Added #include for windows gl

This commit is contained in:
James Brown 2000-05-13 23:49:35 +00:00
parent 0bf2a9f3a9
commit 9b362130b4

View file

@ -30,6 +30,7 @@
#include "quakedef.h" #include "quakedef.h"
#include "winquake.h" #include "winquake.h"
#include "resource.h" #include "resource.h"
#include "glquake.h"
#include <commctrl.h> #include <commctrl.h>
#define MAX_MODE_LIST 30 #define MAX_MODE_LIST 30