mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-21 19:51:18 +00:00
backport the mesh improvements from 0.5
This commit is contained in:
parent
f4dc013a3d
commit
363aca5b84
2 changed files with 218 additions and 125 deletions
263
source/gl_mesh.c
263
source/gl_mesh.c
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@ -39,38 +39,96 @@
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#include <stdio.h>
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#include "console.h"
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#include "cvar.h"
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#include "mdfour.h"
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#include "model.h"
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#include "quakefs.h"
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#include "sys.h"
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#include "compat.h"
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/*
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ALIAS MODEL DISPLAY LIST GENERATION
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*/
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extern cvar_t *gl_mesh_cache;
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model_t *aliasmodel;
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aliashdr_t *paliashdr;
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qboolean used[8192];
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qboolean *used;
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int used_size;
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// the command list holds counts and s/t values that are valid for
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// every frame
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int commands[8192];
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int *commands;
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int numcommands;
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int commands_size;
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// all frames will have their vertexes rearranged and expanded
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// so they are in the order expected by the command list
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int vertexorder[8192];
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int *vertexorder;
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int numorder;
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int vertexorder_size;
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int allverts, alltris;
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int stripverts[128];
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int striptris[128];
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int *stripverts;
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int *striptris;
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int stripcount;
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int strip_size;
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void
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alloc_used (int size)
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{
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if (size <= used_size)
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return;
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size = (size + 1023) & ~1023;
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used = realloc (used, size * sizeof (used[0]));
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if (!used)
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Sys_Error ("gl_mesh: out of memory");
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used_size = size;
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}
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void
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add_command (int cmd)
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{
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if (numcommands + 1 > commands_size) {
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commands_size += 1024;
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commands = realloc (commands, commands_size * sizeof (commands[0]));
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if (!commands)
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Sys_Error ("gl_mesh: out of memory");
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}
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commands[numcommands++] = cmd;
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}
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void
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add_vertex (int vert)
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{
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if (numorder + 1 > vertexorder_size) {
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vertexorder_size += 1024;
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vertexorder = realloc (vertexorder, vertexorder_size * sizeof (vertexorder[0]));
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if (!vertexorder)
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Sys_Error ("gl_mesh: out of memory");
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}
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vertexorder[numorder++] = vert;
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}
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void
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add_strip (int vert, int tri)
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{
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if (stripcount + 1 > strip_size) {
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strip_size += 1024;
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stripverts = realloc (stripverts, strip_size * sizeof (stripverts[0]));
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striptris = realloc (striptris, strip_size * sizeof (striptris[0]));
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if (!stripverts || !striptris)
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Sys_Error ("gl_mesh: out of memory");
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}
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stripverts[stripcount] = vert;
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striptris[stripcount] = tri;
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stripcount++;
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}
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/*
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StripLength
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*/
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int
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StripLength (int starttri, int startv)
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{
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@ -83,12 +141,10 @@ StripLength (int starttri, int startv)
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last = &triangles[starttri];
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stripverts[0] = last->vertindex[(startv) % 3];
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stripverts[1] = last->vertindex[(startv + 1) % 3];
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stripverts[2] = last->vertindex[(startv + 2) % 3];
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striptris[0] = starttri;
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stripcount = 1;
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stripcount = 0;
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add_strip (last->vertindex[(startv) % 3], starttri);
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add_strip (last->vertindex[(startv + 1) % 3], starttri);
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add_strip (last->vertindex[(startv + 2) % 3], starttri);
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m1 = last->vertindex[(startv + 2) % 3];
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m2 = last->vertindex[(startv + 1) % 3];
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else
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m1 = check->vertindex[(k + 2) % 3];
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stripverts[stripcount + 2] = check->vertindex[(k + 2) % 3];
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striptris[stripcount] = j;
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stripcount++;
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add_strip (check->vertindex[(k + 2) % 3], j);
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used[j] = 2;
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goto nexttri;
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@ -132,12 +186,9 @@ done:
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if (used[j] == 2)
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used[j] = 0;
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return stripcount;
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return stripcount - 2;
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}
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/*
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FanLength
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*/
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int
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FanLength (int starttri, int startv)
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{
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@ -150,12 +201,10 @@ FanLength (int starttri, int startv)
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last = &triangles[starttri];
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stripverts[0] = last->vertindex[(startv) % 3];
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stripverts[1] = last->vertindex[(startv + 1) % 3];
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stripverts[2] = last->vertindex[(startv + 2) % 3];
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striptris[0] = starttri;
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stripcount = 1;
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stripcount = 0;
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add_strip (last->vertindex[(startv) % 3], starttri);
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add_strip (last->vertindex[(startv + 1) % 3], starttri);
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add_strip (last->vertindex[(startv + 2) % 3], starttri);
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m1 = last->vertindex[(startv + 0) % 3];
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m2 = last->vertindex[(startv + 2) % 3];
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// the new edge
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m2 = check->vertindex[(k + 2) % 3];
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stripverts[stripcount + 2] = m2;
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striptris[stripcount] = j;
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stripcount++;
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add_strip (m2, j);
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used[j] = 2;
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goto nexttri;
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if (used[j] == 2)
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used[j] = 0;
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return stripcount;
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return stripcount - 2;
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}
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@ -214,16 +261,17 @@ BuildTris (void)
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int startv;
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float s, t;
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int len, bestlen, besttype = 0;
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int bestverts[1024];
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int besttris[1024];
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int *bestverts = 0;
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int *besttris = 0;
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int type;
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//
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// build tristrips
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//
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numorder = 0;
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numcommands = 0;
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memset (used, 0, sizeof (used));
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stripcount = 0;
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alloc_used (pheader->mdl.numtris);
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memset (used, 0, used_size * sizeof (used[0]));
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for (i = 0; i < pheader->mdl.numtris; i++) {
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// pick an unused triangle and start the trifan
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if (used[i])
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if (len > bestlen) {
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besttype = type;
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bestlen = len;
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for (j = 0; j < bestlen + 2; j++)
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bestverts[j] = stripverts[j];
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for (j = 0; j < bestlen; j++)
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besttris[j] = striptris[j];
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if (bestverts)
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free (bestverts);
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if (besttris)
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free (besttris);
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bestverts = stripverts;
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besttris = striptris;
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stripverts = striptris = 0;
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strip_size = 0;
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}
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}
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}
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// mark the tris on the best strip as used
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for (j = 0; j < bestlen; j++)
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used[besttris[j]] = 1;
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used[besttris[j + 2]] = 1;
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if (besttype == 1)
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commands[numcommands++] = (bestlen + 2);
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add_command (bestlen + 2);
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else
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commands[numcommands++] = -(bestlen + 2);
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add_command (-(bestlen + 2));
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for (j = 0; j < bestlen + 2; j++) {
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// emit a vertex into the reorder buffer
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k = bestverts[j];
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vertexorder[numorder++] = k;
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add_vertex (k);
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// emit s/t coords into the commands stream
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s = stverts[k].s;
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s = (s + 0.5) / pheader->mdl.skinwidth;
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t = (t + 0.5) / pheader->mdl.skinheight;
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*(float *) &commands[numcommands++] = s;
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*(float *) &commands[numcommands++] = t;
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add_command (*(int*)&s);
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add_command (*(int*)&t);
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}
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}
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commands[numcommands++] = 0; // end of list marker
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add_command (0); // end of list marker
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Con_DPrintf ("%3i tri %3i vert %3i cmd\n", pheader->mdl.numtris, numorder,
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numcommands);
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allverts += numorder;
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alltris += pheader->mdl.numtris;
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if (bestverts)
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free (bestverts);
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if (besttris)
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free (besttris);
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}
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/*
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GL_MakeAliasModelDisplayLists
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*/
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void
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GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s)
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{
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int *cmds;
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trivertx_t *verts;
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char cache[MAX_QPATH], fullpath[MAX_OSPATH];
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QFile *f;
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VFile *f;
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unsigned char model_digest[MDFOUR_DIGEST_BYTES];
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unsigned char mesh_digest[MDFOUR_DIGEST_BYTES];
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qboolean remesh = true;
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qboolean do_cache = false;
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aliasmodel = m;
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paliashdr = hdr; // (aliashdr_t *)Mod_Extradata (m);
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mdfour (model_digest, (unsigned char*)_m, _s);
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if (gl_mesh_cache->int_val
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&& gl_mesh_cache->int_val <= paliashdr->mdl.numtris) {
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do_cache = true;
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mdfour (model_digest, (unsigned char *) _m, _s);
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//
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// look for a cached version
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//
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strcpy (cache, "glquake/");
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COM_StripExtension (m->name + strlen ("progs/"),
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cache + strlen ("glquake/"));
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strncat (cache, ".ms2", sizeof (cache) - strlen (cache));
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strncat (cache, ".qfms", sizeof (cache) - strlen (cache));
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COM_FOpenFile (cache, &f);
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if (f) {
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unsigned char d1[MDFOUR_DIGEST_BYTES];
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unsigned char d2[MDFOUR_DIGEST_BYTES];
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struct mdfour md;
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int c[8192];
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int nc;
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int vo[8192];
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int no;
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int *c = 0;
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int nc = 0;
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int *vo = 0;
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int no = 0;
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int len;
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int vers;
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memset (d1, 0, sizeof (d1));
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memset (d2, 0, sizeof (d2));
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Qread (f, &nc, 4);
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Qread (f, &no, 4);
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if (nc <= 8192 && no <= 8192) {
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Qread (f, &c, nc * sizeof (c[0]));
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Qread (f, &vo, no * sizeof (vo[0]));
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Qread (f, &vers, sizeof (int));
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Qread (f, &len, sizeof (int));
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Qread (f, &nc, sizeof (int));
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Qread (f, &no, sizeof (int));
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if (vers == 1 && (nc + no) == len) {
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c = malloc (((nc + 1023) & ~1023) * sizeof (c[0]));
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vo = malloc (((no + 1023) & ~1023) * sizeof (vo[0]));
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if (!c || !vo)
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Sys_Error ("gl_mesh.c: out of memory");
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Qread (f, c, nc * sizeof (c[0]));
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Qread (f, vo, no * sizeof (vo[0]));
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Qread (f, d1, MDFOUR_DIGEST_BYTES);
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Qread (f, d2, MDFOUR_DIGEST_BYTES);
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Qclose (f);
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mdfour_begin (&md);
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mdfour_update (&md, (unsigned char*)&nc, 4);
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mdfour_update (&md, (unsigned char*)&no, 4);
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mdfour_update (&md, (unsigned char*)&c, nc * sizeof (c[0]));
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mdfour_update (&md, (unsigned char*)&vo, no * sizeof (vo[0]));
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mdfour_update (&md, (unsigned char *) &vers, sizeof(int));
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mdfour_update (&md, (unsigned char *) &len, sizeof(int));
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mdfour_update (&md, (unsigned char *) &nc, sizeof(int));
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mdfour_update (&md, (unsigned char *) &no, sizeof(int));
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mdfour_update (&md, (unsigned char *) c, nc * sizeof (c[0]));
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mdfour_update (&md, (unsigned char *) vo, no * sizeof (vo[0]));
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mdfour_update (&md, d1, MDFOUR_DIGEST_BYTES);
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mdfour_result (&md, mesh_digest);
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if (memcmp (d2, mesh_digest, MDFOUR_DIGEST_BYTES) == 0 && memcmp (d1, model_digest, MDFOUR_DIGEST_BYTES) == 0) {
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if (memcmp (d2, mesh_digest, MDFOUR_DIGEST_BYTES) == 0
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&& memcmp (d1, model_digest, MDFOUR_DIGEST_BYTES) == 0) {
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remesh = false;
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numcommands = nc;
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numorder = no;
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if (numcommands > commands_size) {
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if (commands)
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free (commands);
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commands_size = (numcommands + 1023) & ~1023;
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commands = c;
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} else {
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memcpy (commands, c, numcommands * sizeof (c[0]));
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free(c);
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}
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if (numorder > vertexorder_size) {
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if (vertexorder)
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free (vertexorder);
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vertexorder_size = (numorder + 1023) & ~1023;
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vertexorder = vo;
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} else {
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memcpy (vertexorder, vo, numorder * sizeof (vo[0]));
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free (vo);
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}
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}
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}
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}
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}
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if (remesh) {
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//
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// build it from scratch
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//
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Con_Printf ("meshing %s...\n", m->name);
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Con_DPrintf ("meshing %s...\n", m->name);
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BuildTris (); // trifans or lists
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//
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if (do_cache) {
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// save out the cached version
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//
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snprintf (fullpath, sizeof (fullpath), "%s/%s", com_gamedir, cache);
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f = Qopen (fullpath, "wbz9");
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if (!f) {
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@ -372,34 +455,40 @@ GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s)
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if (f) {
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struct mdfour md;
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int vers = 1;
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int len = numcommands + numorder;
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mdfour_begin (&md);
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mdfour_update (&md, (unsigned char*)&numcommands, 4);
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mdfour_update (&md, (unsigned char*)&numorder, 4);
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mdfour_update (&md, (unsigned char*)&commands, numcommands * sizeof (commands[0]));
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mdfour_update (&md, (unsigned char*)&vertexorder,
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mdfour_update (&md, (unsigned char *) &vers, sizeof (int));
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mdfour_update (&md, (unsigned char *) &len, sizeof (int));
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mdfour_update (&md, (unsigned char *) &numcommands, sizeof (int));
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mdfour_update (&md, (unsigned char *) &numorder, sizeof (int));
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mdfour_update (&md, (unsigned char *) commands,
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numcommands * sizeof (commands[0]));
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mdfour_update (&md, (unsigned char *) vertexorder,
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numorder * sizeof (vertexorder[0]));
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mdfour_update (&md, model_digest, MDFOUR_DIGEST_BYTES);
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mdfour_result (&md, mesh_digest);
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Qwrite (f, &numcommands, 4);
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Qwrite (f, &numorder, 4);
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Qwrite (f, &commands, numcommands * sizeof (commands[0]));
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Qwrite (f, &vertexorder, numorder * sizeof (vertexorder[0]));
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Qwrite (f, &vers, sizeof (int));
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Qwrite (f, &len, sizeof (int));
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Qwrite (f, &numcommands, sizeof (int));
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Qwrite (f, &numorder, sizeof (int));
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Qwrite (f, commands, numcommands * sizeof (commands[0]));
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Qwrite (f, vertexorder, numorder * sizeof (vertexorder[0]));
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Qwrite (f, model_digest, MDFOUR_DIGEST_BYTES);
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Qwrite (f, mesh_digest, MDFOUR_DIGEST_BYTES);
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Qclose (f);
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}
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}
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}
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// save the data out
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paliashdr->poseverts = numorder;
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cmds = Hunk_Alloc (numcommands * 4);
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cmds = Hunk_Alloc (numcommands * sizeof (int));
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paliashdr->commands = (byte *) cmds - (byte *) paliashdr;
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memcpy (cmds, commands, numcommands * 4);
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memcpy (cmds, commands, numcommands * sizeof (int));
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verts = Hunk_Alloc (paliashdr->numposes * paliashdr->poseverts
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@ -57,6 +57,7 @@ model_t mod_known[MAX_MOD_KNOWN];
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int mod_numknown;
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cvar_t *gl_subdivide_size;
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cvar_t *gl_mesh_cache;
|
||||
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extern byte mod_novis[MAX_MAP_LEAFS / 8];
|
||||
|
||||
|
@ -76,6 +77,9 @@ Mod_Init_Cvars (void)
|
|||
{
|
||||
gl_subdivide_size =
|
||||
Cvar_Get ("gl_subdivide_size", "128", CVAR_ARCHIVE, NULL, "Sets the division value for the sky brushes.");
|
||||
gl_mesh_cache = Cvar_Get ("gl_mesh_cache", "256", CVAR_ARCHIVE, NULL,
|
||||
"minimum triangle count in a model for its mesh"
|
||||
" to be cached. 0 to disable caching");
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
Loading…
Reference in a new issue