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Get the makefiles to link the new extension system in.
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2 changed files with 2 additions and 2 deletions
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@ -8,7 +8,7 @@ EXTRA_DIST = adivtab.h anorm_dots.h anorms.h asm_draw.h asm_i386.h block16.h \
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gl_warp_sin.h glquake.h in_win.h info.h input.h joystick.h keys.h \
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link.h locs.h mathlib.h mdfour.h menu.h model.h modelgen.h msg.h \
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net.h pcx.h pmove.h pr_comp.h progdefs.h progs.h protocol.h qargs.h \
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qdefs.h qendian.h qstructs.h qtypes.h quakeasm.h quakedef.h \
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qdefs.h qendian.h qfgl_ext.h qstructs.h qtypes.h quakeasm.h quakedef.h \
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quakefs.h quakeio.h r_dynamic.h r_local.h r_shared.h render.h \
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sbar.h screen.h server.h sizebuf.h skin.h sound.h spritegn.h sys.h \
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tga.h teamplay.h uint32.h va.h ver_check.h vid.h view.h wad.h \
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@ -227,7 +227,7 @@ ogl_SOURCES= fractalnoise.c gl_draw.c gl_dyn_fires.c gl_dyn_part.c \
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gl_rlight.c gl_rmain.c gl_rmisc.c gl_rsurf.c gl_screen.c \
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gl_sky.c gl_sky_clip.c gl_trans.c gl_view.c gl_warp.c \
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gl_model_alias.c gl_model_brush.c gl_model_fullbright.c \
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gl_model_sprite.c
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gl_model_sprite.c qfgl_ext.c
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#
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# ... 3Dfx Voodoo 1 and 2 SVGAlib-based console GL
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