From 33bea927c995f9d038666e72a19ebb0698096f81 Mon Sep 17 00:00:00 2001 From: Ragnvald Maartmann-Moe IV Date: Thu, 25 Jan 2001 01:33:29 +0000 Subject: [PATCH] Tune blood trail length for speed again. *sigh* --- source/gl_dyn_part.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/source/gl_dyn_part.c b/source/gl_dyn_part.c index b7223b6..b98f563 100644 --- a/source/gl_dyn_part.c +++ b/source/gl_dyn_part.c @@ -29,9 +29,6 @@ #ifdef HAVE_CONFIG_H # include "config.h" #endif - -#include - #ifdef HAVE_STRING_H # include #endif @@ -39,6 +36,8 @@ # include #endif +#include + #include "cmd.h" #include "console.h" #include "glquake.h" @@ -494,9 +493,9 @@ R_RocketTrail (int type, entity_t *ent) VectorCopy (ent->old_origin, porg); break; case 4: // slight blood - len -= 3; + len -= 4; case 2: // blood - len -= 3; + len -= 4; ptex = part_tex_dot; pcolor = 68 + (rand () & 3); pdie = cl.time + 2;