clean up V_CheckGamma a bit

This commit is contained in:
Bill Currie 2001-04-23 18:44:56 +00:00
parent 2d5f4b86fb
commit 8327d1edac

View file

@ -271,20 +271,12 @@ byte gammatable[256]; // palette is sent through this
qboolean
V_CheckGamma (void)
{
//static float oldbrightness;
//static float oldcontrast;
static float oldgamma;
if (oldgamma != vid_gamma->value) {
if (oldgamma == vid_gamma->value)
return false;
oldgamma = vid_gamma->value;
VID_UpdateGamma (vid_gamma);
}
//if ((brightness->value == oldbrightness) && contrast->value == oldcontrast)
// return false;
//oldbrightness = brightness->value;
//oldcontrast = contrast->value;
//BuildGammaTable (brightness->value, contrast->value);
vid.recalc_refdef = 1; // force a surface cache flush
return true;