mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-10 23:02:16 +00:00
gl_sky_clip is getting closer to working with skybox. Textures are borked (not
sure if I'm doing something wrong or if gl is having problems with the scale) and clipping is a little wonky, but I know the reason for that:) Also, it seems skys aren't always being drawn: probably something wrong in gl_rsurf.
This commit is contained in:
parent
1d4c83b5bb
commit
7bd99717d2
2 changed files with 72 additions and 19 deletions
|
@ -931,15 +931,15 @@ void R_RecursiveWorldNode (mnode_t *node)
|
|||
if (surf->visframe != r_framecount)
|
||||
continue;
|
||||
|
||||
if ((dot < 0) ^ !!(surf->flags & SURF_PLANEBACK))
|
||||
continue; // wrong side
|
||||
|
||||
if (surf->flags & SURF_DRAWSKY) {
|
||||
surf->texturechain = sky_chain;
|
||||
sky_chain = surf;
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((dot < 0) ^ !!(surf->flags & SURF_PLANEBACK))
|
||||
continue; // wrong side
|
||||
|
||||
if (surf->flags & SURF_DRAWTURB)
|
||||
{
|
||||
surf->texturechain = waterchain;
|
||||
|
|
|
@ -115,42 +115,42 @@ R_SkyBoxPolyVec (vec5_t v)
|
|||
|
||||
vec5_t skyvec[6][4] = {
|
||||
{
|
||||
// right
|
||||
// right +y
|
||||
{ftc (1), ftc (0), 1024, 1024, 1024},
|
||||
{ftc (1), ftc (1), 1024, 1024, -1024},
|
||||
{ftc (0), ftc (1), -1024, 1024, -1024},
|
||||
{ftc (0), ftc (0), -1024, 1024, 1024}
|
||||
},
|
||||
{
|
||||
// back
|
||||
// back -x
|
||||
{ftc (1), ftc (0), -1024, 1024, 1024},
|
||||
{ftc (1), ftc (1), -1024, 1024, -1024},
|
||||
{ftc (0), ftc (1), -1024, -1024, -1024},
|
||||
{ftc (0), ftc (0), -1024, -1024, 1024}
|
||||
},
|
||||
{
|
||||
// left
|
||||
// left -y
|
||||
{ftc (1), ftc (0), -1024, -1024, 1024},
|
||||
{ftc (1), ftc (1), -1024, -1024, -1024},
|
||||
{ftc (0), ftc (1), 1024, -1024, -1024},
|
||||
{ftc (0), ftc (0), 1024, -1024, 1024}
|
||||
},
|
||||
{
|
||||
// front
|
||||
// front +x
|
||||
{ftc (1), ftc (0), 1024, -1024, 1024},
|
||||
{ftc (1), ftc (1), 1024, -1024, -1024},
|
||||
{ftc (0), ftc (1), 1024, 1024, -1024},
|
||||
{ftc (0), ftc (0), 1024, 1024, 1024}
|
||||
},
|
||||
{
|
||||
// up
|
||||
// up +z
|
||||
{ftc (1), ftc (0), 1024, -1024, 1024},
|
||||
{ftc (1), ftc (1), 1024, 1024, 1024},
|
||||
{ftc (0), ftc (1), -1024, 1024, 1024},
|
||||
{ftc (0), ftc (0), -1024, -1024, 1024}
|
||||
},
|
||||
{
|
||||
// down
|
||||
// down -z
|
||||
{ftc (1), ftc (0), 1024, 1024, -1024},
|
||||
{ftc (1), ftc (1), 1024, -1024, -1024},
|
||||
{ftc (0), ftc (1), -1024, -1024, -1024},
|
||||
|
@ -305,19 +305,59 @@ determine_face (vec3_t v)
|
|||
return i;
|
||||
}
|
||||
|
||||
static void
|
||||
set_vertex (glpoly_t *p, vec3_t v, int face)
|
||||
{
|
||||
int ind = p->numverts++;
|
||||
VectorCopy (v, p->verts[ind]);
|
||||
VectorAdd (v, r_refdef.vieworg, p->verts[ind]);
|
||||
switch (face) {
|
||||
case 0:
|
||||
p->verts[ind][3] = (1024 - v[1]) / 2048;
|
||||
p->verts[ind][4] = (1024 - v[2]) / 2048;
|
||||
break;
|
||||
case 1:
|
||||
p->verts[ind][3] = (1024 + v[0]) / 2048;
|
||||
p->verts[ind][4] = (1024 - v[2]) / 2048;
|
||||
break;
|
||||
case 2:
|
||||
p->verts[ind][3] = (1024 + v[0]) / 2048;
|
||||
p->verts[ind][4] = (1024 + v[1]) / 2048;
|
||||
break;
|
||||
case 4:
|
||||
p->verts[ind][3] = (1024 + v[1]) / 2048;
|
||||
p->verts[ind][4] = (1024 - v[2]) / 2048;
|
||||
break;
|
||||
case 5:
|
||||
p->verts[ind][3] = (1024 - v[0]) / 2048;
|
||||
p->verts[ind][4] = (1024 - v[2]) / 2048;
|
||||
break;
|
||||
case 6:
|
||||
p->verts[ind][3] = (1024 - v[0]) / 2048;
|
||||
p->verts[ind][4] = (1024 - v[1]) / 2048;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
R_DrawSkyBoxPoly (glpoly_t *poly)
|
||||
{
|
||||
vec3_t v, last_v;
|
||||
struct {
|
||||
int tex;
|
||||
glpoly_t poly;
|
||||
float verts[32][VERTEXSIZE];
|
||||
} box[6];
|
||||
glpoly_t *p;
|
||||
int i;
|
||||
int i, j;
|
||||
int face, prev_face;
|
||||
|
||||
memset (box, 0, sizeof (box));
|
||||
box[0].tex = SKY_TEX + 0;
|
||||
box[1].tex = SKY_TEX + 1;
|
||||
box[2].tex = SKY_TEX + 2;
|
||||
box[3].tex = SKY_TEX + 3;
|
||||
box[4].tex = SKY_TEX + 4;
|
||||
box[5].tex = SKY_TEX + 5;
|
||||
if (poly->numverts>=32) {
|
||||
Con_Printf ("too many verts!");
|
||||
abort();
|
||||
|
@ -325,7 +365,6 @@ R_DrawSkyBoxPoly (glpoly_t *poly)
|
|||
|
||||
VectorSubtract (poly->verts[poly->numverts - 1], r_refdef.vieworg, v);
|
||||
prev_face = determine_face (v);
|
||||
p = &box[prev_face].poly;
|
||||
VectorCopy (v, last_v);
|
||||
|
||||
for (i=0; i< poly->numverts; i++) {
|
||||
|
@ -339,18 +378,28 @@ R_DrawSkyBoxPoly (glpoly_t *poly)
|
|||
VectorSubtract (v, last_v, l);
|
||||
l[prev_face % 3] = 0;
|
||||
VectorAdd (last_v, l, l);
|
||||
p = &box[prev_face].poly;
|
||||
VectorCopy (l, p->verts[p->numverts++]);
|
||||
p = &box[face].poly;
|
||||
VectorCopy (l, p->verts[p->numverts++]);
|
||||
|
||||
set_vertex(&box[prev_face].poly, l, prev_face);
|
||||
set_vertex(&box[face].poly, l, face);
|
||||
}
|
||||
}
|
||||
p = &box[face].poly;
|
||||
VectorCopy (v, p->verts[p->numverts++]);
|
||||
set_vertex(&box[face].poly, v, face);
|
||||
|
||||
VectorCopy (v, last_v);
|
||||
prev_face = face;
|
||||
}
|
||||
|
||||
for (i = 0; i < 6; i++) {
|
||||
if (box[i].poly.numverts < 2)
|
||||
continue;
|
||||
glBegin (GL_POLYGON);
|
||||
glBindTexture (GL_TEXTURE_2D, box[i].tex);
|
||||
for (j=0; j < box[i].poly.numverts; j++) {
|
||||
glTexCoord2fv (box[i].poly.verts[j]+3);
|
||||
glVertex3fv (box[i].poly.verts[j]);
|
||||
}
|
||||
glEnd ();
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -375,7 +424,11 @@ R_DrawSkyChain (msurface_t *sky_chain)
|
|||
{
|
||||
if (skyloaded) {
|
||||
while (sky_chain) {
|
||||
R_DrawSkyBoxPoly (sky_chain->polys);
|
||||
glpoly_t *p = sky_chain->polys;
|
||||
while (p) {
|
||||
R_DrawSkyBoxPoly (p);
|
||||
p = p->next;
|
||||
}
|
||||
sky_chain = sky_chain->texturechain;
|
||||
}
|
||||
} else {
|
||||
|
|
Loading…
Reference in a new issue