Whitespace and typos.

This commit is contained in:
Ragnvald Maartmann-Moe IV 2001-02-03 07:39:45 +00:00
parent ff82461483
commit 603a88c160
10 changed files with 28 additions and 33 deletions

View file

@ -29,15 +29,15 @@
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
# include "config.h" # include "config.h"
#endif #endif
#include <stdio.h>
#ifdef HAVE_STRING_H #ifdef HAVE_STRING_H
#include <string.h> # include <string.h>
#endif #endif
#ifdef HAVE_STRINGS_H #ifdef HAVE_STRINGS_H
#include <strings.h> # include <strings.h>
#endif #endif
#include <stdio.h>
#include "cmd.h" #include "cmd.h"
#include "console.h" #include "console.h"
#include "cvar.h" #include "cvar.h"

View file

@ -29,13 +29,13 @@
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
# include "config.h" # include "config.h"
#endif #endif
#ifdef HAVE_STRING_H #ifdef HAVE_STRING_H
#include <string.h> # include <string.h>
#endif #endif
#ifdef HAVE_STRINGS_H #ifdef HAVE_STRINGS_H
#include <strings.h> # include <strings.h>
#endif #endif
#include <math.h> #include <math.h>
#include "mathlib.h" #include "mathlib.h"

View file

@ -30,12 +30,11 @@
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
# include "config.h" # include "config.h"
#endif #endif
#ifdef HAVE_STRING_H #ifdef HAVE_STRING_H
#include <string.h> # include <string.h>
#endif #endif
#ifdef HAVE_STRINGS_H #ifdef HAVE_STRINGS_H
#include <strings.h> # include <strings.h>
#endif #endif
#include "mdfour.h" #include "mdfour.h"
@ -51,10 +50,11 @@ static struct mdfour *m;
#define F(X,Y,Z) (((X)&(Y)) | ((~(X))&(Z))) #define F(X,Y,Z) (((X)&(Y)) | ((~(X))&(Z)))
#define G(X,Y,Z) (((X)&(Y)) | ((X)&(Z)) | ((Y)&(Z))) #define G(X,Y,Z) (((X)&(Y)) | ((X)&(Z)) | ((Y)&(Z)))
#define H(X,Y,Z) ((X)^(Y)^(Z)) #define H(X,Y,Z) ((X)^(Y)^(Z))
#ifdef LARGE_INT32 #ifdef LARGE_INT32
#define lshift(x,s) ((((x)<<(s))&0xFFFFFFFF) | (((x)>>(32-(s)))&0xFFFFFFFF)) # define lshift(x,s) ((((x)<<(s))&0xFFFFFFFF) | (((x)>>(32-(s)))&0xFFFFFFFF))
#else #else
#define lshift(x,s) (((x)<<(s)) | ((x)>>(32-(s)))) # define lshift(x,s) (((x)<<(s)) | ((x)>>(32-(s))))
#endif #endif
#define ROUND1(a,b,c,d,k,s) a = lshift(a + F(b,c,d) + X[k], s) #define ROUND1(a,b,c,d,k,s) a = lshift(a + F(b,c,d) + X[k], s)

View file

@ -32,12 +32,11 @@
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
# include "config.h" # include "config.h"
#endif #endif
#ifdef HAVE_STRING_H #ifdef HAVE_STRING_H
#include <string.h> # include <string.h>
#endif #endif
#ifdef HAVE_STRINGS_H #ifdef HAVE_STRINGS_H
#include <strings.h> # include <strings.h>
#endif #endif
#include "cvar.h" #include "cvar.h"

View file

@ -32,12 +32,11 @@
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
# include "config.h" # include "config.h"
#endif #endif
#ifdef HAVE_STRING_H #ifdef HAVE_STRING_H
#include <string.h> # include <string.h>
#endif #endif
#ifdef HAVE_STRINGS_H #ifdef HAVE_STRINGS_H
#include <strings.h> # include <strings.h>
#endif #endif
#include "cl_main.h" #include "cl_main.h"

View file

@ -186,7 +186,7 @@ RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end)
return r; // hit something return r; // hit something
if ((back < 0) == side) if ((back < 0) == side)
return -1; // didn't hit anuthing return -1; // didn't hit anything
// check for impact on this node // check for impact on this node

View file

@ -29,15 +29,15 @@
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
# include "config.h" # include "config.h"
#endif #endif
#include <math.h>
#ifdef HAVE_STRING_H #ifdef HAVE_STRING_H
#include <string.h> # include <string.h>
#endif #endif
#ifdef HAVE_STRINGS_H #ifdef HAVE_STRINGS_H
#include <strings.h> # include <strings.h>
#endif #endif
#include <math.h>
#include "bothdefs.h" #include "bothdefs.h"
#include "cl_cam.h" #include "cl_cam.h"
#include "cl_main.h" #include "cl_main.h"
@ -725,7 +725,7 @@ R_DrawViewModel (void)
j = R_LightPoint (currententity->origin); j = R_LightPoint (currententity->origin);
if (j < 24) if (j < 24)
j = 24; // allways give some light on gun j = 24; // always give some light on gun
r_viewlighting.ambientlight = j; r_viewlighting.ambientlight = j;
r_viewlighting.shadelight = j; r_viewlighting.shadelight = j;
@ -1156,8 +1156,7 @@ R_InitTurb (void)
for (i = 0; i < 1280; i++) { for (i = 0; i < 1280; i++) {
sintable[i] = AMP + sin (i * 3.14159 * 2 / CYCLE) * AMP; sintable[i] = AMP + sin (i * 3.14159 * 2 / CYCLE) * AMP;
intsintable[i] = AMP2 + sin (i * 3.14159 * 2 / CYCLE) * AMP2; // AMP2, intsintable[i] = AMP2 + sin (i * 3.14159 * 2 / CYCLE) * AMP2;
// not // AMP2 not 20
// 20
} }
} }

View file

@ -29,12 +29,11 @@
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
# include "config.h" # include "config.h"
#endif #endif
#ifdef HAVE_STRING_H #ifdef HAVE_STRING_H
#include <string.h> # include <string.h>
#endif #endif
#ifdef HAVE_STRINGS_H #ifdef HAVE_STRINGS_H
#include <strings.h> # include <strings.h>
#endif #endif
#include "cl_parse.h" #include "cl_parse.h"

View file

@ -29,7 +29,6 @@
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
# include "config.h" # include "config.h"
#endif #endif
#ifdef HAVE_STRING_H #ifdef HAVE_STRING_H
# include <string.h> # include <string.h>
#endif #endif

View file

@ -59,7 +59,7 @@ typedef struct {
// entire move // entire move
float *mins, *maxs; // size of the moving object float *mins, *maxs; // size of the moving object
vec3_t mins2, maxs2; // size when clipping against vec3_t mins2, maxs2; // size when clipping against
// mosnters // monsters
float *start, *end; float *start, *end;
trace_t trace; trace_t trace;
int type; int type;
@ -452,7 +452,7 @@ SV_LinkEdict (edict_t *ent, qboolean touch_triggers)
else else
InsertLinkBefore (&ent->area, &node->solid_edicts); InsertLinkBefore (&ent->area, &node->solid_edicts);
// if touch_triggers, touch all entities at this node and decend for more // if touch_triggers, touch all entities at this node and descend for more
if (touch_triggers) if (touch_triggers)
SV_TouchLinks (ent, sv_areanodes); SV_TouchLinks (ent, sv_areanodes);
} }