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https://git.code.sf.net/p/quake/newtree
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hopefully, this will compile
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1 changed files with 16 additions and 0 deletions
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@ -33,11 +33,25 @@
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#include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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#include <string.h>
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#endif
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#include <GL/gl.h>
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#include <GL/fxmesa.h>
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#include <glide/sst1vid.h>
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#include <sys/signal.h>
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#ifdef HAVE_DLFCN_H
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# include <dlfcn.h>
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#endif
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#ifndef RTLD_LAZY
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# ifdef DL_LAZY
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# define RTLD_LAZY DL_LAZY
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# else
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# define RTLD_LAZY 0
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# endif
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#endif
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#include "console.h"
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#include "glquake.h"
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#include "qargs.h"
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@ -53,6 +67,8 @@
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static fxMesaContext fc = NULL;
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static void *dlhand;
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int VID_options_items = 0;
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extern void GL_Init_Common(void);
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