is_server being true for the clients doesn't help make the protocol work :)

That's why the client couldn't connect to the server: it was using the server's
version of the protocol.
This commit is contained in:
Bill Currie 2000-05-21 07:19:41 +00:00
parent 4fb72bee99
commit 3bcb4ed046
3 changed files with 2 additions and 2 deletions

View file

@ -48,6 +48,7 @@
#include "quakedef.h"
int noconinput = 0;
qboolean is_server = false;
#define BASEDIR "."

View file

@ -48,6 +48,7 @@
CVAR_FIXME */
cvar_t *sys_extrasleep;
qboolean is_server = true;
qboolean stdin_ready;
#define BASEDIR "."

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@ -46,8 +46,6 @@
CVAR_FIXME */
cvar_t *sys_nostdout;
qboolean is_server = true;
/* The translation table between the graphical font and plain ASCII --KB */
static char qfont_table[256] =