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Tune blood trail length for speed again. *sigh*
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commit
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1 changed files with 4 additions and 5 deletions
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@ -29,9 +29,6 @@
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h>
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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@ -39,6 +36,8 @@
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include "cmd.h"
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#include "console.h"
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#include "glquake.h"
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@ -494,9 +493,9 @@ R_RocketTrail (int type, entity_t *ent)
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VectorCopy (ent->old_origin, porg);
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break;
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case 4: // slight blood
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len -= 3;
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len -= 4;
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case 2: // blood
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len -= 3;
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len -= 4;
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ptex = part_tex_dot;
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pcolor = 68 + (rand () & 3);
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pdie = cl.time + 2;
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