Tune blood trail length for speed again. *sigh*

This commit is contained in:
Ragnvald Maartmann-Moe IV 2001-01-25 01:33:29 +00:00
parent 97ff9b38da
commit 33bea927c9

View file

@ -29,9 +29,6 @@
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <stdlib.h>
#ifdef HAVE_STRING_H
# include <string.h>
#endif
@ -39,6 +36,8 @@
# include <strings.h>
#endif
#include <stdlib.h>
#include "cmd.h"
#include "console.h"
#include "glquake.h"
@ -494,9 +493,9 @@ R_RocketTrail (int type, entity_t *ent)
VectorCopy (ent->old_origin, porg);
break;
case 4: // slight blood
len -= 3;
len -= 4;
case 2: // blood
len -= 3;
len -= 4;
ptex = part_tex_dot;
pcolor = 68 + (rand () & 3);
pdie = cl.time + 2;