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quakedef.h removed
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1 changed files with 26 additions and 4 deletions
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/*
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gl_draw.c
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(description)
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Draw functions for chars, textures, etc
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Copyright (C) 1996-1997 Id Software, Inc.
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$Id$
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*/
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// draw.c -- this is the only file outside the refresh that touches the
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// vid buffer
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#include "quakedef.h"
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#include <string.h>
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#include <stdio.h>
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#include "bothdefs.h" // needed by: common.h, net.h, client.h
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#include "common.h"
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#include "bspfile.h" // needed by: glquake.h
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#include "vid.h"
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#include "sys.h"
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#include "zone.h" // needed by: client.h, gl_model.h
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#include "mathlib.h" // needed by: protocol.h, render.h, client.h,
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// modelgen.h, glmodel.h
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#include "wad.h"
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#include "draw.h"
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#include "cvar.h"
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#include "net.h" // needed by: client.h
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#include "protocol.h" // needed by: client.h
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#include "cmd.h"
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#include "sbar.h"
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#include "render.h" // needed by: client.h, gl_model.h, glquake.h
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#include "client.h" // need cls in this file
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#include "gl_model.h" // needed by: glquake.h
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#include "console.h"
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#include "glquake.h"
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extern unsigned char d_15to8table[65536];
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extern cvar_t crosshair, cl_crossx, cl_crossy, crosshaircolor;
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