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Oddone, try coding on < 10 beers ;P
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@ -437,6 +437,8 @@ void Draw_Init (void)
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/* Cvar_RegisterVariable (&cl_verstring);
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CVAR_FIXME */
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/* Oddone: Why did you remove this? */
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cl_verstring = Cvar_Get("cl_verstring", PROGRAM " " VERSION, CVAR_NONE, "None");
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// 3dfx can only handle 256 wide textures
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if (!Q_strncasecmp ((char *)gl_renderer, "3dfx",4) ||
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