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we were drawing the sky layer twice (0-360 horiz, 0-360 vert). Change the vert
to 0-180.
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@ -689,7 +689,7 @@ R_DrawSkyLayer (float s)
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a2y = -bubble_sintable[a+1];
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glBegin (GL_TRIANGLE_STRIP);
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for (b = 0; b <= 32; b++)
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for (b = 0; b <= 16; b++)
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{
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x = bubble_costable[b];
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y = -bubble_sintable[b];
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