diff --git a/source/snd_win.c b/source/snd_win.c index e55b716..358be4f 100644 --- a/source/snd_win.c +++ b/source/snd_win.c @@ -236,16 +236,9 @@ SNDDMA_InitDirect (void) Con_Printf ("DirectSound create failed\n"); return SIS_FAILURE; } -// if (MessageBox (NULL, -// "The sound hardware is in use by another app.\n\n" -// "Select Retry to try to start sound again or Cancel to run Quake with no sound.", -// "Sound not available", -// MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY) -// { Con_Printf ("DirectSoundCreate failure\n" " hardware already in use\n"); return SIS_NOTAVAIL; -// } } dscaps.dwSize = sizeof (dscaps); @@ -284,15 +277,7 @@ SNDDMA_InitDirect (void) pformat = format; if (DS_OK != pDSPBuf->lpVtbl->SetFormat (pDSPBuf, &pformat)) { -// if (snd_firsttime) -// Con_Printf ("Set primary sound buffer format: no\n"); - } else -// { -// if (snd_firsttime) -// Con_Printf ("Set primary sound buffer format: yes\n"); - - primary_format_set = true; -// } + } else primary_format_set = true; } } @@ -323,8 +308,6 @@ SNDDMA_InitDirect (void) FreeSound (); return SIS_FAILURE; } -// if (snd_firsttime) -// Con_Printf ("Using secondary sound buffer\n"); } else { if (DS_OK != pDS->lpVtbl->SetCooperativeLevel (pDS, mainwindow, @@ -340,26 +323,18 @@ SNDDMA_InitDirect (void) } pDSBuf = pDSPBuf; -// Con_Printf ("Using primary sound buffer\n"); } // Make sure mixer is active pDSBuf->lpVtbl->Play (pDSBuf, 0, 0, DSBPLAY_LOOPING); -/* if (snd_firsttime) - Con_Printf(" %d channel(s)\n" - " %d bits/sample\n" - " %d bytes/sec\n", - shm->channels, shm->samplebits, shm->speed);*/ - gSndBufSize = dsbcaps.dwBufferBytes; // initialize the buffer reps = 0; while ((hresult = pDSBuf->lpVtbl->Lock (pDSBuf, 0, gSndBufSize, - (LPVOID *) & lpData, &dwSize, NULL, - NULL, 0)) != DS_OK) { + (LPVOID *) & lpData, &dwSize, NULL,NULL, 0)) != DS_OK) { if (hresult != DSERR_BUFFERLOST) { Con_Printf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n"); FreeSound (); @@ -442,15 +417,8 @@ SNDDMA_InitWav (void) Con_Printf ("waveOutOpen failed\n"); return false; } -// if (MessageBox (NULL, -// "The sound hardware is in use by another app.\n\n" -// "Select Retry to try to start sound again or Cancel to run Quake with no sound.", -// "Sound not available", -// MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY) -// { Con_Printf ("waveOutOpen failure;\n" " hardware already in use\n"); return false; -// } } /*