diff --git a/ROADMAP b/ROADMAP new file mode 100644 index 0000000..a04b003 --- /dev/null +++ b/ROADMAP @@ -0,0 +1,16 @@ +o it seems possible to crash a QF server still - need to fix this! +o water textures are seriously screwed in GL +o GL is still way too slow +X R_DrawParticles in software hangs +o Draw_Pic and friends need a cleanup in GL at least +o It's possible to stick on some obtuse-angled corners qwsv 2.3x didn't +o Scitech MGL used in win32 is screwed - dump it and use SDL +o software PCXs don't work in X11 at least if you're using 24/32 color +o console commands to see a user, ignore talk from them, etc +o more direct inter-team comms (ie, talk to offense or defense directly) +o improved crosshairs (custom file, 32 bit for GL, etc) +o Endy's effects need to be made to work properly +? software targets should mix color at 16/16 or 24/32 color +? Draw_Pic and other tex draw functions should to use local palettes +? wad loader should load wad3 and fall back to wad2 if necessary +