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https://git.code.sf.net/p/quake/newtree
synced 2024-11-21 19:51:18 +00:00
Clean up after myself in the Z_* purge..
This commit is contained in:
parent
def35745d7
commit
750457b368
8 changed files with 17 additions and 16 deletions
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@ -27,6 +27,7 @@
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*/
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#ifndef _ZONE_H
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#define _ZONE_H
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/*
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memory allocation
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@ -45,7 +45,7 @@ server_entry_t *SL_Add (server_entry_t *start, char *ip, char *desc) {
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server_entry_t *p;
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p = start;
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if (!start) { //Nothing at beginning of list, create it
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start = malloc(sizeof(server_entry_t));
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start = calloc(1, sizeof(server_entry_t));
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start->prev = 0;
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start->next = 0;
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start->server = malloc(strlen(ip) + 1);
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@ -57,7 +57,7 @@ server_entry_t *SL_Add (server_entry_t *start, char *ip, char *desc) {
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for(p=start;p->next;p=p->next); //Get to end of list
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p->next = malloc(sizeof(server_entry_t));
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p->next = calloc(1, sizeof(server_entry_t));
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p->next->prev = p;
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p->next->server = malloc(strlen(ip) + 1);
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p->next->desc = malloc(strlen(desc) + 1);
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@ -95,7 +95,7 @@ server_entry_t *SL_InsB (server_entry_t *start, server_entry_t *place, char *ip,
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server_entry_t *new;
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server_entry_t *other;
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new = malloc(sizeof(server_entry_t));
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new = calloc(1, sizeof(server_entry_t));
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new->server = malloc(strlen(ip) + 1);
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new->desc = malloc(strlen(desc) + 1);
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strcpy(new->server,ip);
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@ -425,7 +425,7 @@ void Cmd_Alias_f (void)
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if (!a)
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{
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a = malloc (sizeof(cmdalias_t));
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a = calloc (1, sizeof(cmdalias_t));
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a->next = cmd_alias;
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cmd_alias = a;
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}
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@ -96,7 +96,7 @@ void Cvar_Alias_Get (char *name, cvar_t *cvar)
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var = Cvar_FindAlias(name);
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if (!var)
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{
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alias = (cvar_alias_t *) malloc(sizeof(cvar_alias_t));
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alias = (cvar_alias_t *) calloc(1, sizeof(cvar_alias_t));
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alias->next = calias_vars;
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calias_vars = alias;
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alias->name = strdup(name);
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@ -442,7 +442,7 @@ cvar_t *Cvar_Get(char *name, char *string, int cvarflags, char *description)
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v = Cvar_FindVar(name);
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if (!v)
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{
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v = (cvar_t *) malloc(sizeof(cvar_t));
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v = (cvar_t *) calloc(1, sizeof(cvar_t));
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// Cvar doesn't exist, so we create it
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v->next = cvar_vars;
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cvar_vars = v;
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@ -69,7 +69,7 @@ opendir (const char *szPath)
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/* Allocate enough space to store DIR structure and the complete
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* directory path given. */
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nd = (DIR *) malloc (sizeof (DIR) + strlen (szPath) + strlen (SLASH) +
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nd = (DIR *) calloc (1, sizeof (DIR) + strlen (szPath) + strlen (SLASH) +
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strlen (SUFFIX));
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if (!nd)
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@ -96,7 +96,7 @@ void COM_InitArgv (int argc, char **argv)
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safe = false;
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largv = (char**)malloc ((argc + NUM_SAFE_ARGVS + 1) * sizeof (char**));
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largv = (char**)calloc (1, (argc + NUM_SAFE_ARGVS + 1) * sizeof (char**));
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for (com_argc=0, len=0 ; com_argc < argc ; com_argc++)
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{
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@ -107,7 +107,7 @@ void COM_InitArgv (int argc, char **argv)
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len += strlen (argv[com_argc]) + 1;
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}
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com_cmdline = (char*)malloc (len+1); // need strlen(com_cmdline)+2
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com_cmdline = (char*)calloc (1, len+1); // need strlen(com_cmdline)+2
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com_cmdline[0] = 0;
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if (len) {
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for (i=1; i < argc; i++)
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@ -509,7 +509,7 @@ COM_LoadFile (char *path, int usehunk)
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else if (usehunk == 2)
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buf = Hunk_TempAlloc (len+1);
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else if (usehunk == 0)
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buf = malloc (len+1);
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buf = calloc (1, len+1);
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else if (usehunk == 3)
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buf = Cache_Alloc (loadcache, len+1, base);
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else if (usehunk == 4)
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@ -604,7 +604,7 @@ COM_LoadPackFile (char *packfile)
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if (numpackfiles > MAX_FILES_IN_PACK)
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Sys_Error ("%s has %i files", packfile, numpackfiles);
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newfiles = malloc (numpackfiles * sizeof(packfile_t));
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newfiles = calloc (1, numpackfiles * sizeof(packfile_t));
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fseek (packhandle, header.dirofs, SEEK_SET);
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fread (info, 1, header.dirlen, packhandle);
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@ -618,7 +618,7 @@ COM_LoadPackFile (char *packfile)
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newfiles[i].filelen = LittleLong(info[i].filelen);
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}
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pack = malloc (sizeof (pack_t));
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pack = calloc (1, sizeof (pack_t));
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strcpy (pack->filename, packfile);
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pack->handle = packhandle;
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pack->numfiles = numpackfiles;
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@ -676,7 +676,7 @@ COM_LoadGameDirectory(char *dir)
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Con_DPrintf ("COM_LoadGameDirectory (\"%s\")\n", dir);
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pakfiles = malloc(FBLOCK_SIZE * sizeof(char *));
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pakfiles = calloc(1, FBLOCK_SIZE * sizeof(char *));
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bufsize += FBLOCK_SIZE;
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if (!pakfiles)
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goto COM_LoadGameDirectory_free;
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@ -720,7 +720,7 @@ COM_LoadGameDirectory(char *dir)
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if (!pak) {
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Sys_Error(va("Bad pakfile %s!!", pakfiles[i]));
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} else {
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search = malloc (sizeof(searchpath_t));
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search = calloc (1, sizeof(searchpath_t));
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search->pack = pak;
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search->next = com_searchpaths;
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com_searchpaths = search;
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@ -760,7 +760,7 @@ COM_AddDirectory (char *dir)
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//
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// add the directory to the search path
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//
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search = malloc (sizeof(searchpath_t));
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search = calloc (1, sizeof(searchpath_t));
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strcpy (search->filename, dir);
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search->next = com_searchpaths;
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com_searchpaths = search;
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@ -869,7 +869,7 @@ void SCR_RSShot_f (void)
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fracw = (float)vid.width / (float)w;
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frach = (float)vid.height / (float)h;
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newbuf = malloc(w*h);
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newbuf = calloc(1, w*h);
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for (y = 0; y < h; y++) {
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dest = newbuf + (w * y);
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