mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-24 13:01:58 +00:00
sdl and sgl build now too :)
This commit is contained in:
parent
305fc0c371
commit
76bee6c8ab
3 changed files with 12 additions and 8 deletions
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@ -235,7 +235,7 @@ qf_client_mgl_DEPENDENCIES=libqfnet.a libqfsys_cl.a libqfsnd.a libqfcd.a libqfjs
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#
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# ... Sam Lantinga's Simple DirectMedia Layer, version 1.0 and higher
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#
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sdl_SOURCES= vid_sdl.c in_sdl.c
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sdl_SOURCES= vid_sdl.c in_sdl.c cl_sys_sdl.c
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qf_client_sdl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES) $(sdl_SOURCES)
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qf_client_sdl_LDADD= $(SDL_LIBS) $(CLIENT_LIBS)
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@ -293,7 +293,7 @@ qf_client_glx_DEPENDENCIES=libqfnet.a libqfsys_cl.a libqfsnd.a libqfcd.a libqfjs
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#
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# ... Sam Lantinga's Simple DirectMedia Layer, version 1.1 and higher, in GL mode
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#
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sgl_SOURCES= vid_sgl.c vid_common_gl.c in_sdl.c
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sgl_SOURCES= vid_sgl.c vid_common_gl.c in_sdl.c cl_sys_sdl.c
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qf_client_sgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES) $(sgl_SOURCES)
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qf_client_sgl_LDADD= $(SDL_LIBS) $(X_LIBS) $(GLX_LIBS) $(CLIENT_LIBS) $(DL_LIBS)
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@ -53,8 +53,8 @@
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# include <sys/mman.h>
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#endif
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#include <SDL.H>
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#include <SDL_main.H>
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#include <SDL.h>
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#include <SDL_main.h>
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#include "sys.h"
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#include "qargs.h"
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@ -98,7 +98,7 @@ int
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Sys_FileTime (char *path)
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{
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QFile *f;
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int t, retval;
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int retval;
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f = Qopen (path, "rb");
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@ -242,9 +242,6 @@ SDL_main (int c, char **v)
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double time, oldtime, newtime;
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int j;
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static char cwd[1024];
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int t;
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#ifndef WIN32
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signal (SIGFPE, SIG_IGN);
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#endif
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@ -287,6 +284,7 @@ SDL_main (int c, char **v)
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}
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/* fixme: evil stub for directsound crap */
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void
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IN_Accumulate (void)
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{
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}
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@ -186,6 +186,12 @@ Sys_Init (void)
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*/
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char *newargv[256];
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#ifdef main
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# if main == SDL_main
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# undef main
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# endif
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#endif
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int
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main (int argc, char **argv)
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{
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