLX_LIBS)
dnl SDL check
AM_PATH_SDL(1.1.3, HAVE_SDL=yes, HAVE_SDL=no)
# 3Dfx stuff.. # 3Dfx stuff..
# First we see if we can use mesa with glide support.. # First we see if we can use mesa with glide support..

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@ -1,34 +1,93 @@
## Process this file with automake to produce Makefile.in ## Process this file with automake to produce Makefile.in
#
# Makefile.am
#
# Automake-using build system for QuakeForge
#
# Copyright (C) 2000 Jeff Teunissen <deek@quakeforge.net>
#
# This Makefile is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
#
# See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to:
#
# Free Software Foundation, Inc.
# 59 Temple Place - Suite 330
# Boston, MA 02111-1307, USA
#
# $Id$
#
#
# Stuff that is common to both client and server
#
INCLUDES= -I$(top_srcdir)/include $(MGL_CFLAGS) $(GGI_CFLAGS) $(SVGA_CFLAGS) $(X_CFLAGS) $(GLX_CFLAGS) $(TDFXGL_CFLAGS) INCLUDES= -I$(top_srcdir)/include $(MGL_CFLAGS) $(GGI_CFLAGS) $(SVGA_CFLAGS) $(X_CFLAGS) $(GLX_CFLAGS) $(TDFXGL_CFLAGS)
bin_PROGRAMS = @TARGETS@ bin_PROGRAMS = @TARGETS@
EXTRA_PROGRAMS= qf-server qf-client-mgl qf-client-ggi qf-client-svga \ EXTRA_PROGRAMS= qf-server \
qf-client-x11 qf-client-glx qf-client-wgl qf-client-3dfx qf-client-mgl qf-client-ggi qf-client-svga qf-client-x11 \
qf-client-3dfx qf-client-glx qf-client-sgl qf-client-wgl
noinst_LIBRARIES = libqfsys_cl.a libqfsys_sv.a libqfsnd.a libqfcd.a noinst_LIBRARIES= libqfsys_cl.a libqfsys_sv.a libqfsnd.a libqfcd.a
if SYSTYPE_WIN32
libqfsys_cl_a_SOURCES = sys_win.c cl_sys_win.c fnmatch.c
libqfsys_sv_a_SOURCES = sys_win.c sv_sys_win.c fnmatch.c
else
libqfsys_cl_a_SOURCES = sys_unix.c cl_sys_unix.c
libqfsys_sv_a_SOURCES = sys_unix.c sv_sys_unix.c
endif
if ASM_ARCH if ASM_ARCH
MATH_ASM = math.S math_ASM = math.S
WORLDA_ASM = worlda.S endif
CL_ASM = snd_mixa.S cl_math.S sys_x86.S common_SOURCES= net_chan.c net_com.c net_udp.c pmove.c pmovetst.c zone.c \
SOFT_ASM = d_draw.S d_draw16.S d_parta.S d_polysa.S d_scana.S \ mdfour.c mathlib.c cvar.c crc.c cmd.c \
d_spr8.S d_varsa.S r_aclipa.S r_aliasa.S r_drawa.S r_edgea.S \ qargs.c qendian.c quakefs.c quakeio.c msg.c sizebuf.c info.c \
r_varsa.S surf16.S surf8.S checksum.c link.c buildnum.c va.c com.c $(math_ASM)
#
# Server builds
#
# ... System type
#
if SYSTYPE_WIN32
libqfsys_sv_a_SOURCES= sys_win.c sv_sys_win.c fnmatch.c
else
libqfsys_sv_a_SOURCES= sys_unix.c sv_sys_unix.c
endif
EXTRA_libqfsys_sv_a_SOURCES= sv_sys_unix.c sv_sys_win.c sys_win.c sys_unix.c fnmatch.c dirent.c
if ASM_ARCH
world_ASM= worlda.S
endif endif
EXTRA_libqfsys_cl_a_SOURCES = cl_sys_unix.c cl_sys_win.c sys_win.c sys_unix.c fnmatch.c dirent.c server_SOURCES= pr_cmds.c pr_edict.c pr_exec.c pr_offs.c sv_init.c sv_main.c \
EXTRA_libqfsys_sv_a_SOURCES = sv_sys_unix.c sv_sys_win.c sys_win.c sys_unix.c fnmatch.c dirent.c sv_misc.c sv_model.c sv_nchan.c sv_ents.c sv_send.c sv_move.c \
sv_phys.c sv_user.c sv_ccmds.c world.c sv_cvar.c model.c \
$(world_ASM)
qf_server_SOURCES= $(common_SOURCES) $(server_SOURCES)
qf_server_LDADD= -L. -lqfsys_sv $(NET_LIBS)
qf_server_DEPENDENCIES= libqfsys_sv.a
#
# Client builds
#
# ... System type
#
if SYSTYPE_WIN32
libqfsys_cl_a_SOURCES= sys_win.c cl_sys_win.c fnmatch.c
else
libqfsys_cl_a_SOURCES= sys_unix.c cl_sys_unix.c
endif
EXTRA_libqfsys_cl_a_SOURCES= cl_sys_unix.c cl_sys_win.c sys_win.c sys_unix.c fnmatch.c dirent.c
#
# ... Digital audio
#
if SNDTYPE_ALSA if SNDTYPE_ALSA
libqfsnd_a_SOURCES = snd_dma.c snd_mem.c snd_mix.c snd_alsa.c libqfsnd_a_SOURCES = snd_dma.c snd_mem.c snd_mix.c snd_alsa.c
endif endif
@ -49,6 +108,9 @@ libqfsnd_a_SOURCES = snd_null.c
endif endif
EXTRA_libqfsnd_a_SOURCES = snd_dma.c snd_mem.c snd_mix.c snd_alsa.c snd_oss.c snd_sun.c snd_win.c snd_null.c EXTRA_libqfsnd_a_SOURCES = snd_dma.c snd_mem.c snd_mix.c snd_alsa.c snd_oss.c snd_sun.c snd_win.c snd_null.c
#
# ... CD audio
#
if CDTYPE_WIN32 if CDTYPE_WIN32
libqfcd_a_SOURCES = cd_win.c libqfcd_a_SOURCES = cd_win.c
endif endif
@ -60,64 +122,121 @@ libqfcd_a_SOURCES = cd_null.c
endif endif
EXTRA_libqfcd_a_SOURCES = cd_audio.c cd_win.c cd_linux.c cd_null.c EXTRA_libqfcd_a_SOURCES = cd_audio.c cd_win.c cd_linux.c cd_null.c
common_SOURCES= net_chan.c net_com.c net_udp.c pmove.c pmovetst.c zone.c \ CLIENT_LIBS= -L. -lqfsys_cl -lqfsnd -lqfcd $(SOUND_LIBS) $(NET_LIBS)
mdfour.c mathlib.c cvar.c crc.c cmd.c \
qargs.c qendian.c quakefs.c quakeio.c msg.c sizebuf.c info.c \ if ASM_ARCH
checksum.c link.c buildnum.c va.c com.c $(MATH_ASM) client_ASM= snd_mixa.S cl_math.S sys_x86.S
server_SOURCES= pr_cmds.c pr_edict.c pr_exec.c pr_offs.c sv_init.c sv_main.c \ endif
sv_misc.c sv_model.c sv_nchan.c sv_ents.c sv_send.c sv_move.c \
sv_phys.c sv_user.c sv_ccmds.c world.c sv_cvar.c model.c \
$(WORLDA_ASM)
client_SOURCES= cl_cmd.c cl_cvar.c cl_demo.c cl_ents.c cl_input.c cl_main.c \ client_SOURCES= cl_cmd.c cl_cvar.c cl_demo.c cl_ents.c cl_input.c cl_main.c \
cl_misc.c cl_parse.c cl_pred.c cl_tent.c cl_cam.c \ cl_misc.c cl_parse.c cl_pred.c cl_tent.c cl_cam.c \
r_view.c wad.c \ r_view.c wad.c \
skin.c sbar.c nonintel.c menu.c keys.c console.c \ skin.c sbar.c nonintel.c menu.c keys.c console.c \
cl_slist.c $(CL_ASM) cl_slist.c $(client_ASM)
#
# Software-rendering clients
#
# ... Common stuff
#
if ASM_ARCH
soft_ASM= d_draw.S d_draw16.S d_parta.S d_polysa.S d_scana.S d_spr8.S \
d_varsa.S r_aclipa.S r_aliasa.S r_drawa.S r_edgea.S r_varsa.S \
surf16.S surf8.S
endif
soft_SOURCES= cl_model.c cl_trans.c d_edge.c d_fill.c d_init.c d_modech.c \ soft_SOURCES= cl_model.c cl_trans.c d_edge.c d_fill.c d_init.c d_modech.c \
d_part.c d_polyse.c d_scan.c d_sky.c d_sprite.c d_surf.c \ d_part.c d_polyse.c d_scan.c d_sky.c d_sprite.c d_surf.c \
d_vars.c d_zpoint.c draw.c r_aclip.c r_alias.c r_bsp.c \ d_vars.c d_zpoint.c draw.c r_aclip.c r_alias.c r_bsp.c \
r_draw.c r_edge.c r_efrag.c r_light.c r_main.c r_misc.c \ r_draw.c r_edge.c r_efrag.c r_light.c r_main.c r_misc.c \
r_part.c r_sky.c r_sprite.c r_surf.c r_vars.c sw_view.c \ r_part.c r_sky.c r_sprite.c r_surf.c r_vars.c sw_view.c \
screen.c model.c $(SOFT_ASM) screen.c model.c $(soft_ASM)
#
# ... GGI
#
ggi_SOURCES= vid_ggi.c
qf_client_ggi_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES) $(ggi_SOURCES)
qf_client_ggi_LDADD= $(GGI_LIBS) $(CLIENT_LIBS)
qf_client_ggi_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
#
# ... SciTech MGL
#
mgl_SOURCES= vid_mgl.c in_win.c
qf_client_mgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES) $(mgl_SOURCES)
qf_client_mgl_LDADD= $(MGL_LIBS) $(CLIENT_LIBS)
qf_client_mgl_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
#
# ... Linux SVGAlib
#
svga_SOURCES= d_copy.S vid_svgalib.c in_svgalib.c
qf_client_svga_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES) $(svga_SOURCES)
qf_client_svga_LDADD= $(SVGA_LIBS) $(CLIENT_LIBS)
qf_client_svga_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
#
# ... X11
#
x11_SOURCES= vid_x11.c in_x11.c context_x11.c dga_check.c
qf_client_x11_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES) $(x11_SOURCES)
qf_client_x11_LDADD= $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB) $(CLIENT_LIBS)
qf_client_x11_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
#
# OpenGL-using clients
#
# ... Common stuff
#
ogl_SOURCES= gl_draw.c gl_mesh.c gl_model.c gl_ngraph.c gl_part.c \ ogl_SOURCES= gl_draw.c gl_mesh.c gl_model.c gl_ngraph.c gl_part.c \
gl_refrag.c gl_rlight.c gl_rmain.c gl_rmisc.c gl_rsurf.c \ gl_refrag.c gl_rlight.c gl_rmain.c gl_rmisc.c gl_rsurf.c \
gl_screen.c gl_trans.c gl_view.c gl_warp.c gl_screen.c gl_trans.c gl_view.c gl_warp.c
mgl_SOURCES= vid_mgl.c in_win.c #
ggi_SOURCES= vid_ggi.c # ... 3Dfx Voodoo 1 and 2 SVGAlib-based console GL
svga_SOURCES= d_copy.S vid_svgalib.c in_svgalib.c #
x11_SOURCES= vid_x11.c in_x11.c context_x11.c dga_check.c
glx_SOURCES= vid_glx.c in_x11.c context_x11.c dga_check.c
wgl_SOURCES= vid_wgl.c
tdfx_SOURCES= vid_3dfxsvga.c in_svgalib.c tdfx_SOURCES= vid_3dfxsvga.c in_svgalib.c
qf_server_SOURCES= $(common_SOURCES) $(server_SOURCES)
qf_client_mgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES) $(mgl_SOURCES)
qf_client_ggi_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES) $(ggi_SOURCES)
qf_client_svga_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES) $(svga_SOURCES)
qf_client_x11_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES) $(x11_SOURCES)
qf_client_glx_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES) $(glx_SOURCES)
qf_client_3dfx_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES) $(tdfx_SOURCES) qf_client_3dfx_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES) $(tdfx_SOURCES)
qf_client_wgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES) $(wgl_SOURCES)
CLIENT_LIBS = -L. -lqfsys_cl -lqfsnd -lqfcd $(SOUND_LIBS) $(NET_LIBS)
qf_server_LDADD= -L. -lqfsys_sv $(NET_LIBS)
qf_client_mgl_LDADD= $(MGL_LIBS) $(CLIENT_LIBS)
qf_client_ggi_LDADD= $(GGI_LIBS) $(CLIENT_LIBS)
qf_client_svga_LDADD= $(SVGA_LIBS) $(CLIENT_LIBS)
qf_client_x11_LDADD= $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB) $(CLIENT_LIBS)
qf_client_glx_LDADD= $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(CLIENT_LIBS) $(DL_LIBS)
qf_client_3dfx_LDADD= $(TDFXGL_LIBS) $(SVGA_LIBS) $(CLIENT_LIBS) $(DL_LIBS) qf_client_3dfx_LDADD= $(TDFXGL_LIBS) $(SVGA_LIBS) $(CLIENT_LIBS) $(DL_LIBS)
qf_client_wgl_LDADD= $(CLIENT_LIBS)
qf_server_DEPENDENCIES=libqfsys_sv.a
qf_client_mgl_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
qf_client_ggi_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
qf_client_svga_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
qf_client_x11_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
qf_client_glx_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
qf_client_3dfx_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a qf_client_3dfx_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
#
# ... OpenGL in X Window
#
glx_SOURCES= vid_glx.c in_x11.c context_x11.c dga_check.c
qf_client_glx_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES) $(glx_SOURCES)
qf_client_glx_LDADD= $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(CLIENT_LIBS) $(DL_LIBS)
qf_client_glx_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
#
# ... Sam Lantinga's Simple DirectMedia Layer, version 1.1 and higher
#
sgl_SOURCES= vid_sgl.c
qf_client_sgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES) $(sgl_SOURCES)
qf_client_sgl_LDADD= $(SDL_LIBS) $(CLIENT_LIBS) $(DL_LIBS)
qf_client_sgl_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
#
# SGI/Microsoft WGL (Windows OpenGL)
#
wgl_SOURCES= vid_wgl.c
qf_client_wgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES) $(wgl_SOURCES)
qf_client_wgl_LDADD= $(CLIENT_LIBS)
qf_client_wgl_DEPENDENCIES=libqfsys_cl.a libqfsnd.a libqfcd.a
#
# Stuff that doesn't get linked into an executable NEEDS to be mentioned here,
# or it won't be distributed with 'make dist'
#
EXTRA_DIST = makefile.winc makefile.wingl makefile.wins \ EXTRA_DIST = makefile.winc makefile.wingl makefile.wins \
qw_client.dsp qw_server.dsp qw_client.dsp qw_server.dsp

View File

@ -27,25 +27,15 @@
$Id$ $Id$
*/ */
#include <values.h> #ifdef HAVE_CONFIG_H
#include "qtypes.h" # include "config.h"
#include "quakedef.h" #endif
#include "qendian.h"
#include "glquake.h"
#include "cvar.h"
#include "qargs.h"
#include "console.h"
#include "keys.h"
#include "menu.h"
#include "sys.h"
#include "draw.h"
#include "sbar.h"
#include "context_x11.h"
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <ctype.h> #include <ctype.h>
#include <signal.h> #include <signal.h>
#include <values.h>
#ifdef HAVE_DLFCN_H #ifdef HAVE_DLFCN_H
# include <dlfcn.h> # include <dlfcn.h>
@ -69,12 +59,26 @@
#ifdef HAVE_VIDMODE #ifdef HAVE_VIDMODE
# include <X11/extensions/xf86vmode.h> # include <X11/extensions/xf86vmode.h>
#endif #endif
#include "dga_check.h"
#ifdef XMESA #ifdef XMESA
# include <GL/xmesa.h> # include <GL/xmesa.h>
#endif #endif
#include "qtypes.h"
#include "quakedef.h"
#include "qendian.h"
#include "glquake.h"
#include "cvar.h"
#include "qargs.h"
#include "console.h"
#include "keys.h"
#include "menu.h"
#include "sys.h"
#include "draw.h"
#include "sbar.h"
#include "context_x11.h"
#include "dga_check.h"
#define WARP_WIDTH 320 #define WARP_WIDTH 320
#define WARP_HEIGHT 200 #define WARP_HEIGHT 200

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@ -1,7 +1,7 @@
/* /*
vid_null.c vid_sgl.c
null video driver to aid porting efforts Video driver for OpenGL-using versions of SDL
Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 1996-1997 Id Software, Inc.
@ -26,7 +26,18 @@
$Id$ $Id$
*/ */
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <signal.h>
#include <values.h> #include <values.h>
#include <SDL/SDL.h>
#include "qtypes.h" #include "qtypes.h"
#include "quakedef.h" #include "quakedef.h"
#include "qendian.h" #include "qendian.h"
@ -39,13 +50,6 @@
#include "sys.h" #include "sys.h"
#include "draw.h" #include "draw.h"
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <signal.h>
#include <SDL/SDL.h>
#define WARP_WIDTH 320 #define WARP_WIDTH 320
#define WARP_HEIGHT 200 #define WARP_HEIGHT 200