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https://git.code.sf.net/p/quake/newtree
synced 2025-01-22 07:51:20 +00:00
Cleanup - removed some commented out stuff.
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parent
587ed5cc3f
commit
32910a9385
1 changed files with 2 additions and 34 deletions
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@ -236,16 +236,9 @@ SNDDMA_InitDirect (void)
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Con_Printf ("DirectSound create failed\n");
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return SIS_FAILURE;
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}
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// if (MessageBox (NULL,
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// "The sound hardware is in use by another app.\n\n"
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// "Select Retry to try to start sound again or Cancel to run Quake with no sound.",
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// "Sound not available",
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// MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
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// {
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Con_Printf ("DirectSoundCreate failure\n"
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" hardware already in use\n");
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return SIS_NOTAVAIL;
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// }
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}
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dscaps.dwSize = sizeof (dscaps);
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@ -284,15 +277,7 @@ SNDDMA_InitDirect (void)
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pformat = format;
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if (DS_OK != pDSPBuf->lpVtbl->SetFormat (pDSPBuf, &pformat)) {
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// if (snd_firsttime)
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// Con_Printf ("Set primary sound buffer format: no\n");
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} else
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// {
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// if (snd_firsttime)
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// Con_Printf ("Set primary sound buffer format: yes\n");
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primary_format_set = true;
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// }
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} else primary_format_set = true;
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}
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}
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@ -323,8 +308,6 @@ SNDDMA_InitDirect (void)
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FreeSound ();
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return SIS_FAILURE;
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}
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// if (snd_firsttime)
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// Con_Printf ("Using secondary sound buffer\n");
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} else {
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if (DS_OK !=
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pDS->lpVtbl->SetCooperativeLevel (pDS, mainwindow,
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@ -340,26 +323,18 @@ SNDDMA_InitDirect (void)
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}
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pDSBuf = pDSPBuf;
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// Con_Printf ("Using primary sound buffer\n");
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}
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// Make sure mixer is active
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pDSBuf->lpVtbl->Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
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/* if (snd_firsttime)
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Con_Printf(" %d channel(s)\n"
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" %d bits/sample\n"
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" %d bytes/sec\n",
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shm->channels, shm->samplebits, shm->speed);*/
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gSndBufSize = dsbcaps.dwBufferBytes;
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// initialize the buffer
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reps = 0;
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while ((hresult = pDSBuf->lpVtbl->Lock (pDSBuf, 0, gSndBufSize,
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(LPVOID *) & lpData, &dwSize, NULL,
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NULL, 0)) != DS_OK) {
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(LPVOID *) & lpData, &dwSize, NULL,NULL, 0)) != DS_OK) {
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if (hresult != DSERR_BUFFERLOST) {
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Con_Printf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
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FreeSound ();
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@ -442,15 +417,8 @@ SNDDMA_InitWav (void)
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Con_Printf ("waveOutOpen failed\n");
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return false;
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}
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// if (MessageBox (NULL,
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// "The sound hardware is in use by another app.\n\n"
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// "Select Retry to try to start sound again or Cancel to run Quake with no sound.",
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// "Sound not available",
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// MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
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// {
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Con_Printf ("waveOutOpen failure;\n" " hardware already in use\n");
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return false;
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// }
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}
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/*
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