locs and teamplay: Minor cleanup. (locisgz!? Gone!)

gl_dyn_part.c: Minor cleanup.
This commit is contained in:
Zephaniah E. Hull 2001-01-23 14:36:53 +00:00
parent e9f3f3fa37
commit 33b135f3dd
4 changed files with 38 additions and 56 deletions

View file

@ -45,12 +45,6 @@ void map_to_loc (char *mapname, char *filename);
void locs_del (char *filename, vec3_t loc);
void locs_edit (char *filename, vec3_t loc, char *desc);
void locs_mark (char *filename, vec3_t loc, char *desc);
void locs_save (char *filename);
void locs_save (char *filename, qboolean gz);
int locs_nearest (vec3_t loc);
extern location_t **locations;
extern int locations_count;
#ifdef HAVE_ZLIB
extern int locisgz;
#endif
#endif // __locs_h

View file

@ -204,8 +204,8 @@ R_ReadPointFile_f (void)
break;
c++;
if (!particle_new (pt_static, part_tex_dot, org, 2, vec3_origin, 99999,
(-c) & 15, 255)) {
if (!particle_new (pt_static, part_tex_dot, org, 1.5, vec3_origin,
99999, (-c) & 15, 255)) {
Con_Printf ("Not enough free particles\n");
break;
}
@ -227,7 +227,7 @@ R_ParticleExplosion (vec3_t org)
if (!gl_particles->int_val)
return;
particle_new_random (pt_smokecloud, part_tex_smoke[rand () & 7], org, 8, 30,
particle_new_random (pt_smokecloud, part_tex_smoke[rand () & 7], org, 4, 30,
8, cl.time + 5, (rand () & 7) + 8,
128 + (rand () & 63));
}
@ -247,12 +247,12 @@ R_BlobExplosion (vec3_t org)
return;
for (i = 0; i < 512; i++) {
particle_new_random (pt_blob, part_tex_dot, org, 16, 2, 256,
particle_new_random (pt_blob, part_tex_dot, org, 12, 2, 256,
(cl.time + 1 + (rand () & 8) * 0.05),
(66 + rand () % 6), 255);
}
for (i = 0; i < 512; i++) {
particle_new_random (pt_blob2, part_tex_dot, org, 16, 2, 256,
particle_new_random (pt_blob2, part_tex_dot, org, 12, 2, 256,
(cl.time + 1 + (rand () & 8) * 0.05),
(150 + rand () % 6), 255);
}
@ -264,11 +264,13 @@ R_RunSparkEffect (vec3_t org, int count, int ofuzz)
if (!gl_particles->int_val)
return;
particle_new (pt_smokecloud, part_tex_smoke[rand () & 7], org, ofuzz / 8,
vec3_origin, cl.time + 99, 12 + (rand () & 3), 96);
particle_new (pt_smokecloud, part_tex_smoke[rand () & 7], org,
(ofuzz / 8) * .75, vec3_origin, cl.time + 99,
12 + (rand () & 3), 96);
while (count--)
particle_new_random (pt_fallfadespark, part_tex_dot, org, ofuzz, 1, 96,
cl.time + 5, ramp[rand () % 6], lhrandom (0, 255));
particle_new_random (pt_fallfadespark, part_tex_dot, org, ofuzz * .75,
1, 96, cl.time + 5, ramp[rand () % 6],
lhrandom (0, 255));
}
static void
@ -294,7 +296,7 @@ R_BloodPuff (vec3_t org, int count)
if (!gl_particles->int_val)
return;
particle_new (pt_bloodcloud, part_tex_smoke[rand () & 7], org, 12,
particle_new (pt_bloodcloud, part_tex_smoke[rand () & 7], org, 9,
vec3_origin, cl.time + 99, 68 + (rand () & 3), 128);
}
@ -349,7 +351,7 @@ R_RunParticleEffect (vec3_t org, int color, int count)
for (j = 0; j < 3; j++) {
porg[j] = org[j] + scale * ((rand () & 15) - 8);
}
particle_new (pt_grav, part_tex_dot, porg, 2, vec3_origin,
particle_new (pt_grav, part_tex_dot, porg, 1.5, vec3_origin,
(cl.time + 0.1 * (rand () % 5)),
(color & ~7) + (rand () & 7), 255);
}
@ -403,7 +405,7 @@ R_LavaSplash (vec3_t org)
VectorNormalize (dir);
vel = 50 + (rand () & 63);
VectorScale (dir, vel, pvel);
particle_new (pt_grav, part_tex_dot, porg, 2, pvel,
particle_new (pt_grav, part_tex_dot, porg, 1.5, pvel,
(cl.time + 2 + (rand () & 31) * 0.02),
(224 + (rand () & 7)), 255);
}
@ -440,7 +442,7 @@ R_TeleportSplash (vec3_t org)
VectorNormalize (dir);
vel = 50 + (rand () & 63);
VectorScale (dir, vel, pvel);
particle_new (pt_grav, part_tex_dot, porg, 2, pvel,
particle_new (pt_grav, part_tex_dot, porg, 1.5, pvel,
(cl.time + 0.2 + (rand () & 7) * 0.02),
(7 + (rand () & 7)), 255);
}
@ -471,7 +473,7 @@ R_RocketTrail (int type, entity_t *ent)
ptype = pt_static;
ptex = part_tex_dot;
pcolor = 0;
pscale = 1;
pscale = .75;
palpha = 255;
switch (type) {
@ -485,7 +487,7 @@ R_RocketTrail (int type, entity_t *ent)
common_rocket_gren_trail:
len -= 4;
ptex = part_tex_smoke[rand () & 7];
pscale = lhrandom (8, 12);
pscale = lhrandom (6, 9);
palpha = 48 + (rand () & 31);
ptype = pt_smoke;
pdie = cl.time + 1;
@ -495,7 +497,7 @@ R_RocketTrail (int type, entity_t *ent)
case 4: // slight blood
len -= 5;
ptex = part_tex_dot;
pscale = 1;
pscale = .75;
pcolor = 68 + (rand () & 3);
pdie = cl.time + 2;
for (j = 0; j < 3; j++) {
@ -509,7 +511,7 @@ R_RocketTrail (int type, entity_t *ent)
len -= 3;
pcolor = 9 * 16 + 8 + (rand () & 3);
ptype = pt_static;
pscale = lhrandom (1, 2);
pscale = lhrandom (.75, 1.5);
pdie = cl.time + 0.3;
for (j = 0; j < 3; j++)
porg[j] = ent->old_origin[j] + ((rand () & 15) - 8);
@ -522,7 +524,7 @@ R_RocketTrail (int type, entity_t *ent)
len -= 3;
pdie = cl.time + 0.5;
ptype = pt_static;
pscale = lhrandom (2, 4);
pscale = lhrandom (1.5, 3);
if (type == 3)
pcolor = 52 + ((tracercount & 4) << 1);
else
@ -604,30 +606,29 @@ R_DrawParticles (void)
else
glColor4ub (at[0], at[1], at[2], alpha);
scale = part->scale * 0.75;
scale2 = part->scale * -0.75;
scale = part->scale;
glBindTexture (GL_TEXTURE_2D, part->tex);
glBegin (GL_QUADS);
glTexCoord2f (0, 1);
glVertex3f ((part->org[0] + up[0] * scale + right[0] * scale),
(part->org[1] + up[1] * scale + right[1] * scale),
(part->org[2] + up[2] * scale + right[2] * scale));
glVertex3f ((part->org[0] + ((up[0] + right[0]) * scale))
(part->org[1] + ((up[1] + right[1]) * scale))
(part->org[2] + ((up[2] + right[2]) * scale)));
glTexCoord2f (0, 0);
glVertex3f ((part->org[0] + up[0] * scale2 + right[0] * scale),
(part->org[1] + up[1] * scale2 + right[1] * scale),
(part->org[2] + up[2] * scale2 + right[2] * scale));
glVertex3f ((part->org[0] + (up[0] * -scale) + (right[0] * scale)),
(part->org[1] + (up[1] * -scale) + (right[1] * scale)),
(part->org[2] + (up[2] * -scale) + (right[2] * scale)));
glTexCoord2f (1, 0);
glVertex3f ((part->org[0] + up[0] * scale2 + right[0] * scale2),
(part->org[1] + up[1] * scale2 + right[1] * scale2),
(part->org[2] + up[2] * scale2 + right[2] * scale2));
glVertex3f ((part->org[0] + ((up[0] + right[0]) * -scale))
(part->org[1] + ((up[1] + right[1]) * -scale))
(part->org[2] + ((up[2] + right[2]) * -scale)));
glTexCoord2f (1, 1);
glVertex3f ((part->org[0] + up[0] * scale + right[0] * scale2),
(part->org[1] + up[1] * scale + right[1] * scale2),
(part->org[2] + up[2] * scale + right[2] * scale2));
glVertex3f ((part->org[0] + (up[0] * scale) + (right[0] * -scale)),
(part->org[1] + (up[1] * scale) + (right[1] * -scale)),
(part->org[2] + (up[2] * scale) + (right[2] * -scale)));
glEnd ();
}

View file

@ -51,7 +51,6 @@ location_t **locations = NULL;
int locations_alloced = 0;
int locations_count = 0;
int location_blocks = 0;
int locisgz = 0;
void locs_add (vec3_t location, char *name);
void locs_load (char *filename);
@ -123,12 +122,6 @@ locs_load (char *filename)
Con_Printf ("Couldn't load %s\n", tmp);
return;
}
#ifdef HAVE_ZLIB
if (strncmp(foundname + strlen(foundname) - 3,".gz",3) == 0)
locisgz = 1;
else
locisgz = 0;
#endif
while ((line = Qgetline (file))) {
if (line[0] == '#')
continue;
@ -192,13 +185,13 @@ locs_more (void)
}
void
locs_save (char *filename)
locs_save (char *filename, qboolean gz)
{
QFile *locfd;
int i;
char locfile[MAX_OSPATH];
if (locisgz) {
if (gz) {
if (strncmp(filename + strlen(filename) - 3,".gz",3) != 0)
snprintf (locfile, sizeof (locfile), "%s.gz",filename);
else

View file

@ -367,20 +367,14 @@ locs_loc (void)
if (stricmp(Cmd_Argv(1),"save") == 0) {
if (Cmd_Argc () == 2) {
i = locisgz;
locisgz = 0;
locs_save(locfile);
locisgz = i;
locs_save(locfile, false);
} else
Con_Printf("loc save :saves locs from memory into a .loc file\n");
}
if (stricmp(Cmd_Argv(1),"zsave") == 0) {
if (Cmd_Argc () == 2) {
i = locisgz;
locisgz = 1;
locs_save(locfile);
locisgz = i;
locs_save(locfile, true);
} else
Con_Printf("loc save :saves locs from memory into a .loc file\n");
}