mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-25 05:21:58 +00:00
function header comment cleanup
This commit is contained in:
parent
e930c800f0
commit
645ba3fe40
1 changed files with 36 additions and 83 deletions
119
source/gl_draw.c
119
source/gl_draw.c
|
@ -111,7 +111,6 @@ static gltexture_t gltextures[MAX_GLTEXTURES];
|
|||
static int numgltextures = 0;
|
||||
|
||||
/*
|
||||
=============================================================================
|
||||
|
||||
scrap allocation
|
||||
|
||||
|
@ -121,7 +120,6 @@ static int numgltextures = 0;
|
|||
Note, this is a kluge, which may slow down sane cards..
|
||||
As such its all contained in ifdefs..
|
||||
|
||||
=============================================================================
|
||||
*/
|
||||
|
||||
#undef gl_draw_scraps
|
||||
|
@ -255,9 +253,7 @@ Draw_ClearCache (void)
|
|||
}
|
||||
|
||||
/*
|
||||
================
|
||||
Draw_CachePic
|
||||
================
|
||||
Draw_CachePic
|
||||
*/
|
||||
qpic_t *
|
||||
Draw_CachePic (char *path)
|
||||
|
@ -336,9 +332,7 @@ static glmode_t modes[] = {
|
|||
};
|
||||
|
||||
/*
|
||||
===============
|
||||
Draw_TextureMode_f
|
||||
===============
|
||||
Draw_TextureMode_f
|
||||
*/
|
||||
static void
|
||||
Draw_TextureMode_f (void)
|
||||
|
@ -436,9 +430,7 @@ extern void glrmain_init (void);
|
|||
extern void glrsurf_init (void);
|
||||
|
||||
/*
|
||||
===============
|
||||
Draw_Init
|
||||
===============
|
||||
Draw_Init
|
||||
*/
|
||||
void
|
||||
Draw_Init (void)
|
||||
|
@ -528,13 +520,11 @@ Draw_Init_Cvars (void)
|
|||
|
||||
|
||||
/*
|
||||
================
|
||||
Draw_Character8
|
||||
Draw_Character8
|
||||
|
||||
Draws one 8*8 graphics character with 0 being transparent.
|
||||
It can be clipped to the top of the screen to allow the console to be
|
||||
smoothly scrolled off.
|
||||
================
|
||||
Draws one 8*8 graphics character with 0 being transparent.
|
||||
It can be clipped to the top of the screen to allow the console to be
|
||||
smoothly scrolled off.
|
||||
*/
|
||||
void
|
||||
Draw_Character8 (int x, int y, int num)
|
||||
|
@ -572,9 +562,7 @@ Draw_Character8 (int x, int y, int num)
|
|||
}
|
||||
|
||||
/*
|
||||
================
|
||||
Draw_String8
|
||||
================
|
||||
Draw_String8
|
||||
*/
|
||||
void
|
||||
Draw_String8 (int x, int y, char *str)
|
||||
|
@ -587,9 +575,7 @@ Draw_String8 (int x, int y, char *str)
|
|||
}
|
||||
|
||||
/*
|
||||
================
|
||||
Draw_AltString8
|
||||
================
|
||||
Draw_AltString8
|
||||
*/
|
||||
void
|
||||
Draw_AltString8 (int x, int y, char *str)
|
||||
|
@ -647,9 +633,7 @@ Draw_Crosshair (void)
|
|||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Draw_Pic
|
||||
=============
|
||||
Draw_Pic
|
||||
*/
|
||||
void
|
||||
Draw_Pic (int x, int y, qpic_t *pic)
|
||||
|
@ -717,11 +701,9 @@ Draw_SubPic (int x, int y, qpic_t *pic, int srcx, int srcy, int width,
|
|||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Draw_TransPicTranslate
|
||||
Draw_TransPicTranslate
|
||||
|
||||
Only used for the player color selection menu
|
||||
=============
|
||||
Only used for the player color selection menu
|
||||
*/
|
||||
void
|
||||
Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte * translation)
|
||||
|
@ -861,12 +843,10 @@ Draw_ConsoleBackground (int lines)
|
|||
|
||||
|
||||
/*
|
||||
=============
|
||||
Draw_TileClear
|
||||
Draw_TileClear
|
||||
|
||||
This repeats a 64*64 tile graphic to fill the screen around a sized down
|
||||
refresh window.
|
||||
=============
|
||||
This repeats a 64*64 tile graphic to fill the screen around a sized down
|
||||
refresh window.
|
||||
*/
|
||||
void
|
||||
Draw_TileClear (int x, int y, int w, int h)
|
||||
|
@ -891,11 +871,9 @@ Draw_TileClear (int x, int y, int w, int h)
|
|||
|
||||
|
||||
/*
|
||||
=============
|
||||
Draw_Fill
|
||||
Draw_Fill
|
||||
|
||||
Fills a box of pixels with a single color
|
||||
=============
|
||||
Fills a box of pixels with a single color
|
||||
*/
|
||||
void
|
||||
Draw_Fill (int x, int y, int w, int h, int c)
|
||||
|
@ -923,10 +901,7 @@ Draw_Fill (int x, int y, int w, int h, int c)
|
|||
//=============================================================================
|
||||
|
||||
/*
|
||||
================
|
||||
Draw_FadeScreen
|
||||
|
||||
================
|
||||
Draw_FadeScreen
|
||||
*/
|
||||
void
|
||||
Draw_FadeScreen (void)
|
||||
|
@ -950,12 +925,10 @@ Draw_FadeScreen (void)
|
|||
//=============================================================================
|
||||
|
||||
/*
|
||||
================
|
||||
Draw_BeginDisc
|
||||
Draw_BeginDisc
|
||||
|
||||
Draws the little blue disc in the corner of the screen.
|
||||
Call before beginning any disc IO.
|
||||
================
|
||||
Draws the little blue disc in the corner of the screen.
|
||||
Call before beginning any disc IO.
|
||||
*/
|
||||
void
|
||||
Draw_BeginDisc (void)
|
||||
|
@ -964,12 +937,10 @@ Draw_BeginDisc (void)
|
|||
|
||||
|
||||
/*
|
||||
================
|
||||
Draw_EndDisc
|
||||
Draw_EndDisc
|
||||
|
||||
Erases the disc icon.
|
||||
Call after completing any disc IO
|
||||
================
|
||||
Erases the disc icon.
|
||||
Call after completing any disc IO
|
||||
*/
|
||||
void
|
||||
Draw_EndDisc (void)
|
||||
|
@ -977,11 +948,9 @@ Draw_EndDisc (void)
|
|||
}
|
||||
|
||||
/*
|
||||
================
|
||||
GL_Set2D
|
||||
GL_Set2D
|
||||
|
||||
Setup as if the screen was 320*200
|
||||
================
|
||||
Setup as if the screen was 320*200
|
||||
*/
|
||||
void
|
||||
GL_Set2D (void)
|
||||
|
@ -1004,9 +973,7 @@ GL_Set2D (void)
|
|||
//====================================================================
|
||||
|
||||
/*
|
||||
================
|
||||
GL_ResampleTexture
|
||||
================
|
||||
GL_ResampleTexture
|
||||
*/
|
||||
static void
|
||||
GL_ResampleTexture (unsigned int *in, int inwidth, int inheight,
|
||||
|
@ -1030,9 +997,7 @@ GL_ResampleTexture (unsigned int *in, int inwidth, int inheight,
|
|||
}
|
||||
|
||||
/*
|
||||
================
|
||||
GL_Resample8BitTexture -- JACK
|
||||
================
|
||||
GL_Resample8BitTexture -- JACK
|
||||
*/
|
||||
#if defined(GL_SHARED_TEXTURE_PALETTE_EXT) && defined(HAVE_GL_COLOR_INDEX8_EXT)
|
||||
static void
|
||||
|
@ -1058,11 +1023,9 @@ GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight,
|
|||
#endif
|
||||
|
||||
/*
|
||||
================
|
||||
GL_MipMap
|
||||
GL_MipMap
|
||||
|
||||
Operates in place, quartering the size of the texture
|
||||
================
|
||||
Operates in place, quartering the size of the texture
|
||||
*/
|
||||
static void
|
||||
GL_MipMap (byte * in, int width, int height)
|
||||
|
@ -1084,11 +1047,9 @@ GL_MipMap (byte * in, int width, int height)
|
|||
}
|
||||
|
||||
/*
|
||||
================
|
||||
GL_MipMap8Bit
|
||||
GL_MipMap8Bit
|
||||
|
||||
Mipping for 8 bit textures
|
||||
================
|
||||
Mipping for 8 bit textures
|
||||
*/
|
||||
#if defined(GL_SHARED_TEXTURE_PALETTE_EXT) && defined(HAVE_GL_COLOR_INDEX8_EXT)
|
||||
static void
|
||||
|
@ -1121,9 +1082,7 @@ GL_MipMap8Bit (byte * in, int width, int height)
|
|||
#endif
|
||||
|
||||
/*
|
||||
===============
|
||||
GL_Upload32
|
||||
===============
|
||||
GL_Upload32
|
||||
*/
|
||||
static void
|
||||
GL_Upload32 (unsigned int *data, int width, int height, qboolean mipmap,
|
||||
|
@ -1264,9 +1223,7 @@ GL_Upload8_EXT (byte * data, int width, int height, qboolean mipmap,
|
|||
extern qboolean VID_Is8bit (void);
|
||||
|
||||
/*
|
||||
===============
|
||||
GL_Upload8
|
||||
===============
|
||||
GL_Upload8
|
||||
*/
|
||||
void
|
||||
GL_Upload8 (byte * data, int width, int height, qboolean mipmap, qboolean alpha)
|
||||
|
@ -1317,9 +1274,7 @@ GL_Upload8 (byte * data, int width, int height, qboolean mipmap, qboolean alpha)
|
|||
}
|
||||
|
||||
/*
|
||||
================
|
||||
GL_LoadTexture
|
||||
================
|
||||
GL_LoadTexture
|
||||
*/
|
||||
int
|
||||
GL_LoadTexture (char *identifier, int width, int height, byte * data,
|
||||
|
@ -1383,9 +1338,7 @@ GL_LoadTexture (char *identifier, int width, int height, byte * data,
|
|||
|
||||
|
||||
/*
|
||||
================
|
||||
GL_LoadPicTexture
|
||||
================
|
||||
GL_LoadPicTexture
|
||||
*/
|
||||
static int
|
||||
GL_LoadPicTexture (qpic_t *pic)
|
||||
|
|
Loading…
Reference in a new issue