quakedef.h removed

This commit is contained in:
Joseph Carter 2000-05-12 16:16:29 +00:00
parent 47f93d8d41
commit 7d67cc2e7c

View file

@ -1,7 +1,7 @@
/* /*
gl_draw.c gl_draw.c
(description) Draw functions for chars, textures, etc
Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 1996-1997 Id Software, Inc.
@ -25,10 +25,32 @@
$Id$ $Id$
*/ */
// draw.c -- this is the only file outside the refresh that touches the
// vid buffer
#include "quakedef.h" #include <string.h>
#include <stdio.h>
#include "bothdefs.h" // needed by: common.h, net.h, client.h
#include "common.h"
#include "bspfile.h" // needed by: glquake.h
#include "vid.h"
#include "sys.h"
#include "zone.h" // needed by: client.h, gl_model.h
#include "mathlib.h" // needed by: protocol.h, render.h, client.h,
// modelgen.h, glmodel.h
#include "wad.h"
#include "draw.h"
#include "cvar.h"
#include "net.h" // needed by: client.h
#include "protocol.h" // needed by: client.h
#include "cmd.h"
#include "sbar.h"
#include "render.h" // needed by: client.h, gl_model.h, glquake.h
#include "client.h" // need cls in this file
#include "gl_model.h" // needed by: glquake.h
#include "console.h"
#include "glquake.h"
extern unsigned char d_15to8table[65536]; extern unsigned char d_15to8table[65536];
extern cvar_t crosshair, cl_crossx, cl_crossy, crosshaircolor; extern cvar_t crosshair, cl_crossx, cl_crossy, crosshaircolor;