Fix polyblend - This is the (SINGLE) thing Endy did that is easy to fix,

and the only thing he realized he broke.
This commit is contained in:
Joseph Carter 2000-06-29 19:25:00 +00:00
parent ae5b1b624b
commit a9f17c7b6c

View file

@ -813,6 +813,7 @@ void R_PolyBlend (void)
GL_DisableMultitexture(); GL_DisableMultitexture();
glEnable (GL_BLEND);
glDisable (GL_DEPTH_TEST); glDisable (GL_DEPTH_TEST);
glDisable (GL_TEXTURE_2D); glDisable (GL_TEXTURE_2D);