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Fix for TimeRefresh. (oops)
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1 changed files with 2 additions and 2 deletions
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@ -525,7 +525,7 @@ void R_TimeRefresh_f (void)
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start = Sys_DoubleTime ();
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for (i=0 ; i<128 ; i++)
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{
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GL_BeginRendering();
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GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
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r_refdef.viewangles[1] = i/128.0*360.0;
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R_RenderView ();
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glFinish ();
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@ -539,7 +539,7 @@ void R_TimeRefresh_f (void)
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// glDrawBuffer (GL_BACK);
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// GL_EndRendering ();
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GL_BeginRendering();
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GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
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}
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void D_FlushCaches (void)
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