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https://git.code.sf.net/p/quake/newtree
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GLQUAKE has ben eliminated from all but winquake.h
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parent
0cce8322b1
commit
565e135571
5 changed files with 1 additions and 21 deletions
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@ -24,8 +24,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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// !!! must be kept the same as in d_iface.h !!!
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#define TRANSPARENT_COLOR 255
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#ifndef NeXT
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#ifndef GLQUAKE
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.extern C(d_zistepu)
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.extern C(d_pzbuffer)
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.extern C(d_zistepv)
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@ -248,7 +246,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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.extern fp_64kx64k
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.extern pz
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.extern spr8entryvec_table
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#endif
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.extern C(snd_scaletable)
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.extern C(paintbuffer)
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@ -260,5 +257,3 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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.extern C(vup)
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.extern C(vpn)
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.extern C(BOPS_Error)
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#endif
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@ -56,12 +56,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "render.h"
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#include "client.h"
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//#ifdef GLQUAKE
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//#include "gl_model.h"
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//#else
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#include "model.h"
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#include "d_iface.h"
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//#endif
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#include "input.h"
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#include "keys.h"
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@ -72,9 +68,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "cdaudio.h"
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#include "pmove.h"
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//#ifdef GLQUAKE
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//#include "glquake.h"
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//#endif
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#ifndef max
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#define max(a,b) ((a) > (b) ? (a) : (b))
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@ -19,7 +19,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// r_local.h -- private refresh defs
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#ifndef GLQUAKE
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#include "r_shared.h"
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@ -313,5 +312,3 @@ void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1);
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void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
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void R_SplitEntityOnNode2 (mnode_t *node);
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void R_MarkLights (dlight_t *light, int bit, mnode_t *node);
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#endif //GLQUAKE
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@ -17,7 +17,7 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef GLQUAKE
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// r_shared.h: general refresh-related stuff shared between the refresh and the
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// driver
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@ -150,5 +150,3 @@ typedef struct edge_s
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} edge_t;
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#endif // _R_SHARED_H_
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#endif // GLQUAKE
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@ -86,7 +86,4 @@ void VID_HandlePause (qboolean pause);
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void VID_LockBuffer (void);
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void VID_UnlockBuffer (void);
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#ifdef GLQUAKE
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qboolean VID_Is8bit(void);
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#endif
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