This commit is contained in:
Jeff Teunissen 2000-10-26 18:13:59 +00:00
parent 217f59e1ed
commit 75778143ee

View file

@ -1101,27 +1101,27 @@ void SCR_UpdateScreen (void)
M_Draw ();
}
// LordHavoc: adjustable brightness and contrast,
// also makes polyblend apply to whole screen
glDisable(GL_TEXTURE_2D);
glEnable (GL_BLEND);
// LordHavoc: adjustable brightness and contrast,
// also makes polyblend apply to whole screen
glDisable (GL_TEXTURE_2D);
Cvar_SetValue (brightness, bound (1, brightness->value, 5));
if (lighthalf) // LordHavoc: render was done at half brightness
f = brightness->value * 2;
else
f = brightness->value;
if (f >= 1.001) { // Make sure we don't get bit by roundoff errors
if (f >= 1.002) { // Make sure we don't get bit by roundoff errors
glBlendFunc (GL_DST_COLOR, GL_ONE);
glBegin (GL_QUADS);
while (f >= 1.001) { // precision
while (f >= 1.002) { // precision
if (f >= 2)
glColor3f (1, 1, 1);
else
glColor3f (f-1, f-1, f-1);
glVertex2i (0, 0);
glVertex2i (vid.width, 0);
glVertex2i (vid.width, vid.height);
glVertex2i (0, vid.height);
glVertex2f (0, 0);
glVertex2f (vid.width, 0);
glVertex2f (vid.width, vid.height);
glVertex2f (0, vid.height);
f *= 0.5;
}
glEnd ();
@ -1133,29 +1133,28 @@ void SCR_UpdateScreen (void)
glBegin (GL_QUADS);
if (contrast->value < 0.999) { // precision
glColor4f (0.5, 0.5, 0.5, (1 - contrast->value));
glVertex2i (0, 0);
glVertex2i (vid.width, 0);
glVertex2i (vid.width, vid.height);
glVertex2i (0, vid.height);
glVertex2f (0, 0);
glVertex2f (vid.width, 0);
glVertex2f (vid.width, vid.height);
glVertex2f (0, vid.height);
}
if (v_blend[3]) {
glColor4fv (v_blend);
glVertex2i (0, 0);
glVertex2i (vid.width, 0);
glVertex2i (vid.width, vid.height);
glVertex2i (0, vid.height);
glVertex2f (0, 0);
glVertex2f (vid.width, 0);
glVertex2f (vid.width, vid.height);
glVertex2f (0, vid.height);
}
glEnd ();
glColor3ubv(lighthalf_v);
glColor3ubv (lighthalf_v);
}
glEnable(GL_TEXTURE_2D);
glEnable (GL_TEXTURE_2D);
V_UpdatePalette ();
if (r_speeds->int_val)
{
if (r_speeds->int_val) {
// glFinish ();
time2 = Sys_DoubleTime ();
Con_Printf ("%3i ms %4i wpoly %4i epoly\n", (int)((time2-time1)*1000), c_brush_polys, c_alias_polys);