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is_server being true for the clients doesn't help make the protocol work :)
That's why the client couldn't connect to the server: it was using the server's version of the protocol.
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3 changed files with 2 additions and 2 deletions
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@ -48,6 +48,7 @@
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#include "quakedef.h"
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#include "quakedef.h"
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int noconinput = 0;
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int noconinput = 0;
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qboolean is_server = false;
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#define BASEDIR "."
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#define BASEDIR "."
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@ -48,6 +48,7 @@
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CVAR_FIXME */
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CVAR_FIXME */
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cvar_t *sys_extrasleep;
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cvar_t *sys_extrasleep;
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qboolean is_server = true;
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qboolean stdin_ready;
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qboolean stdin_ready;
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#define BASEDIR "."
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#define BASEDIR "."
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@ -46,8 +46,6 @@
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CVAR_FIXME */
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CVAR_FIXME */
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cvar_t *sys_nostdout;
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cvar_t *sys_nostdout;
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qboolean is_server = true;
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/* The translation table between the graphical font and plain ASCII --KB */
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/* The translation table between the graphical font and plain ASCII --KB */
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static char qfont_table[256] =
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static char qfont_table[256] =
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