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Reset died and last recorded locations on new map.
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1 changed files with 3 additions and 0 deletions
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@ -278,6 +278,9 @@ void Team_NewMap ()
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{
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char *mapname, *t1, *t2;
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died = false;
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recorded_location = false;
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mapname = strdup(cl.worldmodel->name);
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if (!mapname)
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Sys_Error("Can't duplicate mapname!");
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