function header comment cleanup

This commit is contained in:
Bill Currie 2001-01-29 04:03:00 +00:00
parent e930c800f0
commit 645ba3fe40

View file

@ -111,7 +111,6 @@ static gltexture_t gltextures[MAX_GLTEXTURES];
static int numgltextures = 0; static int numgltextures = 0;
/* /*
=============================================================================
scrap allocation scrap allocation
@ -121,7 +120,6 @@ static int numgltextures = 0;
Note, this is a kluge, which may slow down sane cards.. Note, this is a kluge, which may slow down sane cards..
As such its all contained in ifdefs.. As such its all contained in ifdefs..
=============================================================================
*/ */
#undef gl_draw_scraps #undef gl_draw_scraps
@ -255,9 +253,7 @@ Draw_ClearCache (void)
} }
/* /*
================ Draw_CachePic
Draw_CachePic
================
*/ */
qpic_t * qpic_t *
Draw_CachePic (char *path) Draw_CachePic (char *path)
@ -336,9 +332,7 @@ static glmode_t modes[] = {
}; };
/* /*
=============== Draw_TextureMode_f
Draw_TextureMode_f
===============
*/ */
static void static void
Draw_TextureMode_f (void) Draw_TextureMode_f (void)
@ -436,9 +430,7 @@ extern void glrmain_init (void);
extern void glrsurf_init (void); extern void glrsurf_init (void);
/* /*
=============== Draw_Init
Draw_Init
===============
*/ */
void void
Draw_Init (void) Draw_Init (void)
@ -528,13 +520,11 @@ Draw_Init_Cvars (void)
/* /*
================ Draw_Character8
Draw_Character8
Draws one 8*8 graphics character with 0 being transparent. Draws one 8*8 graphics character with 0 being transparent.
It can be clipped to the top of the screen to allow the console to be It can be clipped to the top of the screen to allow the console to be
smoothly scrolled off. smoothly scrolled off.
================
*/ */
void void
Draw_Character8 (int x, int y, int num) Draw_Character8 (int x, int y, int num)
@ -572,9 +562,7 @@ Draw_Character8 (int x, int y, int num)
} }
/* /*
================ Draw_String8
Draw_String8
================
*/ */
void void
Draw_String8 (int x, int y, char *str) Draw_String8 (int x, int y, char *str)
@ -587,9 +575,7 @@ Draw_String8 (int x, int y, char *str)
} }
/* /*
================ Draw_AltString8
Draw_AltString8
================
*/ */
void void
Draw_AltString8 (int x, int y, char *str) Draw_AltString8 (int x, int y, char *str)
@ -647,9 +633,7 @@ Draw_Crosshair (void)
} }
/* /*
============= Draw_Pic
Draw_Pic
=============
*/ */
void void
Draw_Pic (int x, int y, qpic_t *pic) Draw_Pic (int x, int y, qpic_t *pic)
@ -717,11 +701,9 @@ Draw_SubPic (int x, int y, qpic_t *pic, int srcx, int srcy, int width,
} }
/* /*
============= Draw_TransPicTranslate
Draw_TransPicTranslate
Only used for the player color selection menu Only used for the player color selection menu
=============
*/ */
void void
Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte * translation) Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte * translation)
@ -861,12 +843,10 @@ Draw_ConsoleBackground (int lines)
/* /*
============= Draw_TileClear
Draw_TileClear
This repeats a 64*64 tile graphic to fill the screen around a sized down This repeats a 64*64 tile graphic to fill the screen around a sized down
refresh window. refresh window.
=============
*/ */
void void
Draw_TileClear (int x, int y, int w, int h) Draw_TileClear (int x, int y, int w, int h)
@ -891,11 +871,9 @@ Draw_TileClear (int x, int y, int w, int h)
/* /*
============= Draw_Fill
Draw_Fill
Fills a box of pixels with a single color Fills a box of pixels with a single color
=============
*/ */
void void
Draw_Fill (int x, int y, int w, int h, int c) Draw_Fill (int x, int y, int w, int h, int c)
@ -923,10 +901,7 @@ Draw_Fill (int x, int y, int w, int h, int c)
//============================================================================= //=============================================================================
/* /*
================ Draw_FadeScreen
Draw_FadeScreen
================
*/ */
void void
Draw_FadeScreen (void) Draw_FadeScreen (void)
@ -950,12 +925,10 @@ Draw_FadeScreen (void)
//============================================================================= //=============================================================================
/* /*
================ Draw_BeginDisc
Draw_BeginDisc
Draws the little blue disc in the corner of the screen. Draws the little blue disc in the corner of the screen.
Call before beginning any disc IO. Call before beginning any disc IO.
================
*/ */
void void
Draw_BeginDisc (void) Draw_BeginDisc (void)
@ -964,12 +937,10 @@ Draw_BeginDisc (void)
/* /*
================ Draw_EndDisc
Draw_EndDisc
Erases the disc icon. Erases the disc icon.
Call after completing any disc IO Call after completing any disc IO
================
*/ */
void void
Draw_EndDisc (void) Draw_EndDisc (void)
@ -977,11 +948,9 @@ Draw_EndDisc (void)
} }
/* /*
================ GL_Set2D
GL_Set2D
Setup as if the screen was 320*200 Setup as if the screen was 320*200
================
*/ */
void void
GL_Set2D (void) GL_Set2D (void)
@ -1004,9 +973,7 @@ GL_Set2D (void)
//==================================================================== //====================================================================
/* /*
================ GL_ResampleTexture
GL_ResampleTexture
================
*/ */
static void static void
GL_ResampleTexture (unsigned int *in, int inwidth, int inheight, GL_ResampleTexture (unsigned int *in, int inwidth, int inheight,
@ -1030,9 +997,7 @@ GL_ResampleTexture (unsigned int *in, int inwidth, int inheight,
} }
/* /*
================ GL_Resample8BitTexture -- JACK
GL_Resample8BitTexture -- JACK
================
*/ */
#if defined(GL_SHARED_TEXTURE_PALETTE_EXT) && defined(HAVE_GL_COLOR_INDEX8_EXT) #if defined(GL_SHARED_TEXTURE_PALETTE_EXT) && defined(HAVE_GL_COLOR_INDEX8_EXT)
static void static void
@ -1058,11 +1023,9 @@ GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight,
#endif #endif
/* /*
================ GL_MipMap
GL_MipMap
Operates in place, quartering the size of the texture Operates in place, quartering the size of the texture
================
*/ */
static void static void
GL_MipMap (byte * in, int width, int height) GL_MipMap (byte * in, int width, int height)
@ -1084,11 +1047,9 @@ GL_MipMap (byte * in, int width, int height)
} }
/* /*
================ GL_MipMap8Bit
GL_MipMap8Bit
Mipping for 8 bit textures Mipping for 8 bit textures
================
*/ */
#if defined(GL_SHARED_TEXTURE_PALETTE_EXT) && defined(HAVE_GL_COLOR_INDEX8_EXT) #if defined(GL_SHARED_TEXTURE_PALETTE_EXT) && defined(HAVE_GL_COLOR_INDEX8_EXT)
static void static void
@ -1121,9 +1082,7 @@ GL_MipMap8Bit (byte * in, int width, int height)
#endif #endif
/* /*
=============== GL_Upload32
GL_Upload32
===============
*/ */
static void static void
GL_Upload32 (unsigned int *data, int width, int height, qboolean mipmap, GL_Upload32 (unsigned int *data, int width, int height, qboolean mipmap,
@ -1264,9 +1223,7 @@ GL_Upload8_EXT (byte * data, int width, int height, qboolean mipmap,
extern qboolean VID_Is8bit (void); extern qboolean VID_Is8bit (void);
/* /*
=============== GL_Upload8
GL_Upload8
===============
*/ */
void void
GL_Upload8 (byte * data, int width, int height, qboolean mipmap, qboolean alpha) GL_Upload8 (byte * data, int width, int height, qboolean mipmap, qboolean alpha)
@ -1317,9 +1274,7 @@ GL_Upload8 (byte * data, int width, int height, qboolean mipmap, qboolean alpha)
} }
/* /*
================ GL_LoadTexture
GL_LoadTexture
================
*/ */
int int
GL_LoadTexture (char *identifier, int width, int height, byte * data, GL_LoadTexture (char *identifier, int width, int height, byte * data,
@ -1383,9 +1338,7 @@ GL_LoadTexture (char *identifier, int width, int height, byte * data,
/* /*
================ GL_LoadPicTexture
GL_LoadPicTexture
================
*/ */
static int static int
GL_LoadPicTexture (qpic_t *pic) GL_LoadPicTexture (qpic_t *pic)